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lottie: refactor trim object handling
[platform/core/uifw/lottie-player.git]
/
src
/
lottie
/
lottieitem.h
2018-11-21
subhransu mohanty
lottie: refactor trim object handling
77/193477/1
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2018-11-14
subhransu mohanty
lottie: Fix crash issue from last patch.
64/193064/1
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2018-11-14
Hermet Park
lottieitem: free alloc memory properly.
60/193060/2
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2018-09-11
subhransu mohanty
lottie/optimization: efficient member packing in the...
34/188834/1
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2018-09-07
subhransu mohanty
lottie: refactor lottie interface
98/188598/4
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2018-09-04
subhransu mohanty
lottie: fixed warning.
73/188373/1
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2018-09-03
subhransu mohanty
lottie: modernize using clang-tidy "modernize-use-equal...
45/188245/1
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2018-09-03
subhransu mohanty
lottie: mordernize using clang-tidy "modernize-use...
36/188236/1
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2018-09-03
subhransu mohanty
lottie/render: hide the layer when matte layer is hidden.
31/188231/2
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2018-08-24
subhransu mohanty
lottie: refactor the viewitems to have a parent, to...
65/187565/1
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2018-08-24
Youngbok Shin
lottie: fix issue - path was not updated properly for...
57/187557/1
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2018-08-24
subhransu mohanty
lottie: refactor processing of trim objects.
34/187534/2
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2018-08-23
subhransu mohanty
lottie: remove dead code.
46/187446/1
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2018-08-23
Youngbok Shin
lottie: fixed regression caused by last commit
45/187445/1
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2018-08-23
subhransu mohanty
lottie: refactor the lottie scene graph processing.
23/187423/1
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2018-08-23
Youngbok Shin
lottie: remove the combined alpha value and method...
67/187267/3
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2018-08-21
subhransu mohanty
lottie: fixed warnings generated by '-Wextra' flag.
15/187215/3
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2018-08-21
subhransu mohanty
lottie:convert remaining raw pointer to unique_ptr.
95/187195/2
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2018-08-21
Hermet Park
refactor infrastructure.
35/187035/6
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2018-08-21
Youngbok Shin
lottie: apply matte feature to LOTCompLayerItem
77/187177/2
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2018-08-20
subhransu mohanty
lottie: use unique_ptr instead of raw pointer.
04/187104/4
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2018-08-20
subhransu mohanty
lottie/player: refactor to use std::find_if instead...
91/187091/5
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2018-08-16
subhransu mohanty
lottie/optimization: keep drawablelist in layer to...
54/186854/1
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2018-08-16
Youngbok Shin
lottie: pass matteSource and bitmap to layer's render...
73/186773/10
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2018-08-14
subhransu mohanty
lottie/player: refactor composition class to keep a...
89/186789/3
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2018-08-14
subhransu mohanty
lottie/render: Fixed valgrind warning for uninitialize...
27/186727/3
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2018-08-09
subhransu mohanty
lottie/player: Update dirty flag enum value.
94/186394/1
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2018-08-03
Youngbok Shin
lottie: don't redraw path item if its properties are...
56/185856/3
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2018-08-02
Youngbok Shin
lottie: reuse path for reducing constructor/destructor...
75/185675/3
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2018-07-27
subhransu mohanty
lottie/render: Move drawable class to vector.
95/185195/1
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2018-07-20
Jaeun Choi
lottie: handle trim path
33/184633/3
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2018-07-19
subhransu mohanty
lottie/render: start all preprocess task at once before...
96/184596/1
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2018-07-19
subhransu mohanty
lottie:render: added task stealing scheduler for async...
52/184452/2
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2018-07-19
subhransu mohanty
lottie/render: fixed Mask substarct implementation.
06/184406/2
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2018-07-19
subhransu mohanty
lottie/model: refactored path direction handling.
59/184559/1
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2018-07-17
subhransu mohanty
lottie/mask: refactored mask drawing to take care of...
63/184263/1
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2018-07-16
subhransu mohanty
lottie: fix issue of layer static property updation.
85/184185/2
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2018-07-16
subhransu sekhar...
lottie/vector: move all vector objects to its own namesapce
48/184148/3
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2018-07-11
subhransu mohanty
lottie-player : Initial draft for lottie-player library
96/183796/6
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