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Create GLSLUniformHandler class for gpu backend
[platform/upstream/libSkiaSharp.git]
/
src
/
gpu
/
gl
/
builders
/
GrGLProgramBuilder.h
2015-12-03
egdaniel
Create GLSLUniformHandler class for gpu backend
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commitdiff
2015-11-30
egdaniel
Create a static instances of SrcOver XferProcessor
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2015-11-20
egdaniel
Create GrGLSLVaryingHandler class for program building
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2015-11-13
egdaniel
Move GrGLPrimitive/GeometryProc to GLSL
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2015-11-13
egdaniel
Move XferProcessors to glsl
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2015-11-13
egdaniel
Make all GrFragmentProcessors GL independent.
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2015-11-11
egdaniel
Move all ShaderBuilder files to GLSL
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2015-11-11
egdaniel
Make GrGLSLProgramBuilder base class for GrGLProgramBui...
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2015-11-09
egdaniel
Remove debug print statement
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2015-11-06
egdaniel
Add addFragPosUniform to GrGLrogramBuilder
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2015-11-02
egdaniel
Move shader compiling to ProgramBuilder and various...
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2015-10-29
egdaniel
Remove GrGLProcessor and create GrGLSLTextureSampler...
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2015-10-28
egdaniel
Create GLSL base class for ProgramDataManager
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2015-10-21
egdaniel
Move GrGLShaderVar to GrGLSL
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2015-10-21
egdaniel
Move shader precision modifier check onto GLSLCaps
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2015-09-15
joshualitt
fix up GrGLProgrambuilder precision on varyings
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2015-09-11
joshualitt
remove path specific program building classes
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2015-09-11
joshualitt
Start trying to collapse path program stuff
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2015-09-11
joshualitt
Remove batchtracker
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2015-08-27
halcanary
Style Change: NULL->nullptr
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2015-08-27
bsalomon
Remove GrStagedProcessor, remove the word Stage as...
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2015-08-26
rmistry
Revert of Remove GrStagedProcessor, remove the word...
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2015-08-26
bsalomon
Remove GrStagedProcessor, remove the word Stage as...
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diff to current
2015-08-07
joshualitt
fixup precision with configurable atlas
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diff to current
2015-07-14
kkinnunen
Implement support for CHROMIUM_path_rendering pseudo...
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2015-07-13
joshualitt
Revert of Another trivial cleanup (patchset #6 id:10000...
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diff to current
2015-07-13
joshualitt
Another trivial cleanup
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2015-07-02
jvanverth
Revert of Implement support for CHROMIUM_path_rendering...
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diff to current
2015-07-02
kkinnunen
Implement support for CHROMIUM_path_rendering pseudo...
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commitdiff
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diff to current
2015-06-30
kkinnunen
Refactor separable varying location info to be stored...
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2015-06-18
cdalton
Don't call bindTexture from GrGLProgram
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2015-05-13
joshualitt
GLProgramsTest 3.0
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2015-04-29
egdaniel
Make XPFragmentBuilder only Builder with access to...
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2015-03-26
mtklein
C++11 override should now be supported by all of {bots...
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2015-02-14
joshualitt
Multi-string shaders
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2015-02-14
joshualitt
Revert of Multi-string shaders (patchset #4 id:60001...
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2015-02-14
joshualitt
Multi-string shaders
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2015-02-12
joshualitt
A simple change to move a bunch of stuff out of Gr...
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2015-02-06
bsalomon
Revert of Revert of Move DstCopy on gpu into the GrXfer...
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2015-02-05
bsalomon
Revert of Move DstCopy on gpu into the GrXferProcessor...
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2015-02-05
egdaniel
Move DstCopy on gpu into the GrXferProcessor.
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2015-02-04
egdaniel
Revert "Move DstCopy on gpu into the GrXferProcessor."
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2015-02-04
egdaniel
Revert of Revert "Move DstCopy on gpu into the GrXferPr...
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diff to current
2015-02-04
egdaniel
Revert "Move DstCopy on gpu into the GrXferProcessor."
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diff to current
2015-02-03
egdaniel
Move DstCopy on gpu into the GrXferProcessor.
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2015-01-22
egdaniel
Rename GrOptDrawState to GrPipeline and GrDrawState...
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2015-01-21
joshualitt
remove drawtype
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2015-01-21
joshualitt
remove drawType from optState
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2015-01-20
joshualitt
BUG=skia:
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2015-01-14
joshualitt
More changes to bring together path / geo procs
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2015-01-13
joshualitt
Move most of the transform logic into the primitive...
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2014-12-30
joshualitt
ViewMatrix uniform upload moved to GeometryProcessor
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2014-12-18
joshualitt
Change to create device coord coordset
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2014-12-16
bsalomon
Rename GrGpuGL to GrGLGpu for consistency
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2014-12-15
joshualitt
This change will ultimately pull uniform color, and...
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2014-12-11
egdaniel
Create xfer processor backend.
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2014-12-10
joshualitt
Revert of Create xfer processor backend. (patchset...
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2014-12-10
egdaniel
Create xfer processor backend.
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2014-12-09
bsalomon
Make addUniform take a precision
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2014-12-09
bsalomon
Move shader precision out of GrShaderVar
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2014-12-09
bsalomon
Use texture size to determine precision of texture...
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2014-12-04
joshualitt
move program descriptor generation to flush
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diff to current
2014-12-04
joshualitt
Revert of move program descriptor generation to flush...
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diff to current
2014-12-03
joshualitt
move program descriptor generation to flush
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diff to current
2014-12-03
joshualitt
First step to moving vertex attributes to the geometryP...
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2014-11-25
joshualitt
remove proc key
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2014-11-19
bsalomon
Small cleanups after GrDrawState/GrOptDrawState base...
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2014-11-19
bsalomon
Create GrOptDrawState before recording draw in GrInOrde...
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2014-11-08
joshualitt
Default geometry processor
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2014-11-07
joshualitt
Revert of Default geometry processor (patchset #9 id...
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diff to current
2014-11-07
joshualitt
Default geometry processor
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2014-11-03
egdaniel
Force input coverage to be only a byte in gpu shaders.
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2014-10-29
joshualitt
OptState owns program descriptor
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2014-10-24
joshualitt
Added varying struct
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diff to current
2014-10-24
joshualitt
Revert of Added varying struct (patchset #9 id:160001...
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diff to current
2014-10-24
joshualitt
Added varying struct
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diff to current
2014-10-11
joshualitt
Opt state takes a GP instead of a GeometryStage
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diff to current
2014-10-10
joshualitt
Revert of Opt state takes a GP instead of a GeometrySta...
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diff to current
2014-10-10
joshualitt
Opt state takes a GP instead of a GeometryStage
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diff to current
2014-10-09
joshualitt
FPs now use the correct builder types(just a rename)
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diff to current
2014-10-07
joshualitt
Cleanup of shader building system
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diff to current
2014-10-07
joshualitt
Revert of Cleanup of shader building system (patchset...
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diff to current
2014-10-07
joshualitt
Cleanup of shader building system
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diff to current
2014-10-06
egdaniel
Plumb OptDrawState down to VertexShaderBuilder
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diff to current
2014-09-23
joshualitt
Patch to create a distinct geometry processor. The...
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2014-09-18
joshualitt
Changes to remove program effects builder
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2014-09-17
joshualitt
Breaking out full program and frag only
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2014-09-15
joshualitt
BUG=skia:
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diff to current
2014-09-05
bsalomon
"NULL !=" = NULL
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commitdiff
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diff to current
2014-09-04
joshualitt
Initial change to create GeometryProcessor
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diff to current
2014-09-02
egdaniel
Add option to add precision to varyings in shader
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commitdiff
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diff to current
2014-08-26
kkinnunen
Implement NV_path_rendering on OpenGL ES
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diff to current
2014-08-22
joshualitt
Initial refactor of shaderbuilder to prepare for geomet...
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diff to current