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C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
[platform/upstream/libSkiaSharp.git]
/
src
/
gpu
/
gl
/
builders
/
GrGLFragmentShaderBuilder.h
2015-03-26
mtklein
C++11 override should now be supported by all of {bots...
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2015-02-14
joshualitt
Multi-string shaders
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2015-02-14
joshualitt
Revert of Multi-string shaders (patchset #4 id:60001...
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2015-02-14
joshualitt
Multi-string shaders
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2015-02-06
bsalomon
Revert of Revert of Move DstCopy on gpu into the GrXfer...
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2015-02-05
bsalomon
Revert of Move DstCopy on gpu into the GrXferProcessor...
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2015-02-05
egdaniel
Move DstCopy on gpu into the GrXferProcessor.
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2015-02-04
egdaniel
Revert "Move DstCopy on gpu into the GrXferProcessor."
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2015-02-04
egdaniel
Revert of Revert "Move DstCopy on gpu into the GrXferPr...
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2015-02-04
egdaniel
Revert "Move DstCopy on gpu into the GrXferProcessor."
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2015-02-03
egdaniel
Move DstCopy on gpu into the GrXferProcessor.
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2015-01-13
joshualitt
Move most of the transform logic into the primitive...
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2015-01-09
mtklein
Fix up all the easy virtual ... SK_OVERRIDE cases.
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2014-12-11
egdaniel
Create xfer processor backend.
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2014-12-10
joshualitt
Revert of Create xfer processor backend. (patchset...
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2014-12-10
egdaniel
Create xfer processor backend.
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2014-12-09
bsalomon
Move shader precision out of GrShaderVar
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2014-10-29
joshualitt
OptState owns program descriptor
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2014-10-24
joshualitt
Added varying struct
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2014-10-24
joshualitt
Revert of Added varying struct (patchset #9 id:160001...
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2014-10-24
joshualitt
Added varying struct
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2014-10-21
joshualitt
Bug fix for es 3.00 fb fetch
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2014-10-07
joshualitt
Cleanup of shader building system
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2014-10-07
joshualitt
Revert of Cleanup of shader building system (patchset...
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2014-10-07
joshualitt
Cleanup of shader building system
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2014-09-23
joshualitt
Patch to create a distinct geometry processor. The...
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2014-09-02
egdaniel
Add option to add precision to varyings in shader
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2014-08-22
joshualitt
Initial refactor of shaderbuilder to prepare for geomet...
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