C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
[platform/upstream/libSkiaSharp.git] / src / gpu / gl / builders / GrGLFragmentShaderBuilder.h
2015-03-26 mtkleinC++11 override should now be supported by all of {bots...
2015-02-14 joshualittMulti-string shaders
2015-02-14 joshualittRevert of Multi-string shaders (patchset #4 id:60001...
2015-02-14 joshualittMulti-string shaders
2015-02-06 bsalomonRevert of Revert of Move DstCopy on gpu into the GrXfer...
2015-02-05 bsalomonRevert of Move DstCopy on gpu into the GrXferProcessor...
2015-02-05 egdanielMove DstCopy on gpu into the GrXferProcessor.
2015-02-04 egdanielRevert "Move DstCopy on gpu into the GrXferProcessor."
2015-02-04 egdanielRevert of Revert "Move DstCopy on gpu into the GrXferPr...
2015-02-04 egdanielRevert "Move DstCopy on gpu into the GrXferProcessor."
2015-02-03 egdanielMove DstCopy on gpu into the GrXferProcessor.
2015-01-13 joshualittMove most of the transform logic into the primitive...
2015-01-09 mtkleinFix up all the easy virtual ... SK_OVERRIDE cases.
2014-12-11 egdanielCreate xfer processor backend.
2014-12-10 joshualittRevert of Create xfer processor backend. (patchset...
2014-12-10 egdanielCreate xfer processor backend.
2014-12-09 bsalomonMove shader precision out of GrShaderVar
2014-10-29 joshualittOptState owns program descriptor
2014-10-24 joshualittAdded varying struct
2014-10-24 joshualittRevert of Added varying struct (patchset #9 id:160001...
2014-10-24 joshualittAdded varying struct
2014-10-21 joshualittBug fix for es 3.00 fb fetch
2014-10-07 joshualittCleanup of shader building system
2014-10-07 joshualittRevert of Cleanup of shader building system (patchset...
2014-10-07 joshualittCleanup of shader building system
2014-09-23 joshualittPatch to create a distinct geometry processor. The...
2014-09-02 egdanielAdd option to add precision to varyings in shader
2014-08-22 joshualittInitial refactor of shaderbuilder to prepare for geomet...