Create GLSLUniformHandler class for gpu backend
[platform/upstream/libSkiaSharp.git] / src / gpu / effects / GrTextureDomain.h
2015-12-03 egdanielCreate GLSLUniformHandler class for gpu backend
2015-11-19 egdanielMove glsl onto EmitArgs struct for emitCode
2015-11-16 robertphillipsIncrease the amount of debug information printed out...
2015-11-13 egdanielRename some processor functions from GL to GLSL
2015-11-13 egdanielMake all GrFragmentProcessors GL independent.
2015-11-11 egdanielMove all ShaderBuilder files to GLSL
2015-10-29 egdanielRemove GrGLProcessor and create GrGLSLTextureSampler...
2015-10-28 egdanielCreate GLSL base class for ProgramDataManager
2015-10-07 bsalomonInsert clip fragment processor outside GrCMM
2015-10-06 bsalomonBye bye processor data manager.
2015-08-27 halcanaryStyle Change: NULL->nullptr
2015-08-25 joshualittFix for MSAN unintialized value
2015-08-18 wangyixWhen getGLInstance is called on a frag proc, the result...
2015-08-04 wangyixAdded registerChild; transforms, textures, glKey automa...
2015-07-22 wangyixMoved GrGLFragmentProcessor definition to its own file
2015-07-09 joshualittMore threading of GrProcessorDataManager
2015-04-28 jvanverthUse GLSLCaps for creating processor keys and GLSL-speci...
2015-04-02 senorblancoImplement approx-match support in image filter saveLaye...
2015-04-01 rmistryRevert of Implement approx-match support in image filte...
2015-04-01 senorblancoImplement approx-match support in image filter saveLaye...
2015-03-26 mtkleinC++11 override should now be supported by all of {bots...
2015-01-09 mtkleinFix up all the easy virtual ... SK_OVERRIDE cases.
2014-12-04 joshualittRemove backend factories
2014-11-12 egdanielMove GrInvariantOutput out of GrProcessor and into...
2014-10-15 bsalomonPush isEqual/onIsEqual down from GrProcessor to subclasses.
2014-10-03 egdanielAdd isSingleComponent bool to getConstantColorComponent
2014-10-02 robertphillipsRevert of Add isSingleComponent bool to getConstantColo...
2014-10-02 egdanielAdd isSingleComponent bool to getConstantColorComponent
2014-09-23 joshualittPatch to create a distinct geometry processor. The...
2014-08-22 joshualittInitial refactor of shaderbuilder to prepare for geomet...
2014-08-21 egdanielFix == operator in GrTextureDomain so we don't compair...
2014-07-30 kkinnunenRename GrGLUniformManager to GrGLProgramDataManager
2014-07-29 joshualittAdding repeat mode to texture domain
2014-07-21 bsalomonAllow GrGLEffects to produce variable length keys.
2014-07-08 bsalomonGoodbye GrEffectRef.
2013-12-16 commit-bot@chromiu... Use GrTextureDomain in GrBicubicEffect to perform non...
2013-12-09 commit-bot@chromiu... Make texture domain a helper so that it can be incorpor...