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Create GLSLUniformHandler class for gpu backend
[platform/upstream/libSkiaSharp.git]
/
src
/
gpu
/
effects
/
GrOvalEffect.cpp
2015-12-03
egdaniel
Create GLSLUniformHandler class for gpu backend
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commitdiff
2015-11-18
egdaniel
Add ShaderBuilders to EmitArgs and remove gettings...
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2015-11-13
egdaniel
Rename some processor functions from GL to GLSL
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2015-11-13
egdaniel
Make all GrFragmentProcessors GL independent.
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2015-11-11
egdaniel
Move all ShaderBuilder files to GLSL
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2015-10-28
egdaniel
Create GLSL base class for ProgramDataManager
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2015-08-29
bsalomon
Change SkShader;asFragmentProcessor signature to no...
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2015-08-29
rmistry
Revert of Change SkShader;asFragmentProcessor signature...
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2015-08-28
bsalomon
Change SkShader;asFragmentProcessor signature to no...
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2015-08-27
halcanary
Style Change: NULL->nullptr
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2015-08-26
halcanary
Style Change: SkNEW->new; SkDELETE->delete
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2015-08-18
wangyix
When getGLInstance is called on a frag proc, the result...
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2015-08-04
wangyix
Added registerChild; transforms, textures, glKey automa...
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2015-08-03
bsalomon
Fix elliptical rrect clip shaders for large radii on...
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2015-07-22
wangyix
Added GrGLFragmentProcessor::EmitArgs struct for use...
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2015-07-22
wangyix
Moved GrGLFragmentProcessor definition to its own file
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2015-07-08
joshualitt
fix up test create functions
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2015-06-24
jvanverth
Move GLSL-specific routines/classes to separate glsl...
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2015-05-19
bsalomon
rename GrDrawTargetCaps to GrCaps
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2015-04-29
egdaniel
Make XPFragmentBuilder only Builder with access to...
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2015-04-28
bsalomon
Do circular clipping in normalized space
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2015-04-28
jvanverth
Use GLSLCaps for creating processor keys and GLSL-speci...
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2015-03-26
mtklein
C++11 override should now be supported by all of {bots...
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2015-01-09
mtklein
Fix up all the easy virtual ... SK_OVERRIDE cases.
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2014-12-11
joshualitt
Remove GP from drawstate, revision of invariant output...
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2014-12-10
joshualitt
Revert of Remove GP from drawstate, revision of invaria...
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2014-12-10
joshualitt
Remove GP from drawstate, revision of invariant output...
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2014-12-09
bsalomon
Make addUniform take a precision
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2014-12-04
joshualitt
Remove backend factories
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2014-11-25
joshualitt
remove proc key
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2014-11-12
egdaniel
Move GrInvariantOutput out of GrProcessor and into...
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2014-10-15
bsalomon
Push isEqual/onIsEqual down from GrProcessor to subclasses.
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2014-10-13
egdaniel
Create helper functions to use in computeInvariantOutpu...
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2014-10-09
joshualitt
FPs now use the correct builder types(just a rename)
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2014-10-03
egdaniel
Add isSingleComponent bool to getConstantColorComponent
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2014-10-02
robertphillips
Revert of Add isSingleComponent bool to getConstantColo...
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2014-10-02
egdaniel
Add isSingleComponent bool to getConstantColorComponent
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2014-09-23
joshualitt
Patch to create a distinct geometry processor. The...
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2014-09-16
joshualitt
removing GrDrawEffect
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2014-09-16
joshualitt
Revert of removing GrDrawEffect (patchset #4 id:60001...
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2014-09-16
joshualitt
removing GrDrawEffect
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2014-08-22
joshualitt
Initial refactor of shaderbuilder to prepare for geomet...
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2014-07-30
kkinnunen
Rename GrGLUniformManager to GrGLProgramDataManager
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2014-07-21
bsalomon
Allow GrGLEffects to produce variable length keys.
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2014-07-11
bsalomon
This moves us towards variable length effect keys....
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2014-07-08
bsalomon
Goodbye GrEffectRef.
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2014-07-08
bsalomon
Remove GrEffect::CreateEffectRef and GrEffect::AutoEffe...
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2014-06-24
bsalomon
Make GrGLShaderBuilder::fragmentPosition() return a...
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2014-06-20
bsalomon
Stop referencing gl_FragCoord z and w components.
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2014-04-30
commit-bot@chromiu...
Convert GrCrash->SkFAIL GrDebugCrash->SkDEBUGFAIL
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2014-04-09
commit-bot@chromiu...
Implement drawDRRect for GPU
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2014-04-09
commit-bot@chromiu...
Do div-by-zero check for all gpus in ellipse/rr effects.
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2014-04-02
commit-bot@chromiu...
Add effect for ellipse clipping.
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2014-03-29
skia.committer@gma...
Sanitizing source files in Housekeeper-Nightly
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2014-03-28
commit-bot@chromiu...
Add clip effect for circles
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