Create GLSLUniformHandler class for gpu backend
[platform/upstream/libSkiaSharp.git] / src / gpu / effects / GrMatrixConvolutionEffect.cpp
2015-12-03 egdanielCreate GLSLUniformHandler class for gpu backend
2015-11-19 egdanielMove glsl onto EmitArgs struct for emitCode
2015-11-18 egdanielAdd ShaderBuilders to EmitArgs and remove gettings...
2015-11-13 egdanielRename some processor functions from GL to GLSL
2015-11-13 egdanielMake all GrFragmentProcessors GL independent.
2015-11-11 egdanielMove all ShaderBuilder files to GLSL
2015-10-28 egdanielCreate GLSL base class for ProgramDataManager
2015-10-06 bsalomonBye bye processor data manager.
2015-08-29 bsalomonChange SkShader;asFragmentProcessor signature to no...
2015-08-29 rmistryRevert of Change SkShader;asFragmentProcessor signature...
2015-08-28 bsalomonChange SkShader;asFragmentProcessor signature to no...
2015-08-26 halcanaryStyle Change: SkNEW->new; SkDELETE->delete
2015-08-18 wangyixWhen getGLInstance is called on a frag proc, the result...
2015-08-04 wangyixAdded registerChild; transforms, textures, glKey automa...
2015-07-22 wangyixAdded GrGLFragmentProcessor::EmitArgs struct for use...
2015-07-22 wangyixMoved GrGLFragmentProcessor definition to its own file
2015-07-09 joshualittMore threading of GrProcessorDataManager
2015-07-08 joshualittfix up test create functions
2015-06-24 jvanverthMove GLSL-specific routines/classes to separate glsl...
2015-05-19 bsalomonrename GrDrawTargetCaps to GrCaps
2015-04-29 egdanielMake XPFragmentBuilder only Builder with access to...
2015-04-28 jvanverthUse GLSLCaps for creating processor keys and GLSL-speci...
2015-04-02 senorblancoImplement approx-match support in image filter saveLaye...
2015-04-01 rmistryRevert of Implement approx-match support in image filte...
2015-04-01 rmistryRevert of Fix GLSL error on Android. (patchset #2 id...
2015-04-01 senorblancoFix GLSL error on Android.
2015-04-01 senorblancoImplement approx-match support in image filter saveLaye...
2015-03-26 mtkleinC++11 override should now be supported by all of {bots...
2015-01-19 cwallezRemove a few unused statements.
2015-01-09 mtkleinFix up all the easy virtual ... SK_OVERRIDE cases.
2014-12-09 bsalomonMake addUniform take a precision
2014-12-04 joshualittRemove backend factories
2014-11-25 joshualittremove proc key
2014-10-16 bsalomonAuto-compare GrProcessors' texture accesses in isEqual().
2014-10-15 bsalomonPush isEqual/onIsEqual down from GrProcessor to subclasses.
2014-10-13 egdanielCreate helper functions to use in computeInvariantOutpu...
2014-10-09 joshualittFPs now use the correct builder types(just a rename)
2014-10-09 egdanielRemove tab parameter from GrGLSLMulVarBy4f function
2014-09-23 joshualittPatch to create a distinct geometry processor. The...
2014-09-16 joshualittremoving GrDrawEffect
2014-09-16 joshualittRevert of removing GrDrawEffect (patchset #4 id:60001...
2014-09-16 joshualittremoving GrDrawEffect
2014-08-29 bsalomonMove MakeDivByTextureWHMatrix to GrCoordTransform
2014-08-22 joshualittInitial refactor of shaderbuilder to prepare for geomet...
2014-08-11 joshualitt2D kernel initial wiring for Guassian
2014-07-30 kkinnunenRename GrGLUniformManager to GrGLProgramDataManager
2014-07-29 joshualittAdding repeat mode to texture domain
2014-07-22 joshualittInitial change to move 2D kernel to its own file.