Create GLSLUniformHandler class for gpu backend
[platform/upstream/libSkiaSharp.git] / src / gpu / effects / GrConstColorProcessor.cpp
2015-12-03 egdanielCreate GLSLUniformHandler class for gpu backend
2015-11-18 egdanielAdd ShaderBuilders to EmitArgs and remove gettings...
2015-11-13 egdanielRename some processor functions from GL to GLSL
2015-11-13 egdanielMake all GrFragmentProcessors GL independent.
2015-11-11 egdanielMove all ShaderBuilder files to GLSL
2015-10-28 egdanielCreate GLSL base class for ProgramDataManager
2015-09-14 bsalomonTest that GrFragmentProcessors work without input colors.
2015-08-29 bsalomonChange SkShader;asFragmentProcessor signature to no...
2015-08-29 rmistryRevert of Change SkShader;asFragmentProcessor signature...
2015-08-28 bsalomonChange SkShader;asFragmentProcessor signature to no...
2015-08-26 halcanaryStyle Change: SkNEW->new; SkDELETE->delete
2015-08-18 wangyixWhen getGLInstance is called on a frag proc, the result...
2015-08-04 wangyixAdded registerChild; transforms, textures, glKey automa...
2015-07-22 wangyixAdded GrGLFragmentProcessor::EmitArgs struct for use...
2015-07-22 wangyixMoved GrGLFragmentProcessor definition to its own file
2015-07-08 joshualittfix up test create functions
2015-07-08 bsalomonMakes GrPipelineInfo a class with query functions used...
2015-06-24 jvanverthMove GLSL-specific routines/classes to separate glsl...
2015-05-19 bsalomonrename GrDrawTargetCaps to GrCaps
2015-04-29 egdanielMake XPFragmentBuilder only Builder with access to...
2015-04-28 jvanverthUse GLSLCaps for creating processor keys and GLSL-speci...
2015-04-02 bsalomonAdd constant color GrFP.
2015-04-02 bsalomonRevert of Add constant color GrFP. (patchset #10 id...
2015-04-01 bsalomonAdd constant color GrFP.