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Create GLSLUniformHandler class for gpu backend
[platform/upstream/libSkiaSharp.git]
/
src
/
gpu
/
effects
/
GrConstColorProcessor.cpp
2015-12-03
egdaniel
Create GLSLUniformHandler class for gpu backend
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2015-11-18
egdaniel
Add ShaderBuilders to EmitArgs and remove gettings...
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2015-11-13
egdaniel
Rename some processor functions from GL to GLSL
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2015-11-13
egdaniel
Make all GrFragmentProcessors GL independent.
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2015-11-11
egdaniel
Move all ShaderBuilder files to GLSL
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2015-10-28
egdaniel
Create GLSL base class for ProgramDataManager
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2015-09-14
bsalomon
Test that GrFragmentProcessors work without input colors.
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2015-08-29
bsalomon
Change SkShader;asFragmentProcessor signature to no...
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2015-08-29
rmistry
Revert of Change SkShader;asFragmentProcessor signature...
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2015-08-28
bsalomon
Change SkShader;asFragmentProcessor signature to no...
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2015-08-26
halcanary
Style Change: SkNEW->new; SkDELETE->delete
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2015-08-18
wangyix
When getGLInstance is called on a frag proc, the result...
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2015-08-04
wangyix
Added registerChild; transforms, textures, glKey automa...
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2015-07-22
wangyix
Added GrGLFragmentProcessor::EmitArgs struct for use...
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2015-07-22
wangyix
Moved GrGLFragmentProcessor definition to its own file
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2015-07-08
joshualitt
fix up test create functions
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2015-07-08
bsalomon
Makes GrPipelineInfo a class with query functions used...
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2015-06-24
jvanverth
Move GLSL-specific routines/classes to separate glsl...
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2015-05-19
bsalomon
rename GrDrawTargetCaps to GrCaps
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2015-04-29
egdaniel
Make XPFragmentBuilder only Builder with access to...
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2015-04-28
jvanverth
Use GLSLCaps for creating processor keys and GLSL-speci...
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2015-04-02
bsalomon
Add constant color GrFP.
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2015-04-02
bsalomon
Revert of Add constant color GrFP. (patchset #10 id...
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2015-04-01
bsalomon
Add constant color GrFP.
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