Make all GrFragmentProcessors GL independent.
[platform/upstream/libSkiaSharp.git] / src / gpu / effects / GrBicubicEffect.cpp
2015-11-13 egdanielMake all GrFragmentProcessors GL independent.
2015-11-11 egdanielMove all ShaderBuilder files to GLSL
2015-10-28 egdanielCreate GLSL base class for ProgramDataManager
2015-10-21 egdanielMove GrGLShaderVar to GrGLSL
2015-10-06 bsalomonBye bye processor data manager.
2015-08-29 bsalomonChange SkShader;asFragmentProcessor signature to no...
2015-08-29 rmistryRevert of Change SkShader;asFragmentProcessor signature...
2015-08-28 bsalomonChange SkShader;asFragmentProcessor signature to no...
2015-08-26 halcanaryStyle Change: SkNEW->new; SkDELETE->delete
2015-08-18 wangyixWhen getGLInstance is called on a frag proc, the result...
2015-08-04 wangyixAdded registerChild; transforms, textures, glKey automa...
2015-07-22 wangyixAdded GrGLFragmentProcessor::EmitArgs struct for use...
2015-07-09 joshualittMore threading of GrProcessorDataManager
2015-07-08 joshualittfix up test create functions
2015-05-19 bsalomonrename GrDrawTargetCaps to GrCaps
2015-04-29 egdanielMake XPFragmentBuilder only Builder with access to...
2015-04-28 jvanverthUse GLSLCaps for creating processor keys and GLSL-speci...
2015-03-26 mtkleinC++11 override should now be supported by all of {bots...
2015-01-09 mtkleinFix up all the easy virtual ... SK_OVERRIDE cases.
2014-12-11 joshualittRemove GP from drawstate, revision of invariant output...
2014-12-10 joshualittRevert of Remove GP from drawstate, revision of invaria...
2014-12-10 joshualittRemove GP from drawstate, revision of invariant output...
2014-12-09 bsalomonMake addUniform take a precision
2014-12-04 joshualittRemove backend factories
2014-11-25 joshualittremove proc key
2014-11-12 egdanielMove GrInvariantOutput out of GrProcessor and into...
2014-10-16 bsalomonAuto-compare GrProcessors' texture accesses in isEqual().
2014-10-15 bsalomonPush isEqual/onIsEqual down from GrProcessor to subclasses.
2014-10-13 egdanielCreate helper functions to use in computeInvariantOutpu...
2014-10-09 joshualittFPs now use the correct builder types(just a rename)
2014-10-03 egdanielAdd isSingleComponent bool to getConstantColorComponent
2014-10-02 robertphillipsRevert of Add isSingleComponent bool to getConstantColo...
2014-10-02 egdanielAdd isSingleComponent bool to getConstantColorComponent
2014-09-23 joshualittPatch to create a distinct geometry processor. The...
2014-09-16 joshualittremoving GrDrawEffect
2014-09-16 joshualittRevert of removing GrDrawEffect (patchset #4 id:60001...
2014-09-16 joshualittremoving GrDrawEffect
2014-08-22 joshualittInitial refactor of shaderbuilder to prepare for geomet...
2014-08-05 bsalomonReplace op== with CombineIfPossible in GrDrawState.
2014-07-30 kkinnunenRename GrGLUniformManager to GrGLProgramDataManager
2014-07-21 bsalomonAllow GrGLEffects to produce variable length keys.
2014-07-11 bsalomonThis moves us towards variable length effect keys....
2014-07-08 bsalomonGoodbye GrEffectRef.
2014-05-20 commit-bot@chromiu... Centralize decision about whether to do bicubic filteri...
2013-12-16 commit-bot@chromiu... Use GrTextureDomain in GrBicubicEffect to perform non...
2013-12-10 commit-bot@chromiu... Make GrBicubicEffect take tile modes rather than GrText...
2013-12-02 commit-bot@chromiu... HQ filtering for tiled/bleed drawBitmap
2013-11-07 commit-bot@chromiu... Added support for Chrome's gpu command buffer extension...
2013-10-23 commit-bot@chromiu... use the supplied matrix instead of the texture w/h...
2013-10-23 commit-bot@chromiu... Implement SkColorFilter as a GrGLEffect
2013-10-02 bsalomon@google.comMake GPU coord transforms automatic
2013-09-09 commit-bot@chromiu... Change old PRG to be SkLCGRandom; change new one to...
2013-09-04 humper@google.comfix the onIsEqual method on the new bicubic effect...
2013-09-04 humper@google.comadd support for high quality image filtering on the GPU