Introduce GrColorSpaceXform, for gamut conversion on textures
[platform/upstream/libSkiaSharp.git] / src / gpu / effects / Gr1DKernelEffect.h
2016-07-18 brianosmanIntroduce GrColorSpaceXform, for gamut conversion on...
2015-11-16 robertphillipsIncrease the amount of debug information printed out...
2015-10-06 bsalomonBye bye processor data manager.
2015-07-21 ericrkRevert of Bilinear optimization for 1D convolution...
2015-07-21 ericrkBilinear optimization for 1D convolution.
2015-07-13 scroggoRevert of Bilinear optimization for 1D convolution...
2015-07-10 ericrkBilinear optimization for 1D convolution.
2015-07-09 joshualittMore threading of GrProcessorDataManager
2014-08-29 bsalomonMove MakeDivByTextureWHMatrix to GrCoordTransform
2012-11-02 bsalomon@google.comMake all remaining effects use GrGLEffectMatrix
2012-11-02 bsalomon@google.comMake morphology, convolution, and table color filter...
2012-07-12 tomhudson@google.comIntroduces new SingleTextureEffect base class for GrCus...
2012-05-31 bsalomon@google.comImplement morphology as a custom effect