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Introduce GrColorSpaceXform, for gamut conversion on textures
[platform/upstream/libSkiaSharp.git]
/
src
/
gpu
/
effects
/
Gr1DKernelEffect.h
2016-07-18
brianosman
Introduce GrColorSpaceXform, for gamut conversion on...
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2015-11-16
robertphillips
Increase the amount of debug information printed out...
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2015-10-06
bsalomon
Bye bye processor data manager.
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2015-07-21
ericrk
Revert of Bilinear optimization for 1D convolution...
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2015-07-21
ericrk
Bilinear optimization for 1D convolution.
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2015-07-13
scroggo
Revert of Bilinear optimization for 1D convolution...
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2015-07-10
ericrk
Bilinear optimization for 1D convolution.
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2015-07-09
joshualitt
More threading of GrProcessorDataManager
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2014-08-29
bsalomon
Move MakeDivByTextureWHMatrix to GrCoordTransform
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2012-11-02
bsalomon@google.com
Make all remaining effects use GrGLEffectMatrix
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2012-11-02
bsalomon@google.com
Make morphology, convolution, and table color filter...
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2012-07-12
tomhudson@google.com
Introduces new SingleTextureEffect base class for GrCus...
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2012-05-31
bsalomon@google.com
Implement morphology as a custom effect
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