C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
[platform/upstream/libSkiaSharp.git] / src / gpu / GrAADistanceFieldPathRenderer.cpp
2015-03-26 mtkleinC++11 override should now be supported by all of {bots...
2015-03-13 joshualittCreation of GrBatchAtlas and Distancefieldpathrenderer...
2015-02-26 bsalomonCleanup in GrPipelineBuilder
2015-02-18 reedRevert of Use uint16s for texture coordinates when...
2015-02-17 jvanverthUse uint16s for texture coordinates when rendering...
2015-02-11 joshualittremove goto in Distance field path renderer
2015-01-22 egdanielRename GrOptDrawState to GrPipeline and GrDrawState...
2014-12-29 joshualittMove ViewMatrix off of drawstate
2014-12-11 joshualittRemove GP from drawstate, revision of invariant output...
2014-12-10 joshualittRevert of Remove GP from drawstate, revision of invaria...
2014-12-10 joshualittRemove GP from drawstate, revision of invariant output...
2014-12-09 joshualittThis cl moves color and coverage off of drawstate....
2014-12-03 joshualittFirst step to moving vertex attributes to the geometryP...
2014-11-17 joshualittDrawstate on stack
2014-11-03 jvanverthImprove quality of distance field rendering
2014-10-30 jvanverthSupport multiple scales for dfpaths.
2014-10-28 bsalomonrename GrTextureDesc->GrSurfaceDesc, GrTextureFlags...
2014-10-28 jvanverthDistance field path optimizations and clean up.
2014-10-24 jvanverthSet temporary paths volatile so we don't cache them.
2014-10-07 jvanverthFix for perspective GMs and df paths.
2014-10-06 jvanverthAdd GrAASmallPathRenderer.