glsl: Assign locations for uniforms in UBOs using the std140 rules.
[profile/ivi/mesa.git] / src / glsl / lower_output_reads.cpp
2012-04-09 Vadim Girlinglsl: fix variable ordering in the output_read_remover
2012-01-06 Vincent Lejeuneglsl: Add a lowering pass to remove reads of shader...