glsl: Refuse to link GLSL 1.40+ shaders that would use fixed function.
[profile/ivi/mesa.git] / src / glsl / linker.cpp
2012-04-16 Eric Anholtglsl: Refuse to link GLSL 1.40+ shaders that would...
2012-04-13 Dave Airlieglsl: add support for ARB_blend_func_extended (v3)
2012-04-02 Kenneth Graunkeglsl: Remove ir_call::get_callee() and set_callee().
2012-04-02 Kenneth Graunkeglsl: Convert ir_call to be a statement rather than...
2012-03-26 Dave Airlieglsl: fix linker error message context for frag shader...
2012-03-21 Brian Paulglsl: propagate MaxUnrollIterations to the optimizer...
2012-03-21 Eric Anholtglsl: Don't require gl_Position to be written in GLSL...
2012-03-15 Eric Anholtglsl: Hook up the current GLSL 1.30 types and builtins...
2012-02-03 Brian Paulglsl: move array_sizing_visitor class outside of link_i...
2012-01-20 Christoph Bumillermesa: allocate transform_feedback_info::Outputs array...
2012-01-18 Eric Anholtglsl: Fix leak of LinkedTransformFeedback.Varyings.
2012-01-11 Paul Berrymesa: Move transform feedback error check to reduce...
2012-01-11 Paul Berrymesa: Fix transform feedback of unsubscripted gl_ClipDi...
2012-01-11 Paul Berrymesa: Fix computation of transform feedback num_components.
2012-01-09 Paul Berrymesa: Fix bogus transform feedback error message when...
2012-01-05 Paul Berrymesa: Fix transform feedback of unsubscripted arrays.
2012-01-05 Paul Berrymesa: Fix transform feedback of gl_ClipDistance.
2012-01-05 Paul Berrymesa: Make tfeedback_decl::var_name a const char *.
2012-01-05 Paul Berrymesa: Add gl_transform_feedback_info::ComponentOffset.
2012-01-05 Paul Berrymesa: Fix extra memset in store_tfeedback_info()
2012-01-05 Eric Anholtmesa: Fix glGetTransformFeedbackVarying().
2012-01-04 Paul Berrymesa: Check that all buffers are bound in BeginTransfor...
2011-12-20 Paul Berrymesa: Record transform feedback strides/offsets in...
2011-12-13 Marek Olšákmesa: add const flags to skip MaxVarying and MaxUniform...
2011-11-22 Chad VersaceMerge branch 'hiz' of ssh://people.freedesktop.org...
2011-11-19 Marek Olšákmesa: set the gl_FragDepth layout in the GLSL linker
2011-11-14 Ian Romanicklinker: Validate resource usage in the linker
2011-11-09 Paul Berryglsl: Assign transform feedback varying slots in linker.
2011-11-08 Ian Romanicklinker: Use app-specified fragment data location during...
2011-11-07 Ian RomanickDelete code made dead by previous uniform related patches
2011-11-07 Ian Romanickmesa: Rewrite the way uniforms are tracked and handled
2011-11-07 Ian Romanicklinker: Make invalidate_variable_locations available...
2011-11-03 Ian Romanicklinker: Check that initializers for global variables...
2011-11-03 Ian Romanicklinker: Fix the indentation of a block in cross_validat...
2011-10-26 Ian Romanicklinker: Eliminate more dead code after demoting shader...
2011-10-26 Ian Romanickglsl: Add uniform_locations_assigned parameter to do_de...
2011-10-18 Eric Anholtmesa: Add a flag for shader programs to allow SSO linka...
2011-10-10 Ian Romanicklinker: Fix a slightly incorrect comment
2011-10-04 Ian Romanicklinker: Use gl_shader_program::AttributeBindings for...
2011-10-04 Ian Romanickglsl: Delete symbol table in post-link shaders
2011-09-23 Paul Berrymesa: Add a flag to indicate whether a program uses...
2011-09-23 Paul Berryglsl: Implement a lowering pass for gl_ClipDistance.
2011-09-08 Paul Berryglsl: Make sure gl_ClipDistance and gl_ClipVertex are...
2011-08-27 Stéphane MarchesinMerge branch 'master' of git://anongit.freedesktop...
2011-08-25 Brian PaulMerge branch 'kasanen-post-process-v2'
2011-08-25 Kenneth Graunkeglsl: Implement the GL_ARB_conservative_depth extension.
2011-08-08 Paul Berryglsl: validate IR after linking (debug builds only)
2011-08-04 Bryan CainMerge branch 'glsl-to-tgsi'
2011-08-02 Ian Romanicklinker: Make linker_{error,warning} generally available
2011-08-02 Ian Romanicklinker: Make linker_error set LinkStatus to false
2011-07-21 Brian PaulMerge branch 'gallium-polygon-stipple'
2011-07-21 Brian PaulMerge branch 'remove-copyteximage-hook'
2011-07-21 Ian Romanickglsl: Reject shaders that contain static recursion
2011-07-20 Brian Paulglsl: silence warning in linker.cpp
2011-07-13 Stéphane MarchesinMerge branch 'master' of ssh://git.freedesktop.org...
2011-07-11 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-07-07 Brian Paulglsl: use casts to silence warning
2011-07-06 Ian Romanicklinker: Assign locations for fragment shader output
2011-07-04 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-07-04 Thomas HellstromMerge branch 'xa_branch'
2011-06-20 Ian Romanicklinker: Reject shaders that use too many varyings
2011-05-07 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-04-24 Bryan Cainglsl: Fix typos in comments.
2011-04-23 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-03-29 Ian Romanickglsl: Calcluate Mesa state slots in front-end instead...
2011-02-24 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-02-21 Ian RomanickUse C-style system headers in C++ code to avoid issues...
2011-02-16 Ian Romanicklinker: Fix off-by-one error implicit array sizing
2011-02-04 Ian Romanicklinker: Generate link errors when ES shaders are missin...
2011-01-31 Kenneth Graunkeglsl: Introduce a new "const_in" variable mode.
2011-01-31 Kenneth GraunkeConvert everything from the talloc API to the ralloc...
2011-01-27 Chad Versaceglsl: Raise linking error if gl_FragDepth layout is...
2011-01-25 Ian Romanicklinker: Propagate max_array_access while linking functions
2011-01-25 Ian Romanicklinker: Set sizes for non-global arrays as well
2011-01-21 Kenneth Graunkeglsl, i965: Remove unnecessary talloc includes.
2011-01-15 Brian PaulMerge branch 'draw-instanced'
2011-01-11 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-10 Chad Versaceglsl: At link-time, check that globals have matching...
2011-01-10 Christian KönigMerge remote branch 'vdpau/pipe-video' into pipe-video
2010-12-22 Christian KönigMerge remote branch 'origin/master' into pipe-video
2010-12-19 Christoph BumillerMerge remote branch 'origin/master' into nvc0-new
2010-12-13 Ian Romanicklinker: Allow built-in arrays to have different sizes...
2010-12-11 Christian KönigMerge remote branch 'origin/master' into pipe-video
2010-12-08 Ian Romanicklinker: Fix regressions caused by previous commit
2010-12-08 Ian Romanicklinker: Ensure that unsized arrays have a size after...
2010-12-02 Chad Versaceglsl: Fix linker bug in cross_validate_globals()
2010-11-30 Kenneth Graunkeglsl/linker: Free any IR discarded by optimization...
2010-11-30 Eric Anholtglsl: Make the symbol table's add_variable just use...
2010-11-30 Eric Anholtglsl: Make the symbol table's add_function just use...
2010-10-28 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
2010-10-26 Thomas Balling Sør... Merge branch 'pipe-video' of git://anongit.freedesktop...
2010-10-26 Thomas Balling Sør... Merge branch 'master' into pipe-video
2010-10-20 Keith WhitwellMerge branch 'llvm-cliptest-viewport'
2010-10-20 Ian Romanicklinker: Improve handling of unread/unwritten shader...
2010-10-18 Keith WhitwellMerge remote branch 'origin/master' into lp-setup-llvm
2010-10-15 Ian Romanicklinker: Trivial indention fix
2010-10-15 Ian Romanickglsl: Slightly change the semantic of _LinkedShaders
2010-10-13 Ian Romanicklinker: Reject shaders that have unresolved function...
2010-10-13 Kristian HøgsbergDrop GLcontext typedef and use struct gl_context instead
2010-10-12 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
next