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linker: Fix off-by-one error implicit array sizing
[profile/ivi/mesa.git]
/
src
/
glsl
/
linker.cpp
2011-02-16
Ian Romanick
linker: Fix off-by-one error implicit array sizing
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commitdiff
2011-02-04
Ian Romanick
linker: Generate link errors when ES shaders are missin...
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commitdiff
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diff to current
2011-01-31
Kenneth Graunke
glsl: Introduce a new "const_in" variable mode.
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commitdiff
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diff to current
2011-01-31
Kenneth Graunke
Convert everything from the talloc API to the ralloc...
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diff to current
2011-01-27
Chad Versace
glsl: Raise linking error if gl_FragDepth layout is...
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commitdiff
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diff to current
2011-01-25
Ian Romanick
linker: Propagate max_array_access while linking functions
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commitdiff
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diff to current
2011-01-25
Ian Romanick
linker: Set sizes for non-global arrays as well
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commitdiff
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diff to current
2011-01-21
Kenneth Graunke
glsl, i965: Remove unnecessary talloc includes.
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commitdiff
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diff to current
2011-01-15
Brian Paul
Merge branch 'draw-instanced'
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commitdiff
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diff to current
2011-01-10
Chad Versace
glsl: At link-time, check that globals have matching...
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commitdiff
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diff to current
2010-12-19
Christoph Bumiller
Merge remote branch 'origin/master' into nvc0-new
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commitdiff
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diff to current
2010-12-13
Ian Romanick
linker: Allow built-in arrays to have different sizes...
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commitdiff
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diff to current
2010-12-08
Ian Romanick
linker: Fix regressions caused by previous commit
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commitdiff
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diff to current
2010-12-08
Ian Romanick
linker: Ensure that unsized arrays have a size after...
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commitdiff
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diff to current
2010-12-02
Chad Versace
glsl: Fix linker bug in cross_validate_globals()
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commitdiff
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diff to current
2010-11-30
Kenneth Graunke
glsl/linker: Free any IR discarded by optimization...
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commitdiff
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diff to current
2010-11-30
Eric Anholt
glsl: Make the symbol table's add_variable just use...
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commitdiff
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diff to current
2010-11-30
Eric Anholt
glsl: Make the symbol table's add_function just use...
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commitdiff
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diff to current
2010-10-20
Keith Whitwell
Merge branch 'llvm-cliptest-viewport'
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commitdiff
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diff to current
2010-10-20
Ian Romanick
linker: Improve handling of unread/unwritten shader...
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commitdiff
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diff to current
2010-10-18
Keith Whitwell
Merge remote branch 'origin/master' into lp-setup-llvm
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commitdiff
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diff to current
2010-10-15
Ian Romanick
linker: Trivial indention fix
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commitdiff
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diff to current
2010-10-15
Ian Romanick
glsl: Slightly change the semantic of _LinkedShaders
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commitdiff
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diff to current
2010-10-13
Ian Romanick
linker: Reject shaders that have unresolved function...
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commitdiff
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diff to current
2010-10-13
Kristian Høgsberg
Drop GLcontext typedef and use struct gl_context instead
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commitdiff
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diff to current
2010-10-08
Ian Romanick
glsl: Add linker support for explicit attribute locations
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commitdiff
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diff to current
2010-10-08
Ian Romanick
glsl: Fail linking if assign_attribute_locations fails
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commitdiff
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diff to current
2010-09-28
Eric Anholt
glsl: Also update implicit sizes of varyings at link...
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commitdiff
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diff to current
2010-09-21
Brian Paul
glsl2: fix typo in error msg
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commitdiff
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diff to current
2010-09-15
Christoph Bumiller
Merge remote branch 'origin/nv50-compiler'
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commitdiff
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diff to current
2010-09-09
Luca Barbieri
glsl: add several EmitNo* options, and MaxUnrollIterations
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commitdiff
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diff to current
2010-09-08
Kenneth Graunke
glsl: Move is_builtin flag back to ir_function_signature.
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commitdiff
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diff to current
2010-09-08
Kenneth Graunke
linker: Fix assertion and cross-version checks for...
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commitdiff
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diff to current
2010-09-07
Török Edvin
glsl2: check for _NumLinkedShaders being 0
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commitdiff
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diff to current
2010-09-02
Christoph Bumiller
Merge remote branch 'origin/master' into nv50-compiler
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commitdiff
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diff to current
2010-08-30
Ian Romanick
linker: Handle varying arrays, matrices, and arrays...
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commitdiff
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diff to current
2010-08-30
Ian Romanick
linker: Treat sized and unsized array types as the...
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commitdiff
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diff to current
2010-08-26
Kenneth Graunke
glsl: Move is_built_in flag from ir_function_signature...
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commitdiff
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diff to current
2010-08-25
Eric Anholt
ir_to_mesa: Convert this code to using linker.cpp's...
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commitdiff
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diff to current
2010-08-25
Eric Anholt
glsl: Make uniform linking generate separate uniforms...
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commitdiff
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diff to current
2010-08-24
Chia-I Wu
glsl: Include main/core.h.
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commitdiff
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diff to current
2010-08-23
Eric Anholt
glsl: Count function call outvals as writing to variabl...
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diff to current
2010-08-23
Eric Anholt
glsl: Trim the size of uniform arrays to the maximum...
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commitdiff
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diff to current
2010-08-19
Eric Anholt
glsl: Also strdup the names of uniform list entries...
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commitdiff
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diff to current
2010-08-18
Eric Anholt
mesa: Free old linked shaders when relinking new shaders.
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commitdiff
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diff to current
2010-08-17
Ian Romanick
linker: Demote user-defined varyings in the VS-only...
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commitdiff
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diff to current
2010-08-17
Ian Romanick
Merge branch 'glsl2'
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commitdiff
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diff to current
2010-08-16
Ian Romanick
linker: Include compiler.h to avoid spurious warnings...
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commitdiff
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diff to current
2010-08-14
Ian Romanick
Merge branch 'master' into glsl2
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commitdiff
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diff to current
2010-08-14
Eric Anholt
glsl2: Move the common optimization passes to a helper...
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commitdiff
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diff to current
2010-08-13
Ian Romanick
linker: Assign attrib location 0 if gl_Vertex is not...
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commitdiff
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diff to current
2010-08-10
Eric Anholt
glsl2: Add a pass to transform ir_binop_sub to add...
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commitdiff
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diff to current
2010-08-10
Eric Anholt
glsl2: Add constant propagation.
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commitdiff
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diff to current
2010-08-06
Eric Anholt
glsl2: Don't assert in a couple of places when encounte...
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commitdiff
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diff to current
2010-08-05
Eric Anholt
glsl2: Add a pass to convert exp and log to exp2 and...
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commitdiff
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diff to current
2010-08-05
Eric Anholt
ir_structure_splitting: New pass to chop structures...
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commitdiff
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diff to current
2010-08-05
Eric Anholt
glsl2: Add a pass for removing unused functions.
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commitdiff
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diff to current
2010-08-05
Eric Anholt
glsl2: Remove the shader_in/shader_out tracking separat...
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commitdiff
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diff to current
2010-08-05
Eric Anholt
glsl2: Use linked ir_constant_variable after linking...
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commitdiff
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diff to current
2010-08-04
Eric Anholt
glsl2: Don't try to assign locations for samplers durin...
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commitdiff
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diff to current
2010-08-04
Eric Anholt
glsl2: Make the clone() method take a talloc context.
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commitdiff
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diff to current
2010-08-02
Aras Pranckevicius
glsl2: Give the path within src/mesa/ for headers inste...
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commitdiff
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diff to current
2010-07-31
Eric Anholt
glsl2: Do algebraic optimizations after linking as...
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commitdiff
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diff to current
2010-07-31
Eric Anholt
glsl2: Add new tree grafting optimization pass.
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commitdiff
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diff to current
2010-07-29
Eric Anholt
glsl2: Fix spelling of "sentinel."
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commitdiff
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diff to current
2010-07-28
Eric Anholt
glsl2: Fail linking where the FS reads a varying that...
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commitdiff
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diff to current
2010-07-28
Eric Anholt
glsl2: Unmark unwritten varyings as varying.
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commitdiff
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diff to current
2010-07-27
Eric Anholt
glsl2: Actually use the linked dead code eliminator.
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commitdiff
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diff to current
2010-07-27
Eric Anholt
glsl2: Use ir_dead_code's linked version after linking.
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commitdiff
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diff to current
2010-07-27
Eric Anholt
Merge remote branch 'origin/master' into glsl2
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commitdiff
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diff to current
2010-07-21
Ian Romanick
linker: Link built-in functions instead of including...
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commitdiff
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diff to current
2010-07-21
Ian Romanick
linker: Do post-link lowering and optimization
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commitdiff
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diff to current
2010-07-21
Ian Romanick
glsl2: Add and use new variable mode ir_var_temporary
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commitdiff
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diff to current
2010-07-19
Ian Romanick
linker: Remove the FINISHME comment for intrastage...
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commitdiff
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diff to current
2010-07-19
Ian Romanick
linker: Remove redundant check for 'main' in shaders
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commitdiff
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diff to current
2010-07-19
Ian Romanick
linker: Track and validate GLSL versions used in shaders
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commitdiff
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diff to current
2010-07-19
Ian Romanick
linker: Add comment about bug in initializer handling
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commitdiff
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diff to current
2010-07-19
Ian Romanick
linker: First bits of intrastage, intershader function...
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commitdiff
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diff to current
2010-07-19
Ian Romanick
linker: Remove some unnecessary includes
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commitdiff
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diff to current
2010-07-19
Ian Romanick
linker: Use foreach_list_safe in move_non_declarations
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commitdiff
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diff to current
2010-07-19
Ian Romanick
linker: Move global instructions from the linked shader...
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commitdiff
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diff to current
2010-07-13
Eric Anholt
glsl2: When linking makes a variable not a varying...
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commitdiff
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diff to current
2010-07-13
Ian Romanick
glsl2: Remove unnecessary casts of clone return values
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commitdiff
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diff to current
2010-07-13
Ian Romanick
linker: Merge global-scope instructions into main
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commitdiff
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diff to current
2010-07-13
Ian Romanick
linker: Detect the shader that contains "main" during...
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commitdiff
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diff to current
2010-07-13
Ian Romanick
linker: Implement first bits of intrastage linking
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commitdiff
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diff to current
2010-07-13
Ian Romanick
linker: Refactor cross_validate_uniforms into cross_val...
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commitdiff
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diff to current
2010-07-12
Ian Romanick
linker: Stub-out intrastage linker
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commitdiff
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diff to current
2010-07-07
Ian Romanick
linker: Use bit-0 instead of VERT_BIT_GENERIC0
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commitdiff
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diff to current
2010-06-30
Eric Anholt
glsl2: Allow a fragment shader to not write a color.
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commitdiff
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diff to current
2010-06-30
Ian Romanick
linker: Don't dynamically allocate slots for linked...
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commitdiff
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diff to current
2010-06-30
Ian Romanick
linker: Don't automatically allocate VERT_ATTRIB_GENERIC0
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commitdiff
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diff to current
2010-06-30
Eric Anholt
glsl2: Use Mesa's gl_shader_program instead of our...
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commitdiff
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diff to current
2010-06-30
Eric Anholt
glsl2: Move our data from a glsl_shader* on the side...
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commitdiff
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diff to current
2010-06-25
Eric Anholt
glsl2: Wrap includes of C interfaces with extern "C".
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commitdiff
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diff to current
2010-06-24
Eric Anholt
Merge branch 'glsl2-head' into glsl2
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commitdiff
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diff to current
2010-06-24
Eric Anholt
glsl2: Move the compiler to the subdirectory it will...
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commitdiff
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diff to current