glsl: Assign locations for uniforms in UBOs using the std140 rules.
[profile/ivi/mesa.git] / src / glsl / glsl_parser_extras.h
2012-07-20 Eric Anholtglsl: Translate the AST for uniform blocks into some...
2012-07-09 Vincent Lejeuneglsl: Parser handles "#extension GL_ARB_uniform_buffer_...
2012-06-07 Olivier Galibertglsl: Scaffolding for ARB_shader_bit_encoding.
2012-05-11 Marek OlšákMerge branch 'gallium-userbuf'
2012-05-02 Dylan Noblesmithglsl: add gl_context member
2012-03-15 Eric Anholtglsl: Add support for parsing #version 140.
2012-02-03 Eric Anholtglsl: Add error case for switch() with two default...
2012-02-03 Eric Anholtglsl: Throw an error when faced with a duplicated switc...
2012-02-03 Eric Anholtglsl: Save and restore the whole switch state for nesting.
2011-11-08 Dan McCabeglsl: Generate IR for switch statements
2011-11-03 Chia-I Wuglsl: add support for GL_OES_EGL_image_external
2011-08-27 Stéphane MarchesinMerge branch 'master' of git://anongit.freedesktop...
2011-08-25 Brian PaulMerge branch 'kasanen-post-process-v2'
2011-08-25 Kenneth Graunkeglsl: Implement the GL_ARB_conservative_depth extension.
2011-08-08 Paul Berryglsl: Emit function signatures at toplevel, even for...
2011-08-04 Bryan CainMerge branch 'glsl-to-tgsi'
2011-07-21 Brian PaulMerge branch 'gallium-polygon-stipple'
2011-07-04 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-07-04 Thomas HellstromMerge branch 'xa_branch'
2011-06-28 Paul Berryglsl: Changed extension enable bits to bools.
2011-06-03 Christian KönigMerge remote-tracking branch 'mareko/r300g-draw-instanc...
2011-05-15 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-05-09 Kenneth Graunkeglsl: Add compiler support for ARB_shader_texture_lod.
2011-05-07 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-05-03 Marek Olšákmesa: implement AMD_shader_stencil_export
2011-04-23 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-03-25 José Fonsecaglsl: Add void to _mesa_destroy_shader_compiler() argum...
2011-03-04 Christoph BumillerMerge remote branch 'origin/nvc0'
2011-02-28 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-02-28 Kenneth Graunkeglsl: Enable GL_OES_texture_3D extension for ES2.
2011-02-24 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-02-21 Ian RomanickUse C-style system headers in C++ code to avoid issues...
2011-01-31 Ian Romanickglsl: Reject shader versions not supported by the imple...
2011-01-31 Kenneth GraunkeConvert everything from the talloc API to the ralloc...
2011-01-27 Chad Versaceglsl: Add support for AMD_conservative_depth to parser
2011-01-20 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-15 Brian PaulMerge branch 'draw-instanced'
2011-01-11 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-11 Ian Romanickglsl: Add version_string containing properly formatted...
2011-01-10 Christian KönigMerge remote branch 'vdpau/pipe-video' into pipe-video
2011-01-08 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-06 Ian Romanickglsl: Support the 'invariant(all)' pragma
2010-12-09 Brian Paulglsl: add support for system values and GL_ARB_draw_ins...
2010-10-28 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
2010-10-26 Thomas Balling Sør... Merge branch 'pipe-video' of git://anongit.freedesktop...
2010-10-26 Thomas Balling Sør... Merge branch 'master' into pipe-video
2010-10-20 Kenneth Graunkeglsl: Remove useless ir_shader enumeration value.
2010-10-20 Keith WhitwellMerge branch 'llvm-cliptest-viewport'
2010-10-18 Keith WhitwellMerge remote branch 'origin/master' into lp-setup-llvm
2010-10-13 Kristian HøgsbergDrop GLcontext typedef and use struct gl_context instead
2010-10-12 Dave Airlieglsl: add support for shader stencil export
2010-10-12 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
2010-10-08 Ian Romanickglsl: Add parser support for GL_ARB_explicit_attrib_loc...
2010-10-05 Thomas Balling Sør... Merge branch 'master' into pipe-video
2010-09-15 Christoph BumillerMerge remote branch 'origin/nv50-compiler'
2010-09-08 Kenneth Graunkeglsl: Define GL_ES preprocessor macro if API is OpenGL...
2010-09-08 Kenneth Graunkeglsl: Accept language version 100 and make it the defau...
2010-09-02 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-27 Brian Paulglsl2: restructure header file for C++ and C inclusion
2010-08-19 Eric Anholtglsl2: Free the shader compiler at dri screen destruction.
2010-08-18 Eric Anholtglsl: Garbage collect old prototype for ir_to_mesa.
2010-08-17 Ian RomanickMerge branch 'glsl2'
2010-08-14 Ian RomanickMerge branch 'master' into glsl2
2010-07-28 Ian Romanickglsl2: Parser support for GL_ARB_fragment_coord_conventions
2010-07-27 Eric AnholtMerge remote branch 'origin/master' into glsl2
2010-07-22 Eric Anholtglsl2: When a "continue" happens in a "for" loop, run...
2010-07-21 Ian Romanicklinker: Link built-in functions instead of including...
2010-07-21 Carl Worthglsl: Fix missing initialization of yylloc.source
2010-07-21 Ian Romanickglsl2: Add a constructor for _mesa_glsl_parse_state
2010-07-20 Eric Anholtglsl2: Add definitions of the builtin constants present...
2010-07-08 Kenneth Graunkeglsl2: Remove generate_temporary and global temporary...
2010-07-02 Ian Romanickglsl2: Conditionally allow optional extensions to be...
2010-07-02 Ian Romanickglsl2: Conditionally define preprocessor tokens for...
2010-07-01 Ian Romanickglsl2: Add gl_MaxTextureCoords
2010-06-29 Ian Romanickglsl2: Pass MaxDrawBuffers from core Mesa into the...
2010-06-29 Kenneth Graunkeglsl2: Check for non-void functions that don't have...
2010-06-24 Eric AnholtMerge branch 'glsl2-head' into glsl2
2010-06-24 Eric Anholtglsl2: Move the compiler to the subdirectory it will...