VPP: Set the alpha channel when doing the conversion from NV12 to RGBA on Ivy/Haswell/BDW
[platform/upstream/libva-intel-driver.git] / src / gen8_vme.c
2014-02-27 Zhao YakuiFollow spec to update the URB entry/size setting for...
2014-02-27 Zhao YakuiFollow the spec to make BDW encoding media pipeline...
2014-02-27 Zhao YakuiFix the command error for MPEG2 encoding on BDW
2014-02-27 Zhao YakuiAdd the missing media pipeline command for encoding...
2014-02-27 Xiang, HaihaoClean up for setting up reference surface state on BDW
2014-02-27 Xiang, HaihaoFix refrence frame for list1 on BDW
2014-02-27 Xiang, HaihaoCheck the reference surface id against VA_INVALID_SURFA...
2014-02-27 Xiang, HaihaoIndent the code of encoding on BDW
2014-02-27 Zhao YakuiCode cleanup about the media encoding on Gen8
2014-02-27 Zhao YakuiAdd the MVP in GPU shader to optimize mpeg2 encoding...
2014-02-27 Zhao YakuiRewrite the GPU VME shader for MPEG2 encoding on Gen8
2014-02-27 Zhao YakuiVME uses reference frame parsed from slice_param instea...
2014-02-27 Zhao YakuiRewrite the VME shader for encoding on BDW
2014-02-27 Zhao YakuiUpdate the MI_BATCH_BUFFER_START for BDW
2014-02-27 Zhao YakuiUpdate the BDW surface/sampler state and media command...
2014-02-27 Zhao YakuiAvoid the duplicated macro-definition of surface size
2014-02-27 Zhao YakuiAdd the separated media encoding/decoding files for BDW