r600g: add cs memory usage accounting and limit it v3 (backport for mesa 9.0)
[profile/ivi/mesa.git] / src / gallium / drivers / r600 /
2013-01-31 Jerome Glisser600g: add cs memory usage accounting and limit it...
2013-01-20 Andreas BollRevert "r600g: try to fix streamout for the cases where...
2013-01-20 Tom Stellardr600g: Use LOOP_START_DX10 for loops
2012-12-22 Marek Olšákr600g: always use a tiled resource as the destination...
2012-12-21 Marek Olšákr600g: try to fix streamout for the cases where BURST_C...
2012-11-23 Dave Airlier600g: fix lod bias/explicit lod with cube maps.
2012-11-23 Marek Olšákr600g: fix broken streamout if streamout_begin caused...
2012-11-23 Marek Olšákr600g: advertise 32 streamout vec4 outputs
2012-11-23 Marek Olšákr600g: fix streamout on RS780 and RS880
2012-10-06 Marek Olšákr600g: fix possible issue with stencil mipmap rendering
2012-09-30 Marek Olšákr600g: fix EXP on Cayman
2012-09-30 Marek Olšákr600g: fix RSQ of negative value on Cayman
2012-09-30 Marek Olšákr600g: fix instance divisor on Cayman
2012-09-21 Marek Olšákr600g: set QUANT_MODE on Cayman too
2012-09-21 Marek Olšákr600g: do not require MSAA renderbuffer support if...
2012-09-21 Marek Olšákr600g: don't use a staging resource for large transfers
2012-09-14 Alex Deucherr600g: reduce quant mode on evergreen+
2012-09-12 Vadim Girlinr600g: adjust QUANT_MODE for higher precision
2012-09-06 Jerome Glisser600g: fix num of dwords needed for alphatest_state...
2012-08-30 Marek Olšákr600g: enable transform feedback on Cayman
2012-08-30 Marek Olšákr600g: implement MSAA for Cayman
2012-08-30 Marek Olšákr600g: enable MSAA on r6xx by default
2012-08-30 Marek Olšákr600g: disable MSAA depth decompression on r6xx
2012-08-30 Marek Olšákr600g: implement color resolve for r600
2012-08-30 Marek Olšákr600g: fix CB_SHADER_MASK and CB_TARGET_MASK for r6xx
2012-08-30 Marek Olšákr600g: implement draw_rectangle callback
2012-08-30 Marek Olšákr600g: implement MSAA for r700
2012-08-30 Marek Olšákr600g: change programming of CB_SHADER_MASK on r600...
2012-08-28 Marek Olšákr600g: fix relative addressing on RS780 and RS880
2012-08-27 Marek Olšákr600g: implement compression for MSAA colorbuffers...
2012-08-27 Marek Olšákr600g: cleanup names around depth decompression
2012-08-27 Marek Olšákr600g: fix evergreen 8x MSAA sample positions
2012-08-27 Marek Olšákr600g: set CB_TARGET_MASK to 0xf and not 0xff for resol...
2012-08-22 Vadim Girlinr600g: fix lockups with dual_src_blend v2
2012-08-20 archibaldr600g: Move common compute/3D register init to its...
2012-08-16 Marek Olšákr600g: disable tiling for 422 formats again
2012-08-16 Marek Olšákr600g: fix blits of subsampled formats
2012-08-16 Marek Olšákr600g: fix copying between NPOT mipmapped compressed...
2012-08-16 Marek Olšákr600g: make F2U trans-only on r600-r700
2012-08-16 Marek Olšákr600g: set CB_COLOR_INFO to INVALID for disabled colorb...
2012-08-16 Marek Olšákr600g: rename r600_resource_texture to r600_texture
2012-08-16 Marek Olšákr600g: always put tiled textures in VRAM
2012-08-16 Marek Olšákr600g: cleanup r600_resource_texture in favor of radeon...
2012-08-16 Marek Olšákr600g: remove unused parameter in r600_texture_create_o...
2012-08-16 Marek Olšákr600g: fixup the usage flag for the flushed depth texture
2012-08-16 Brian Paulr600: update sampler, sampler_view code for the future
2012-08-15 Vincent Lejeuner600g: Glue to handle predicate aware output from llvm
2012-08-15 Vincent Lejeuner600g: Fix instruction group merge when there are predi...
2012-08-15 Vincent Lejeuneradeon/llvm: Do not use PV/PS if PRED_SEL does not...
2012-08-15 Vincent Lejeuner600g: Add support for predicates
2012-08-15 Marek Olšákgallium/u_blitter: document custom meta helpers
2012-08-15 Marek Olšákr600g: disable handling of DISCARD_RANGE
2012-08-15 Marek Olšákr600g: implement timestamp query and get_timestamp...
2012-08-15 Marek Olšákr600g: enable MSAA on evergreen by default
2012-08-15 Marek Olšákr600g: implement copying between MSAA textures
2012-08-15 Marek Olšákr600g: implement MSAA color resolve
2012-08-15 Marek Olšákr600g: implement MSAA depth-stencil decompression and...
2012-08-15 Marek Olšákr600g: implement TXQ_LZ opcode
2012-08-15 Marek Olšákr600g: implement MSAA rendering and texturing for everg...
2012-08-15 Marek Olšákr600g: implement set_sample_mask
2012-08-15 Marek Olšákr600g: implement alpha-to-coverage
2012-08-15 Marek Olšákr600g: implement alpha-to-one
2012-08-15 Marek Olšákr600g: remove support for 3-channel colorbuffers
2012-08-15 Marek Olšákgallium/u_blitter: implement blitting multisample resources
2012-08-14 Tom Stellardradeon/llvm: Use correct opcocde for BREAK_LOGICALNZ_i32
2012-08-07 Marek Olšákr600g: remove unused parameters in texture functions
2012-08-06 Jerome Glisser600g: atomize sampler state v2
2012-08-04 Marek Olšákr600g: precompute color buffer state in pipe_surface...
2012-08-04 Marek Olšákr600g: precompute depth buffer state in pipe_surface...
2012-08-04 Marek Olšákr600g: simplify create_surface
2012-08-04 Marek Olšákr600g: drop the old texture allocation code
2012-08-04 Marek Olšákr600g: make sure copying of all texture formats is...
2012-08-04 Marek Olšákr600g: don't decompress depth or stencil if there isn...
2012-08-04 Marek Olšákr600g: correct texture memory size for Z32F_S8X24 on...
2012-08-04 Marek Olšákgallium/u_blitter: remove fallback for stencil copy...
2012-08-04 Dave Airlier600g: fix F2U opcode translation
2012-07-27 Tom Stellardr600g: Emit dispatch state for compute directly to...
2012-07-27 Tom Stellardr600g: Initialize VGT_PRIMITIVE_TYPE in the start_cs_cm...
2012-07-27 Tom Stellardr600g: Atomize compute shader state
2012-07-27 Tom Stellardr600g: Add helper functions for emitting compute SET_CO...
2012-07-27 Eric Anholtautomake: Remove OPT_FLAGS.
2012-07-27 Eric Anholtautomake: Remove ARCH_FLAGS.
2012-07-24 Jerome Glisser600g: enable streamout only on 2.14 or latter kernel
2012-07-23 Jerome Glisser600g: don't emit forbidden reg with old kernel on...
2012-07-23 Jerome Glisser600g: don't emit forbidden register on old kernel
2012-07-23 Vincent Lejeuneradeon/llvm: Fix a bug with IF LOGICALNZ with int operand
2012-07-18 Marek Olšákr600g: setup streamout before calling last r600_need_cs...
2012-07-18 Marek Olšákr600g: implement wait-free buffer transfer for DISCARD_...
2012-07-18 Marek Olšákr600g: accelerate buffer copying
2012-07-18 Marek Olšákr600g: update R600_MAX_DRAW_CS_DWORDS to take draw...
2012-07-18 Marek Olšákr600g: move VGT_STRMOUT_DRAW_OPAQUE_OFFSET initializati...
2012-07-18 Marek Olšákr600g: only set the index type if drawing is indexed
2012-07-18 Marek Olšákr600g: remove debug code for streamout
2012-07-18 Marek Olšákr600g: inline r600_context_draw_opaque_count
2012-07-18 Marek Olšákr600g: fix alphatest without a colorbuffer on evergreen
2012-07-18 Marek Olšákr600g: fix alphatest without a colorbuffer on r6xx...
2012-07-18 Marek Olšákr600g: always derive alphatest state from the first...
2012-07-18 Marek Olšákr600g: atomize alphatest state
2012-07-18 Marek Olšákr600g: try to fix line stippling with lineloops
2012-07-17 Marek Olšákr600g: optimize uploading depth textures
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