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r600g: eg+ support for FS_COLOR0_WRITES_ALL_CBUFS
[profile/ivi/mesa.git]
/
src
/
gallium
/
drivers
/
r600
/
r600_shader.h
2011-06-24
Alex Deucher
r600g: eg+ support for FS_COLOR0_WRITES_ALL_CBUFS
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commitdiff
2011-06-24
Vadim Girlin
r600g: implement fragment and vertex color clamp
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2011-02-07
Henri Verbeet
r600g: Store literal values in the r600_bc_alu_src...
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2011-01-31
Dave Airlie
r600g: handle the write all cbufs property.
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2011-01-15
Brian Paul
Merge branch 'draw-instanced'
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2011-01-13
Christian König
r600g: rework literal handling
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2010-12-19
Christoph Bumiller
Merge remote branch 'origin/master' into nvc0-new
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2010-12-07
Jerome Glisse
r600g: remove dead code
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2010-12-06
Jerome Glisse
r600g: avoid useless shader rebuild at draw call
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2010-11-22
Keith Whitwell
Merge branch 'lp-offset-twoside'
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2010-11-19
Jerome Glisse
r600g: add fetch shader capabilities
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2010-10-20
Keith Whitwell
Merge branch 'llvm-cliptest-viewport'
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2010-10-18
Keith Whitwell
Merge remote branch 'origin/master' into lp-setup-llvm
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2010-10-15
Dave Airlie
r600g: evergreen interpolation support.
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2010-10-14
Dave Airlie
r600g: only pick centroid coordinate when asked.
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2010-10-05
Dave Airlie
r600g: drop use_mem_constant.
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2010-09-15
John Doe
r600g: misc cleanup
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2010-09-15
Christoph Bumiller
Merge remote branch 'origin/nv50-compiler'
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2010-09-07
Dave Airlie
r600g: add support for constants in memory buffers.
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2010-09-02
Christoph Bumiller
Merge remote branch 'origin/master' into nv50-compiler
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2010-08-30
Dave Airlie
r600g: add KILP support
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2010-08-18
Christoph Bumiller
Merge remote branch 'origin/master' into nv50-compiler
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2010-08-17
Ian Romanick
Merge branch 'glsl2'
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2010-08-14
Ian Romanick
Merge branch 'master' into glsl2
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2010-08-06
Jerome Glisse
r600g: really fix multi target support
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2010-08-06
Jerome Glisse
r600g: finish multi target rendering support
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2010-07-28
Jerome Glisse
r600g: switch btw flat/linear interpolation
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2010-07-27
Eric Anholt
Merge remote branch 'origin/master' into glsl2
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2010-07-23
Jerome Glisse
r600g: drop compiler stuff and switch over dumb tgsi...
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2010-07-21
Dave Airlie
r600g: add r600 compile mode to compiler.
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2010-07-02
Dave Airlie
r600: use gallium list macros instead of making our...
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2010-06-24
Eric Anholt
Merge branch 'glsl2-head' into glsl2
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2010-06-06
Jerome Glisse
r600g: add shader literal constant support
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2010-06-03
Roland Scheidegger
Merge branch 'gallium-newclear'
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2010-05-31
Marek Olšák
r600g: remove unused struct r600_state
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2010-05-27
Jerome Glisse
r600g: fix driver + shader compiler backend change
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2010-05-27
Jerome Glisse
r600g: Initial import
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