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r600g: eg+ support for FS_COLOR0_WRITES_ALL_CBUFS
[profile/ivi/mesa.git]
/
src
/
gallium
/
drivers
/
r600
/
r600_pipe.h
2011-06-24
Alex Deucher
r600g: eg+ support for FS_COLOR0_WRITES_ALL_CBUFS
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2011-06-24
Vadim Girlin
r600g: implement fragment and vertex color clamp
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2011-06-24
Vadim Girlin
r600g: optimize spi update
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2011-06-19
Marek Olšák
r600g: implement seamless_cube_map on r600-r700
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2011-06-15
Marek Olšák
r600g: disable render condition for some blitter operations
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2011-06-13
Dave Airlie
r600g: move depth texture flushing out of line.
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2011-06-09
Dave Airlie
r600g: adjust vs/ps gprs on r600/r700 cards when needed.
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2011-06-08
Brian Paul
gallium: s/bool/boolean/
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2011-06-07
Stéphane Marchesin
Merge branch 'master' of ssh://git.freedesktop.org...
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2011-06-06
Dave Airlie
r600g: move resource setting to its own structures.
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2011-06-02
Dave Airlie
r600g: add spi state and move spi/vgt to modify register
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2011-06-02
Dave Airlie
r600g: decrease CPU time on set buffer resources
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2011-06-02
Dave Airlie
r600g: prepare for passing ctx into _r600_pipe_state_ad...
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2011-06-02
Dave Airlie
r600g: optimise state setting in r600_draw_vbo.
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2011-05-09
Jerome Glisse
r600g: anisotropic filtering support for evergreen hw
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2011-05-05
Henri Verbeet
r600g: Match alpha ref precision to color format precision.
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2011-04-25
Henri Verbeet
r600g: Cleanup the big endian support a bit.
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2011-04-24
Dave Airlie
r600g: drop r600_helper.c no point in it
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2011-04-24
Dave Airlie
r600g: fix glean clipflat test.
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2011-04-19
Fredrik Höglund
r600g: don't flush the dest caches on every draw
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2011-03-29
Fredrik Höglund
r600g: implement texture barrier
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2011-03-29
Fredrik Höglund
r600g: implement the pipe_screen fence functions
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2011-03-14
Henri Verbeet
r600g: Move fetch shader register setup to r600_state...
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2011-03-14
Henri Verbeet
r600g: Move r600_pipe_shader_ps() to r600_state.c.
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2011-03-14
Henri Verbeet
r600g: Move r600_pipe_shader_vs() to r600_state.c.
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2011-03-07
Henri Verbeet
r600g: Constant buffers can contain up to 4096 constants.
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2011-03-04
Christoph Bumiller
Merge remote branch 'origin/nvc0'
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2011-03-01
Dave Airlie
r600g: start using drm minor version to enable things.
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2011-02-08
Marek Olšák
r600g: slab-allocate buffer and transfer structures
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2011-02-08
Marek Olšák
r600g: use the same upload buffer for vertices, indices...
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2011-02-07
Henri Verbeet
r600g: Add support for relative addressing on constant...
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2011-02-07
Henri Verbeet
r600g: Generalize the pipe_add_vertex_attrib() functions.
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2011-02-07
Henri Verbeet
r600g: Remove vs_resource and ps_resource from the...
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2011-02-07
Marek Olšák
r600g: use the new vertex buffer manager
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2011-02-03
Henri Verbeet
r600g: Make some more things static.
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2011-02-03
Dave Airlie
r600g: flush differences back to DB copy.
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2011-01-30
Henri Verbeet
r600g: Update the flushed depth texture after drawing...
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2011-01-30
Marek Olšák
r600g: rework vertex format fallback
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2011-01-30
Marek Olšák
r600g: fix vertex format fallback
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2011-01-30
Marek Olšák
r600g: rework vertex buffer uploads
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2011-01-30
Marek Olšák
r600g: consolidate set_constant_buffer functions
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2011-01-30
Marek Olšák
r600g: consolidate vertex_buffer_update functions
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2011-01-30
Marek Olšák
r600g: consolidate draw_vbo functions (v2)
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2011-01-30
Marek Olšák
r600g: make r600_drawl inherit pipe_draw_info
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2011-01-30
Marek Olšák
r600g: add back u_upload_mgr integration
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2011-01-18
Henri Verbeet
r600g: Kill trailing whitespace.
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2011-01-15
Brian Paul
Merge branch 'draw-instanced'
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2011-01-07
Dave Airlie
r600g: allow constant buffers to be user buffers.
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2011-01-04
Christoph Bumiller
Merge remote branch 'origin/nvc0'
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2010-12-19
Christoph Bumiller
Merge remote branch 'origin/master' into nvc0-new
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2010-12-24
Henri Verbeet
r600g: r600_blit_uncompress_depth() can't fail.
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2010-12-22
Henri Verbeet
r600g: Remove the unused "pframebuffer" field from...
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2010-12-09
Jerome Glisse
r600g: indentation cleanup
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2010-12-09
Jerome Glisse
r600g: specialized upload manager
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2010-12-07
Jerome Glisse
r600g: remove dead code
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2010-12-06
Jerome Glisse
r600g: build fetch shader from vertex elements
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2010-12-03
Jerome Glisse
r600g: indentation fix
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2010-12-03
Jerome Glisse
r600g: update polygon offset only when rasterizer or...
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2010-12-02
Roland Scheidegger
gallium: support for array textures and related changes
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2010-11-22
Keith Whitwell
Merge branch 'lp-offset-twoside'
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2010-11-19
Jerome Glisse
r600g: add fetch shader capabilities
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2010-10-24
Dave Airlie
r600g: drop more common state handling code
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2010-10-24
Tilman Sauerbeck
r600g: Added r600_pipe_shader_destroy().
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2010-10-24
Dave Airlie
r600g: merge more of the common r600/evergreen state...
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2010-10-24
Tilman Sauerbeck
r600g: Fixed r600_vertex_element leak.
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2010-10-21
Dave Airlie
r600g: start splitting out common code from eg/r600.
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2010-10-21
Dave Airlie
r600g: initial translate state support
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2010-10-20
Keith Whitwell
Merge branch 'llvm-cliptest-viewport'
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2010-10-18
Dave Airlie
r600g: do proper tracking of views/samplers.
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2010-10-18
Keith Whitwell
Merge remote branch 'origin/master' into lp-setup-llvm
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2010-10-17
Dave Airlie
r600g: get tiling info from kernel
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2010-10-13
Dave Airlie
r600g: drop unused context members
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2010-10-13
Dave Airlie
r600g: the vs/ps const arrays weren't actually being...
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2010-10-13
Dave Airlie
r600g: reduce size of context structure.
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2010-10-13
Dave Airlie
r600g: store samplers/views across blit when we need...
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2010-10-04
Jerome Glisse
r600g: rename radeon_ws_bo to r600_bo
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2010-10-01
Dave Airlie
r600g: fix evergreen depth flushing.
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2010-09-29
Dave Airlie
r600g: clean up some code from move to new paths.
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2010-09-29
Jerome Glisse
r600g: more cleanup
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2010-09-29
Jerome Glisse
r600g: cleanup
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2010-09-29
Jerome Glisse
r600g: delete old path
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2010-09-28
Jerome Glisse
r600g: avoid rebuilding the vertex shader if no change...
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2010-09-27
Jerome Glisse
r600g: fix routing btw vertex & pixel shader
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2010-09-26
Jerome Glisse
r600g: use depth decompression in new path
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2010-09-25
Jerome Glisse
r600g: fix vertex resource & polygon offset
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2010-09-24
Jerome Glisse
r600g: bring over fix from old path to new path
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2010-09-23
Jerome Glisse
r600g: initial evergreen support in new path
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