r300g: adapt to interface changes
[profile/ivi/mesa.git] / src / gallium / drivers / r300 /
2010-05-17 Roland Scheideggerr300g: adapt to interface changes
2010-05-04 Roland ScheideggerMerge commit 'origin/master' into gallium-msaa
2010-05-03 Marek Olšákr300g: use util_format_short_name and util_format_is_plain
2010-05-03 Marek Olšákr300g: refuse to create a texture with size 0
2010-05-03 Marek Olšákr300g: improve texture debug output, split into TEX...
2010-05-02 Vinson Leer300g: Remove unnecessary header.
2010-05-02 Marek Olšákr300g: fix surface_copy for compressed formats
2010-05-02 Kristian HøgsbergMerge branch 'gles2-2'
2010-05-02 Marek Olšákr300g: always set the pitch of the first miplevel in...
2010-05-02 Marek OlšákRevert "r300g: disable point sprites (again)"
2010-05-02 Marek Olšákr300g: merge VS output mapping state (VAP) to rasterize...
2010-05-02 Marek Olšákr300g: inline update_derived_shader_state
2010-05-02 Marek Olšákr300g: fix segfault when resizing a DRI2 framebuffer
2010-04-30 Roland ScheideggerMerge commit 'origin/master' into gallium-msaa
2010-04-29 Marek Olšákr300g: fix compiler error
2010-04-29 Marek Olšákr300g: use the enum for color swizzles in the rasterizer
2010-04-29 Marek Olšákr300g: rasterizer debug logging
2010-04-29 Marek Olšákr300g: fix tests/yuvrect and possibly even rendering...
2010-04-29 Marek Olšákr300g: enable the RGBA16F renderbuffer too
2010-04-29 Marek Olšákr300g: enable float textures
2010-04-29 Marek Olšákr300g: compose swizzles from texture formats and sample...
2010-04-29 Marek Olšákr300g: init s3tc fetching functions
2010-04-26 Corbin Simpsonr300g: Rudimentary stats, printed on exit.
2010-04-26 Corbin Simpsonr300g: Add stats debug flag.
2010-04-26 Corbin Simpsonr300g: Use table CS writing when applicable.
2010-04-26 Corbin Simpsonr300g: Add CS table writing.
2010-04-26 Marek Olšákr300g: support index bias on r500 and DRM 2.3.0
2010-04-26 Marek Olšákr300g: support rendering more than 65535 vertices in...
2010-04-26 Marek Olšákr300g: emit MSPOS regs
2010-04-26 Marek Olšákr300g: force prefetch for non-indexed vertices
2010-04-26 Marek Olšákr300g: use the dummy FS shader for shaders with zero...
2010-04-26 Marek Olšákr300g: allow unaligned vertex formats if the stride...
2010-04-26 Marek Olšákr300g: abort on unsupported vertex formats
2010-04-26 Marek Olšákr300g: abort if a vertex buffer offset is not dword...
2010-04-23 Ian RomanickMerge branch '7.8'
2010-04-23 Jerome GlisseMerge remote branch 'origin/7.8'
2010-04-23 Michel DänzerMerge branch '7.8'
2010-04-22 Brian PaulMerge branch '7.8'
2010-04-22 Alex Deucherr300g: fix vertex unit setup
2010-04-21 Marek Olšákr300g: raise the max index for generic varyings to 32
2010-04-20 Corbin Simpsonr300g: Spill a bit more info about implementation error...
2010-04-20 Brian Paulgallium: replace pipe_resource::_usage with pipe_resour...
2010-04-20 José FonsecaMerge branch 'gallium-index-bias'
2010-04-20 Dan NicholsonMerge branch '7.8'
2010-04-19 Marek Olšákr300g: add is_rv350 flag
2010-04-19 Jesse BarnesMerge branch '7.8'
2010-04-28 Brian PaulMerge branch '7.8'
2010-04-28 Jakob BornecrantzMerge branch '7.8'
2010-04-28 Brian PaulMerge branch '7.8'
2010-04-27 Marek Olšákr300g: move ZTOP to separate file
2010-04-27 José Fonsecar300: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes.
2010-04-27 Brian PaulMerge branch '7.8'
2010-04-27 Marek Olšákr300g: fix mipmapped texture3D size calculation
2010-04-27 Marek Olšákr300g: compensate for non-atomized emit_query_end in...
2010-04-27 Marek Olšákr300g: reserve CS space for index offset
2010-04-26 Marek Olšákr300g: add support for more unaligned vertex formats
2010-04-26 Marek Olšákr300g: setup PSC first, then align vertex formats
2010-04-26 Marek Olšákr300g: set undefined vertex swizzles to (0,0,0,1) respe...
2010-04-26 Marek Olšákr300g: disable point sprites (again)
2010-04-26 Marek Olšákr300g: fix warnings when printing uint64_t
2010-04-26 Marek Olšákr300g: fix warnings by using the const qualifier
2010-04-26 Matt Turnerr300g: use CS_OUT_TABLE better
2010-04-19 Jesse BarnesMerge branch '7.8'
2010-04-19 José Fonsecar300g: Adapt for index bias interface change.
2010-04-19 Brian PaulMerge branch '7.8'
2010-04-19 Brian Paulgallium/draw: use correct rasterization state for wide...
2010-04-19 Dave Airlier300c/r300g: add 3155 rv380 pci id
2010-04-19 Vinson Leer300g: Remove unnecessary headers.
2010-04-18 Marek Olšákr300g: implement TRUNC as floor
2010-04-18 Marek Olšákr300/compiler: lower CEIL
2010-04-18 Marek Olšákr300g: more solid is_buffer_referenced implementation
2010-04-18 Marek OlšákRevert "r300g: save vertex buffers around u_blitter...
2010-04-18 Marek Olšákr300g: do not tell st that a buffer is referenced by hw
2010-04-18 Luca Barbierir300g: save vertex buffers around u_blitter calls
2010-04-18 Dave Airlier300g: fixup 0 stride buffer properly.
2010-04-18 Vinson Leer300g: Cast rbuf->user_buffer to 'uint8_t *' before...
2010-04-18 Marek Olšákr300g: various other cleanups
2010-04-18 Marek Olšákr300g: inline screen_buffer functions
2010-04-18 Marek Olšákr300g: remove unused declarations
2010-04-18 Marek Olšákr300g: add debugging options "notiling" and "noimmd...
2010-04-18 Marek Olšákr300g: remove r300_transfer::ctx
2010-04-18 Marek Olšákr300g: remove use of c++ keywords
2010-04-18 Marek Olšákr300g: always create microtiled zbuffer regardless...
2010-04-17 Marek Olšákr300/compiler: add emulation of all mirrored-clamp...
2010-04-16 Marek Olšákr300/compiler: make ARB_shadow_ambient optional
2010-04-16 Marek Olšákr300/compiler: fix repeat wrap mode for TXP and NPOTs
2010-04-15 Marek Olšákr300/compiler: kill off RC_WRAP_CLAMP
2010-04-15 Marek Olšákr300g: mask out the mirrored bit correctly in the registers
2010-04-15 Marek Olšákr300g: fix the MIRROR_CLAMP_TO_BORDER wrap mode
2010-04-15 Marek Olšákr300g: add missing r300_state.h
2010-04-15 Marek Olšákr300g: disable the REPEAT NPOT fallback until it works
2010-04-15 Marek Olšákr300g: do not use NPOT fallback for CLAMP wrap modes
2010-04-15 Marek Olšákr300g: pick a new fragment shader when either a sampler...
2010-04-15 Dave Airlier300g: fix regression in texdepth.
2010-04-14 Marek Olšákr300g: fix possible crash when shader compilation fails
2010-04-14 Marek Olšákr300g: simplify get_shader_constant to be rc-constant...
2010-04-14 Marek Olšákr300g: remove the CS compenstation for non-atomized...
2010-04-14 Marek Olšákr300g: remove always_dirty flag and correct leftovers
2010-04-14 Marek Olšákr300g: atomize beginning occlusion query
2010-04-14 Marek Olšákr300g: atomize VS constant buffer
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