Squashed commit of the following:
[profile/ivi/mesa.git] / src / gallium / drivers / llvmpipe / lp_rast.c
2010-04-10 Keith WhitwellSquashed commit of the following:
2010-04-09 Brian PaulMerge branch '7.8'
2010-04-08 Dave AirlieMerge remote branch 'origin/7.8'
2010-04-05 Ian RomanickMerge branch '7.8'
2010-04-04 Ian RomanickMerge branch '7.8'
2010-04-01 Zack RusinMerge remote branch 'origin/master' into gallium_draw_llvm
2010-03-31 José Fonsecallvmpipe: Disable threads by default on embedded.
2010-03-31 Zack RusinMerge remote branch 'origin/master' into gallium_draw_llvm
2010-03-30 Michel DänzerMerge branch '7.8'
2010-03-26 Michel DänzerMerge branch '7.8'
2010-03-25 Brian PaulMerge branch '7.8'
2010-03-25 Brian Paulllvmpipe: disable an assertion
2010-03-25 Jakob BornecrantzMerge branch 'gallium-targets'
2010-03-25 Brian Paulllvmpipe: call lp_fence_signal()
2010-03-23 Brian PaulMerge branch '7.8'
2010-03-22 Brian PaulMerge branch '7.8'
2010-03-21 Chia-I WuMerge remote branch 'origin/gallium-st-api-dri'
2010-03-18 Brian Paulgallivm/llvmpipe: added lp_rast_shader_inputs::facing...
2010-03-18 Brian Paulllvmpipe: defines for RAST_WHOLE, RAST_EDGE_TEST
2010-03-17 Brian PaulMerge branch '7.8'
2010-03-17 Pauli NieminenMerge branch '7.8' into master
2010-03-16 Chia-I WuMerge remote branch 'origin/gallium-st-api'
2010-03-15 Zack RusinMerge remote branch 'origin/master' into gallium_draw_llvm
2010-03-15 Keith WhitwellMerge commit 'origin/master' into gallium-sampler-view
2010-03-13 José Fonsecallvmpipe: Don't use texture transfer internally.
2010-03-10 Michal KrolMerge branch 'master' into gallium-sampler-view
2010-03-09 Roland ScheideggerMerge branch 'gallium-vertexelementcso'
2010-03-09 Keith WhitwellMerge commit 'origin/master' into gallium-sw-api-2
2010-03-08 Keith WhitwellMerge commit 'origin/gallium-winsys-handle-rebased'
2010-03-05 Brian Paulllvmpipe: add pipe_thread_wait() calls
2010-03-02 José FonsecaMerge branch 'gallium-format-cleanup'
2010-03-02 Keith Whitwellllvmpipe: remove some ifdefs
2010-03-02 Keith Whitwellllvmpipe: reorganize transfer usage
2010-03-02 Michal KrolMerge branch 'gallium-no-rhw-position'
2010-02-25 Brian Paulllvmpipe: clean up rasterization threads upon context...
2010-02-24 Brian Paulllvmpipe: more lp_rasterizer_task parameter passing
2010-02-24 Brian Paulllvmpipe: pass fewer parameters to rasterization functions
2010-02-24 Brian Paulllvmpipe: added assertions to verify that scene is...
2010-02-12 Roland ScheideggerMerge branch 'gallium-dynamicstencilref'
2010-02-10 José Fonsecallvmpipe: Leave depth buffer in swizzled format.
2010-02-09 Roland ScheideggerMerge branch 'gallium-nopointsizeminmax'
2010-02-08 Brian Paulllvmpipe: added counters for color tile clear, load...
2010-02-08 Zack Rusinllvmpipe: export the tgsi translation code to a common...
2010-02-05 José Fonsecallvmpipe: Disable multithreading on windows.
2010-02-05 José FonsecaMerge remote branch 'origin/master'
2010-02-05 José FonsecaMerge remote branch 'origin/lp-binning'
2010-01-31 José FonsecaMerge remote branch 'origin/master' into lp-binning
2010-01-21 Brian Paulllvmpipe: remove tile clipping code
2010-01-19 Brian Paulllvmpipe: asst. task-related clean-ups
2010-01-19 Brian Paulllvmpipe: remove unneeded DEBUG checks, use step var
2010-01-18 Brian Paulllvmpipe: added show_tiles and show_subtiles debug...
2010-01-17 Keith Whitwellllvmpipe: use new u_ringbuffer for scene queue
2010-01-16 José FonsecaMerge remote branch 'origin/master' into lp-binning
2010-01-15 Brian Paulllvmpipe: generate two shader varients, one omits trian...
2010-01-14 Brian Paulllvmpipe: use one loop in lp_rast_clear_zstencil()
2010-01-14 Brian Paulllvmpipe: optimize lp_rast_clear_color() for non-gray...
2010-01-13 Keith Whitwellllvmpipe: add bin debugger
2010-01-13 Keith Whitwellllvmpipe: implement lp_rast_load_zstencil
2010-01-13 Keith Whitwellllvmpipe: improve empty-bin test further
2010-01-13 Keith Whitwellllvmpipe: improve empty-bin test
2010-01-13 Keith Whitwellllvmpipe: quick hack to short-circuit empty bins
2010-01-10 Keith Whitwellllvmpipe: initial mrt support
2010-01-08 José FonsecaMerge remote branch 'origin/master' into lp-binning
2010-01-06 Keith Whitwellllvmpipe: remove dead code
2009-12-17 Brian Paulllvmpipe: replace INT_MIN/2 with INT_MIN
2009-12-17 Brian Paulllvmpipe: improve the in/out test a little
2009-12-16 Brian Paulllvmpipe: do final the pixel in/out triangle test in...
2009-12-15 Brian Paulllvmpipe: tighten up an assertion
2009-12-13 Keith Whitwellllvmpipe: rename bins to scene
2009-12-12 Brian Paulllvmpipe: added lp_rast_fence() bin function
2009-12-12 Brian Paulllvmpipe: added lp_rast_get_num_threads()
2009-12-11 Brian Paulllvmpipe: implement lp_rast_load_color()
2009-12-11 Brian Paulllvmpipe: checkpoint: more thread/queuing changes
2009-12-11 Brian Paulllvmpipe: remove unused lp_rasterizer::fb field
2009-12-11 Brian Paulllvmpipe: improve framebuffer/surface code
2009-12-11 Brian Paulllvmpipe: remove unused fb parameter
2009-12-11 Brian Paulllvmpipe: minor comment fix
2009-12-10 Brian Paulllvmpipe: checkpoint: use empty/full bin queues
2009-12-09 Brian Paulllvmpipe: added some debug/info code
2009-12-09 Brian Paulllvmpipe: use the empty_bins queue now
2009-12-09 Brian Paulllvmpipe: checkpoint: begin plugging in bin queue code
2009-12-08 José Fonsecallvmpipe: Use number of CPUs as default number of threads.
2009-12-08 Brian Paulllvmpipe: remove some left-over debug code
2009-12-08 Brian Paulllvmpipe: implement threaded rasterization
2009-12-08 Brian Paulllvmpipe: repartition lp_rasterizer state for threading
2009-12-08 Brian Paulllvmpipe: use bin iteration functions when rasterizing...
2009-12-04 Brian Paulllvmpipe: still more bin code reorganization
2009-12-04 Brian Paulllvmpipe: reorganization of binning data structions...
2009-12-04 Brian Paulllvmpipe: move lp_rasterize_bin() into lp_rast.c
2009-12-04 Brian Paulllvmpipe: use LP_DBG() macro everywhere
2009-12-04 Brian Paulllvmpipe: bin state-change commands
2009-12-03 Brian Paulllvmpipe: checkpoint some initial state binning code
2009-12-03 Brian Paulllvmpipe: comments and a stub for lp_rast_set_state()
2009-12-03 Brian Paulllvmpipe: quick & dirty implementation of lp_rast_store...
2009-12-02 Brian Paulllvmpipe: execute shaders on 4x4 blocks instead of 8x2
2009-11-30 Brian Paulllvmpipe: add a bunch of comments
2009-10-22 Keith Whitwellllvmpipe: fix the worst of the depth regressions since...
2009-10-21 Keith Whitwellllvmpipe: remove one of two definitions of TILESIZE
2009-10-20 Keith Whitwellllvmpipe: pass mask as a linear encoding of the 4x4...
2009-10-20 Keith Whitwellllvmpipe: precalculate some offsets
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