Add new SkSourceGammaTreatment enum, used in situations like mipmap construction...
[platform/upstream/libSkiaSharp.git] / src / effects / SkTableColorFilter.cpp
2016-06-06 brianosmanAdd new SkSourceGammaTreatment enum, used in situations...
2016-04-11 cdaltonRename EmitArgs::fSamplers to fTexSamplers
2016-04-03 reedchange flattenable factory to return sk_sp
2016-03-22 reedReland of [2] of "switch colorfilters to sk_sp (patchse...
2016-03-22 reedRevert of Revert[2] of "switch colorfilters to sk_sp...
2016-03-22 reedRevert[2] of "switch colorfilters to sk_sp (patchset...
2016-03-22 reedRevert of switch colorfilters to sk_sp (patchset #11...
2016-03-22 reedswitch colorfilters to sk_sp
2016-03-21 brianosmansRGB support in Ganesh. Several pieces:
2016-03-17 brianosmanRevert of sRGB support in Ganesh. Several pieces: ...
2016-03-17 brianosmansRGB support in Ganesh. Several pieces:
2016-02-18 cdaltonAdd more specialized fragment builders
2016-02-11 cdaltonAdd GrShaderFlags enum
2016-02-04 robertphillipsNext round of GrGLSLFragmentProcessor-derived class...
2016-02-03 robertphillipsClean up GrGLSLFragmentProcessor-derived classes
2016-01-08 bsalomonAdd a class representing texture swizzle.
2016-01-08 mtkleinRevert of Add a class representing texture swizzle...
2016-01-08 bsalomonAdd a class representing texture swizzle.
2015-12-03 egdanielCreate GLSLUniformHandler class for gpu backend
2015-11-18 egdanielAdd ShaderBuilders to EmitArgs and remove gettings...
2015-11-13 egdanielRename some processor functions from GL to GLSL
2015-11-13 egdanielMake all GrFragmentProcessors GL independent.
2015-11-11 egdanielMove all ShaderBuilder files to GLSL
2015-11-11 egdanielMake GrGLSLProgramBuilder base class for GrGLProgramBui...
2015-10-28 egdanielCreate GLSL base class for ProgramDataManager
2015-10-12 bsalomonRemove image usage type enum. Use GrTextureParams instead.
2015-10-09 bsalomonMove functions from SkGr to SkGrPriv.h
2015-10-06 bsalomonBye bye processor data manager.
2015-09-29 bsalomonUse child processors to implement compose color filter.
2015-09-15 bsalomonCreate fragment processor for performing input color...
2015-08-29 bsalomonChange SkShader;asFragmentProcessor signature to no...
2015-08-29 rmistryRevert of Change SkShader;asFragmentProcessor signature...
2015-08-28 bsalomonChange SkShader;asFragmentProcessor signature to no...
2015-08-27 halcanaryStyle Change: NULL->nullptr
2015-08-26 halcanaryStyle Change: SkNEW->new; SkDELETE->delete
2015-08-18 wangyixWhen getGLInstance is called on a frag proc, the result...
2015-08-04 wangyixAdded registerChild; transforms, textures, glKey automa...
2015-07-22 wangyixAdded GrGLFragmentProcessor::EmitArgs struct for use...
2015-07-22 wangyixMoved GrGLFragmentProcessor definition to its own file
2015-07-09 joshualittrename GrShaderDataManager -> GrProcessorDataManager
2015-07-08 joshualittfix up test create functions
2015-07-08 joshualittMore threading of GrShaderDataManager
2015-06-12 bsalomonDon't leak fragment processor in SkColorFilter::asFragm...
2015-06-04 jschuhRemove unused PackBits methods and fix length checks
2015-05-19 bsalomonrename GrDrawTargetCaps to GrCaps
2015-04-29 egdanielMake XPFragmentBuilder only Builder with access to...
2015-04-28 jvanverthUse GLSLCaps for creating processor keys and GLSL-speci...
2015-03-26 mtkleinC++11 override should now be supported by all of {bots...
2015-03-03 reedchange colorfilter to return an array of frag processors
2015-03-02 reedadd virtuals to optimize composing colorfilters
2015-01-09 mtkleinFix up all the easy virtual ... SK_OVERRIDE cases.
2014-12-19 robertphillipsAdd toString methods to SkImageFilter-derived classes
2014-12-09 bsalomonMake addUniform take a precision
2014-12-04 joshualittRemove backend factories
2014-12-01 mtkleinRemove SK_SUPPORT_LEGACY_DEEPFLATTENING.
2014-12-01 mtkleinRevert of Remove SK_SUPPORT_LEGACY_DEEPFLATTENING....
2014-12-01 mtkleinRemove SK_SUPPORT_LEGACY_DEEPFLATTENING.
2014-11-25 joshualittremove proc key
2014-11-12 egdanielMove GrInvariantOutput out of GrProcessor and into...
2014-10-27 bsalomonstuff
2014-10-16 bsalomonAuto-compare GrProcessors' texture accesses in isEqual().
2014-10-15 egdanielMove willUseInputColor check to computeInvariantOutput
2014-10-15 bsalomonSplit GrFragmentProcessor into its own header
2014-10-15 bsalomonPush isEqual/onIsEqual down from GrProcessor to subclasses.
2014-10-13 egdanielCreate helper functions to use in computeInvariantOutpu...
2014-10-09 joshualittFPs now use the correct builder types(just a rename)
2014-10-08 bsalomonGrResourceCache2 manages scratch texture.
2014-10-07 Brian SalomonRevert "GrResourceCache2 manages scratch texture."
2014-10-07 bsalomonGrResourceCache2 manages scratch texture.
2014-10-03 egdanielAdd isSingleComponent bool to getConstantColorComponent
2014-10-02 robertphillipsRevert of Add isSingleComponent bool to getConstantColo...
2014-10-02 egdanielAdd isSingleComponent bool to getConstantColorComponent
2014-09-30 robertphillipsRevert of GrResourceCache2 manages scratch texture...
2014-09-30 bsalomonGrResourceCache2 manages scratch texture.
2014-09-25 senorblancoFix SkTableColorFilter deserialization validation.
2014-09-23 joshualittPatch to create a distinct geometry processor. The...
2014-09-16 joshualittremoving GrDrawEffect
2014-09-16 joshualittRevert of removing GrDrawEffect (patchset #4 id:60001...
2014-09-16 joshualittremoving GrDrawEffect
2014-09-05 bsalomon"NULL !=" = NULL
2014-08-22 joshualittInitial refactor of shaderbuilder to prepare for geomet...
2014-08-21 reedSimplify flattening to just write enough to call the...
2014-07-30 kkinnunenRename GrGLUniformManager to GrGLProgramDataManager
2014-07-21 bsalomonAllow GrGLEffects to produce variable length keys.
2014-07-11 bsalomonThis moves us towards variable length effect keys....
2014-07-08 bsalomonGoodbye GrEffectRef.
2014-07-08 bsalomonRemove GrEffect::CreateEffectRef and GrEffect::AutoEffe...
2014-07-08 bsalomonMake GrDrawState and GrPaint take GrEffect* instead...
2014-07-07 reedRevert of Make GrDrawState and GrPaint take GrEffect...
2014-07-07 bsalomonMake GrDrawState and GrPaint take GrEffect* instead...
2014-03-13 commit-bot@chromiu... Allow toString capability to be toggled independent...
2014-01-30 commit-bot@chromiu... Refactor read and write buffers.
2014-01-24 reed@google.comadd installPixels
2013-12-17 commit-bot@chromiu... Fixed more fuzzer issues
2013-10-31 commit-bot@chromiu... Adding size parameter to read array functions
2013-10-02 bsalomon@google.comMake GPU coord transforms automatic
2013-09-09 commit-bot@chromiu... Change old PRG to be SkLCGRandom; change new one to...
2013-08-30 commit-bot@chromiu... Rename ShaderType enum to ShaderVisibility
2013-05-28 commit-bot@chromiu... check texture is not NULL to aovid segmentation fault...
2013-05-23 robertphillips@goo... Add printing of SkColorFilter-derived classes to debugger
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