Create GLSLUniformHandler class for gpu backend
[platform/upstream/libSkiaSharp.git] / src / effects / SkColorCubeFilter.cpp
2015-12-03 egdanielCreate GLSLUniformHandler class for gpu backend
2015-11-18 egdanielAdd ShaderBuilders to EmitArgs and remove gettings...
2015-11-13 egdanielRename some processor functions from GL to GLSL
2015-11-13 egdanielMake all GrFragmentProcessors GL independent.
2015-11-11 egdanielMove all ShaderBuilder files to GLSL
2015-10-28 egdanielCreate GLSL base class for ProgramDataManager
2015-10-06 bsalomonBye bye processor data manager.
2015-09-29 bsalomonUse child processors to implement compose color filter.
2015-09-15 bsalomonCreate fragment processor for performing input color...
2015-08-27 halcanaryStyle Change: NULL->nullptr
2015-08-26 halcanaryStyle Change: SkNEW->new; SkDELETE->delete
2015-08-19 mtkleinPatches on top of Radu's latest.
2015-08-18 wangyixWhen getGLInstance is called on a frag proc, the result...
2015-08-18 mtkleinPatches on top of Radu's latest.
2015-08-04 wangyixAdded registerChild; transforms, textures, glKey automa...
2015-07-22 wangyixAdded GrGLFragmentProcessor::EmitArgs struct for use...
2015-07-22 wangyixMoved GrGLFragmentProcessor definition to its own file
2015-07-09 joshualittrename GrShaderDataManager -> GrProcessorDataManager
2015-07-08 joshualittMore threading of GrShaderDataManager
2015-06-12 bsalomonDon't leak fragment processor in SkColorFilter::asFragm...
2015-04-30 bsalomonThis replaces the texture creation/caching functions...
2015-04-29 egdanielMake XPFragmentBuilder only Builder with access to...
2015-04-28 jvanverthUse GLSLCaps for creating processor keys and GLSL-speci...
2015-03-26 mtkleinC++11 override should now be supported by all of {bots...
2015-03-03 reedchange colorfilter to return an array of frag processors
2015-02-19 bsalomonAllow resources' unique keys to be changed.
2015-02-19 bsalomonRename GrContentKey to GrUniqueKey
2015-02-12 joshualittfix for uniform view matrix being uploaded but not...
2015-02-06 bsalomonOne createTexture function, attempt to recycle scratch...
2015-02-02 bsalomonMove npot resizing out of GrContext and simplify GrCont...
2015-02-01 bsalomonRevert of Move npot resizing out of GrContext and simpl...
2015-02-01 bsalomonMove npot resizing out of GrContext and simplify GrCont...
2015-01-31 fmalitaRevert of Move npot resizing out of GrContext and simpl...
2015-01-30 bsalomonMove npot resizing out of GrContext and simplify GrCont...
2015-01-23 bsalomonAdd specialized content key class for resources.
2015-01-09 mtkleinFix up all the easy virtual ... SK_OVERRIDE cases.
2014-12-09 bsalomonUse threshold of 1 texture coord value per pixel w...
2014-12-09 bsalomonMake addUniform take a precision
2014-12-04 joshualittRemove backend factories
2014-12-01 mtkleinRemove SK_SUPPORT_LEGACY_DEEPFLATTENING.
2014-12-01 mtkleinRevert of Remove SK_SUPPORT_LEGACY_DEEPFLATTENING....
2014-12-01 mtkleinRemove SK_SUPPORT_LEGACY_DEEPFLATTENING.
2014-11-25 joshualittremove proc key
2014-11-12 egdanielMove GrInvariantOutput out of GrProcessor and into...
2014-11-03 bsalomonAdd class GrGLTextureRenderTarget for GL texture/render...
2014-10-28 bsalomonrename GrTextureDesc->GrSurfaceDesc, GrTextureFlags...
2014-10-16 bsalomonAuto-compare GrProcessors' texture accesses in isEqual().
2014-10-15 egdanielMove willUseInputColor check to computeInvariantOutput
2014-10-15 bsalomonPush isEqual/onIsEqual down from GrProcessor to subclasses.
2014-10-14 sugoiChanged "Profile" to "Cube" in ColorCube
2014-10-13 egdanielCreate helper functions to use in computeInvariantOutpu...
2014-10-09 joshualittFPs now use the correct builder types(just a rename)
2014-10-09 sugoiLeak fixed
2014-10-09 sugoiAdding 3D lut color filter