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v3dv: use the global RCL EZ disable if we don't have any EZ draws in the job
[platform/upstream/mesa.git]
/
src
/
broadcom
/
vulkan
/
v3dv_private.h
2022-06-01
Iago Toral Quiroga
v3dv: use the global RCL EZ disable if we don't have...
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2022-06-01
Iago Toral Quiroga
v3dv: don't be too aggressive disabling early Z
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2022-05-31
Iago Toral Quiroga
v3dv: limit sync for barriers to hw queues selected...
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2022-05-31
Iago Toral Quiroga
v3dv: track sources of barriers
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diff to current
2022-05-31
Iago Toral Quiroga
v3dv: use an explicit struct type to track barrier...
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2022-05-31
Iago Toral Quiroga
v3dv: consume barriers at the right stages
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2022-05-26
Alejandro Piñeiro
v3dv/format: Add support for VK_KHR_format_feature_flags2
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2022-05-17
Jason Ekstrand
v3dv: Add a create_image_view helper for internal views
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2022-05-10
Iago Toral Quiroga
v3dv: drop unsused struct
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2022-05-09
Iago Toral Quiroga
v3dv: implement vkGetPipelineExecutableInternalRepresen...
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2022-05-05
Iago Toral Quiroga
v3dv: skip binning sync if binning shaders don't access...
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2022-05-04
Alejandro Piñeiro
v3dv/pipeline: include pipeline layout on the pipeline...
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2022-05-04
Alejandro Piñeiro
v3dv/pipeline_cache: add on disk cache hit stats
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2022-04-27
Juan A. Suarez Romero
v3dv: store device_id on device init
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2022-04-13
Jason Ekstrand
v3dv: Add emulated timeline semaphore support
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2022-04-13
Jason Ekstrand
v3dv: Switch to the common submit framework
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2022-04-13
Jason Ekstrand
v3dv: Add a condition variable for queries
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2022-03-29
Iago Toral Quiroga
v3dv: add reference counting for descriptor set layouts
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2022-03-28
Iago Toral Quiroga
v3dv: implement VK_EXT_inline_uniform_block
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2022-03-18
Iago Toral Quiroga
v3dv: lock around noop job submits
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2022-03-18
Iago Toral Quiroga
v3dv: fix temporary imports of semaphores and fences...
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2022-02-18
Jose Maria Casanov...
v3dv/v3d: Fix copyright holder to Raspberry Pi Ltd
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2022-02-11
Jason Ekstrand
v3dv: Use the common command pool implementation
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2022-02-11
Jason Ekstrand
v3dv: Use vk_command_pool
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2022-02-11
Louis-Francis Ratt...
vulkan/runtime: Add a level field to vk_command_buffer
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2022-01-31
Melissa Wen
v3dv: move sems_info from event_wait job to wait_thread...
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2022-01-28
Iago Toral Quiroga
v3dv: fallback to blit resolve if render area is not...
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2022-01-28
Iago Toral Quiroga
v3dv: support resolving depth/stencil attachments
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2022-01-27
Iago Toral Quiroga
v3dv: implement VK_KHR_imageless_framebuffer
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2022-01-27
Iago Toral Quiroga
v3dv: drop signature of undefined function
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2022-01-21
Alejandro Piñeiro
v3dv: remove unused v3dv_descriptor_map_get_texture_format
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2022-01-21
Melissa Wen
v3dv: signal fence when all submitted jobs complete...
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2022-01-21
Melissa Wen
v3dv: process signal semaphores in the very last job
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2022-01-21
Melissa Wen
v3dv: handle wait semaphores in the first job by queue
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2022-01-21
Melissa Wen
v3dv: track submitted jobs by GPU queue type
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2022-01-21
Melissa Wen
v3dv: enable GPU jobs to signal multiple semaphores
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2022-01-21
Melissa Wen
v3dv: check multiple semaphores capability
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2022-01-21
Melissa Wen
v3dv: store wait semaphores in event_wait_cpu_job_info
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2022-01-21
Melissa Wen
v3dv: wrap wait semaphores info in v3dv_submit_info_sem...
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2022-01-14
Iago Toral Quiroga
v3dv: implement double-buffer mode
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2022-01-14
Iago Toral Quiroga
v3dv: handle formats with reverse flag
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2022-01-14
Iago Toral Quiroga
v3dv: add swizzle helpers to identify formats wit R...
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2022-01-13
Alejandro Piñeiro
v3dv: simplify v3dv_debug_ignored_stype
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2022-01-05
Iago Toral Quiroga
v3dv: add a refcount mechanism to BOs
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2021-12-21
Roman Stratiienko
v3dv: add Android support
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2021-11-24
Alejandro Piñeiro
broadcom/compiler: make shaderdb debug output compatibl...
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2021-11-19
Alejandro Piñeiro
vulkan: move common format helpers to vk_format
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2021-11-12
Iago Toral Quiroga
v3dv: don't use a global constant for default pipeline...
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2021-11-10
Iago Toral Quiroga
v3dv,v3d: don't store swizzle pointer in shader/pipelin...
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2021-11-02
Ella Stanforth
v3dv: Implement VK_KHR_create_renderpass2
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2021-10-15
Ella-0
v3dv: implement VK_EXT_host_query_reset
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2021-10-07
Jason Ekstrand
v3dv: Switch to the new vk_error helpers
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2021-09-29
Jason Ekstrand
v3dv: Use VK_DEFINE_*HANDLE_CASTS instead of rolling...
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2021-09-28
Jason Ekstrand
v3dv: Drop v3dv_queue::flags
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2021-09-23
Yevhenii Kolesnikov
v3dv: Use a common vk_queue structure
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2021-09-23
Yevhenii Kolesnikov
v3dv: Use a common vk_command_buffer structure
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2021-09-02
Iago Toral Quiroga
v3dv: make v3dv_image_view derive from vk_image_view
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2021-09-02
Iago Toral Quiroga
v3dv: make v3dv_image derive from vk_image
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2021-08-26
Ella-0
v3dv: Implement VK_EXT_pipeline_creation_feedback
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2021-08-16
Ella-0
v3dv: Implement VK_EXT_pipeline_creation_cache_control
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2021-08-13
Ella-0
v3dv: implement VK_EXT_color_write_enable
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2021-07-27
Iago Toral Quiroga
v3dv: implement interaction of queries with multiview
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2021-07-27
Iago Toral Quiroga
v3dv: track first and last subpass that use a view...
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2021-07-27
Iago Toral Quiroga
v3dv: broadcast multiview draw commands
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2021-07-27
Iago Toral Quiroga
v3dv: inject a custom passthrough geometry shader for...
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2021-07-27
Iago Toral Quiroga
v3dv: store multiview info in our render pass data
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2021-07-19
Andreas Bergmeier
v3dv: implement VK_EXT_physical_device_drm
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2021-07-16
Iago Toral Quiroga
v3dv: allow limiting amount of tile state allocated
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2021-07-15
Iago Toral Quiroga
v3dv: refactor meta copy/clear code
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2021-07-13
Iago Toral Quiroga
v3dv: implement layered texel buffer copies using a...
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2021-07-12
Iago Toral Quiroga
v3dv: remove deferred vkCmdClearAtachments path
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2021-07-12
Iago Toral Quiroga
v3dv: emit state packets for geometry shaders
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diff to current
2021-07-12
Iago Toral Quiroga
broadcom/compiler: create a helper for computing VPM...
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2021-07-12
Iago Toral Quiroga
v3dv: add support for geometry shaders to pipelines
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2021-07-12
Iago Toral Quiroga
v3dv: add a few more broadcom shader stage helpers
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2021-07-12
Iago Toral Quiroga
v3dv: extend broadcom stages to include geometry
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2021-06-22
Alejandro Piñeiro
v3dv: remove gen-dependant includes from v3dv_private
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2021-06-22
Alejandro Piñeiro
v3dv: don't use cl_packet_length for prepacked data
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2021-06-22
Alejandro Piñeiro
v3dv: split v3dv_descriptor hw version dependant to...
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2021-06-22
Alejandro Piñeiro
v3dv: move several hw version dependant code to their...
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2021-06-22
Alejandro Piñeiro
v3dv: split v3dv_format hw version dependant code to...
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2021-06-22
Alejandro Piñeiro
v3dv: start to move and wrap hw-version code with v3dv_...
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2021-06-21
Iago Toral Quiroga
v3dv: remove const qualifier for resource pointer in...
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2021-06-16
Charlie
v3dv: remove sRGB blending workaround
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2021-06-07
Iago Toral Quiroga
v3dv: implement VK_KHR_descriptor_update_template
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2021-06-04
Alejandro Piñeiro
broadcom/common: move v3d_tiling to common
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diff to current
2021-06-02
Iago Toral Quiroga
v3dv: implement external semaphore/fence extensions
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diff to current
2021-06-02
Iago Toral Quiroga
v3dv: don't keep an open file descriptor for imported...
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diff to current
2021-05-31
Iago Toral Quiroga
v3dv: implement interactions of VK_KHR_device_group...
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diff to current
2021-05-31
Iago Toral Quiroga
v3dv: implement vkCmdDispatchBase
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2021-05-28
Alejandro Piñeiro
v3dv: remove unused v3dv_zs_buffer_from_vk_format
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2021-05-27
Iago Toral Quiroga
v3dv: keep track of whether an image may be backed...
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2021-05-26
Iago Toral Quiroga
v3dv: implement VK_KHR_maintenance3
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2021-05-24
Alejandro Piñeiro
v3dv: don't use typedef enum with broadcom stages
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diff to current
2021-05-04
Iago Toral Quiroga
broadcom/common: move CSD supergroup sizing to a common...
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diff to current
2021-04-29
Juan A. Suarez Romero
v3dv: rename VC5 to V3D
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2021-04-28
Alejandro Piñeiro
v3dv: move extensions table to v3dv_device
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2021-04-19
Alejandro Piñeiro
v3dv/pipeline: track descriptor maps per stage, not...
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2021-04-16
Iago Toral Quiroga
v3dv: better tracking of dirty push constant state
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2021-04-16
Iago Toral Quiroga
v3dv: improve dirty descriptor set state tracking
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