asahi: Introduce compressed resource support
[platform/upstream/mesa.git] / src / asahi / lib /
2022-11-25 Asahi Linaasahi: Introduce compressed resource support
2022-11-25 Asahi Linaasahi: Identify compression-related XML
2022-11-25 Alyssa Rosenzweigasahi: Set GPR count accurately for background/EOT
2022-11-24 Alyssa Rosenzweigasahi: Copy panfrost's bo cache
2022-11-24 Alyssa Rosenzweigasahi: Stop aligning pool allocations to 4KiB
2022-11-24 Alyssa Rosenzweigasahi: Label BOs internally
2022-11-21 Alyssa Rosenzweigasahi: Wire up all BCn formats
2022-11-19 Alyssa Rosenzweigasahi,agx: Use new tilebuffer infrastructure
2022-11-19 Alyssa Rosenzweigasahi: Add new clear/reload/store infrastructure
2022-11-19 Alyssa Rosenzweigasahi: Add agx_usc_shared_none helper
2022-11-19 Alyssa Rosenzweigasahi: Add R16 SNORM formats
2022-11-19 Alyssa Rosenzweigasahi: Add more XML via PowerVR
2022-11-19 Alyssa Rosenzweigasahi: Add note to XML about 16-bit varyings
2022-11-19 Alyssa Rosenzweigasahi: Identify more depth-related fields in XML
2022-11-19 Alyssa Rosenzweigasahi: Add XML for layered rendering
2022-11-19 Alyssa Rosenzweigasahi: Add NIR pass to lower tilebuffer access
2022-11-19 Alyssa Rosenzweigasahi: Add tilebuffer layout helpers
2022-11-19 Alyssa Rosenzweigasahi: Add some notes about unknowns to the XML
2022-11-19 Alyssa Rosenzweigasahi: Identify multisampling fields of shared layout
2022-11-19 Alyssa Rosenzweigasahi: Add _with_bo pool uploads
2022-11-19 Alyssa Rosenzweigasahi: Make libasahi_lib depend on libasahi_decode
2022-11-19 Alyssa Rosenzweigasahi: Use PIPE_FORMATs for driver-compiler ABI
2022-11-19 Alyssa Rosenzweigasahi: Split out agx_usc.h into a common file
2022-11-19 Alyssa Rosenzweigasahi: Note some magic bits used with memoryless RTs
2022-11-19 Alyssa Rosenzweigasahi: Identify "Sample mask after depth/stencil" bit
2022-11-19 Alyssa Rosenzweigasahi: Identify the pass type enum
2022-11-19 Alyssa Rosenzweigasahi: Identify PBE sample count
2022-11-19 Alyssa Rosenzweigasahi: Identify Dimension for Render Target
2022-11-19 Alyssa Rosenzweigasahi: Implement stencil texturing
2022-11-19 Alyssa Rosenzweigasahi: Add internal formats for RGB10A2
2022-11-19 Alyssa Rosenzweigasahi: Implement perf_debug
2022-11-17 Alyssa Rosenzweigasahi: Fix indexed draw decode
2022-11-17 Asahi Linaasahi: Stub import/export code
2022-11-17 Asahi Linaasahi: Support XRGB formats
2022-11-17 Asahi Linaasahi: Add renderonly to device
2022-10-29 Alyssa Rosenzweigasahi: Identify counts for compute kernels
2022-10-22 Alyssa Rosenzweigasahi: Add group tests
2022-10-22 Alyssa Rosenzweigasahi: Don't use unnecessary test fixture
2022-10-22 Alyssa Rosenzweigasahi: Rename LOD clamps tests to fit other packing
2022-10-22 Alyssa Rosenzweigasahi: Remove "padding" field
2022-10-22 Alyssa Rosenzweigasahi: Identify more shader-related fields
2022-10-22 Alyssa Rosenzweigasahi: Identify "Uniform high" USC word
2022-10-22 Alyssa Rosenzweigasahi: Precompile for shader-db
2022-10-22 Alyssa Rosenzweigasahi: Remove AGX_FAKE_DEVICE environment variable
2022-10-13 Alyssa Rosenzweigasahi: Remove no-direct-packing
2022-10-13 Alyssa Rosenzweigasahi: Use a header more like Intel's GenXML
2022-10-13 Alyssa Rosenzweigasahi,panfrost: Remove exact attribute
2022-10-13 Alyssa Rosenzweigpanfrost,asahi: Remove unused function
2022-10-13 Alyssa Rosenzweigpanfrost,asahi: Remove unused prepare macro
2022-10-13 Alyssa Rosenzweigasahi/genxml: Defeature uint/float
2022-10-13 Alyssa Rosenzweigasahi: Eliminate "Pixel Format" type from GenXML
2022-09-18 Alyssa Rosenzweigasahi: Identify shared memory layouts
2022-09-18 Alyssa Rosenzweigasahi: Identify pixel stride
2022-09-18 Alyssa Rosenzweigasahi: Overhaul USC control packing
2022-09-18 Alyssa Rosenzweigasahi/genxml: Overflow up to words when packing
2022-09-18 Alyssa Rosenzweigasahi: Consolidate magic numbers for USC controls
2022-09-18 Alyssa Rosenzweigasahi: Identify shared memory fields
2022-09-18 Alyssa Rosenzweigasahi: Identify spill buffer histogram
2022-09-18 Alyssa Rosenzweigasahi: Decode IOGPU compute header
2022-09-18 Alyssa Rosenzweigasahi: Identify IOGPU compute header
2022-09-18 Alyssa Rosenzweigasahi: Shuffle IOGPU structs
2022-09-18 Alyssa Rosenzweigasahi: Decode CDM commands separate from VDM
2022-09-18 Alyssa Rosenzweigasahi: Identify CDM block types
2022-09-18 Alyssa Rosenzweigasahi: Identify ZLS Control word from PowerVR
2022-09-18 Alyssa Rosenzweigasahi: Assert cache line alignment on Z/S buffers
2022-09-06 Alyssa Rosenzweigasahi: Handle Stream Link VDM commands
2022-09-06 Alyssa Rosenzweigasahi: Express VDM commands according to PowerVR
2022-09-06 Alyssa Rosenzweigasahi: Annotate VDM/CDM commands as per PVR
2022-09-06 Alyssa Rosenzweigasahi: Dirty track everything
2022-09-06 Alyssa Rosenzweigasahi: Match PPP data structures with PowerVR
2022-09-06 Alyssa Rosenzweigasahi: Identify object type field via PowerVR
2022-09-06 Alyssa Rosenzweigasahi: Split RASTERIZER into constituent words
2022-09-04 Alyssa Rosenzweigasahi: Identify stencil test enable
2022-09-04 Alyssa Rosenzweigasahi: Fix depth/stencil buffers
2022-09-04 Alyssa Rosenzweigasahi: Add 1D and 1D Array enums
2022-09-04 Alyssa Rosenzweigasahi: Correct SET_SHADER_EXTENDED disambig bit
2022-09-04 Alyssa Rosenzweigasahi: Identify and use first level field of texture
2022-09-04 Alyssa Rosenzweigasahi: Fix "stride" for tiled textures
2022-09-04 Alyssa Rosenzweigasahi: Fix depth for cube maps
2022-09-04 Alyssa Rosenzweigasahi: Relax assert in decoder
2022-09-04 Alyssa Rosenzweigasahi: Trim garbage at end of set shader
2022-09-04 Alyssa Rosenzweigasahi: Handle empty fragment shaders
2022-09-04 Alyssa Rosenzweigasahi: Note some more unknowns in the XML
2022-09-04 Alyssa Rosenzweigasahi: Split up unk 2b
2022-09-04 Alyssa Rosenzweigasahi: Fix Indexed Draw command
2022-09-01 Alyssa Rosenzweigasahi: Advertise ASTC formats
2022-09-01 Alyssa Rosenzweigasahi: Advertise ETC1
2022-09-01 Alyssa Rosenzweigasahi: Handle 2-channel sRGB textures
2022-09-01 Alyssa Rosenzweigail: Rewrite tiled memcpy for correctness
2022-09-01 Alyssa Rosenzweigasahi: Fix ASTC enums
2022-09-01 Alyssa Rosenzweigasahi: Fix bind sizes
2022-09-01 Alyssa Rosenzweigasahi: Add XML for multisampled textures
2022-09-01 Alyssa Rosenzweigasahi: Rename 'tiled 64x64' to 'twiddled'
2022-09-01 Alyssa Rosenzweigasahi: Identify compressed render target fields
2022-08-30 Jason Ekstrandasahi: Use util/bitpack_helpers.h
2022-08-21 Alyssa Rosenzweigasahi: Fix warning building for macOS 12.0
2022-08-14 Alyssa Rosenzweigasahi: Identify depth clip mode bit
2022-08-08 Alyssa Rosenzweigasahi,agx: Rewrite varying linking
2022-08-08 Alyssa Rosenzweigasahi: Decode Interpolation packets
2022-08-08 Alyssa Rosenzweigasahi: Fix varying XML
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