radv,aco: Use ray_launch_size_addr
[platform/upstream/mesa.git] / src / amd / vulkan / radv_pipeline_rt.c
2022-05-12 Konstantin Seurerradv,aco: Use ray_launch_size_addr
2022-04-26 Konstantin Seurerradv: Copy shader modules to avoid use after free
2022-04-25 Konstantin Seurerradv: Fix lowering ignore_ray_intersection
2022-04-20 Konstantin Seurerradv: Do not discard hits with t=tmax
2022-04-15 Rhys Perryradv: use inot(a) instead of ine(a, true)/ieq(a, false)
2022-04-15 Rhys Perryradv: use nir_op_imm helpers
2022-04-15 Rhys Perryradv: initialize meta shader options earlier
2022-04-12 Konstantin Seurerradv: Refactor ray tracing support checks
2022-04-12 Samuel Pitoisetradv: drop the remaining uses of shader modules
2022-04-12 Samuel Pitoisetradv: replace convert_rt_stage() by vk_to_mesa_shader_s...
2022-04-08 Samuel Pitoisetradv: introduce new radv_pipeline_stage structure
2022-04-08 Samuel Pitoisetradv: remove more references to the pipeline layout...
2022-04-08 Samuel Pitoisetradv: add a new helper to initialize various type of...
2022-04-03 Konstantin Seurerradv: Replace magic constants with enum values
2022-04-03 Konstantin Seurerradv: Fully implement ray primitive culling
2022-03-31 Samuel Pitoisetradv: drop EXT or KHR suffixes for stuff promoted in...
2022-03-28 Georg Lehmannradv: Add more RT pipeline stubs.
2022-03-13 Konstantin Seurerradv: Move common code to seperate file
2022-02-17 Alyssa Rosenzweignir: Set internal=true in nir_builder_init_simple_shader
2022-01-21 Rhys Perryradv: use 8x4 workgroups for wave32 RT
2022-01-21 Rhys Perryradv: use wave32 for raytracing
2022-01-21 Rhys Perryradv: fix raytracing with wave32
2022-01-21 Rhys Perryradv: avoid providing an align_offset to intrinsic...
2022-01-21 Rhys Perryradv: avoid providing an align_mul to intrinsic builders
2022-01-21 Rhys Perryradv: avoid providing a write_mask to intrinsic builders
2021-11-12 James Parkradv: Match function definitions to declarations
2021-10-07 Jason Ekstrandradv: Switch to the new common vk_error helpers
2021-10-04 Joshua Ashtonradv: Add force_emulate_rt perftest option
2021-10-04 Joshua Ashtonradv: Implement software emulation for intersect_ray
2021-10-04 Joshua Ashtonradv: Implement build_node_to_addr for GFX8 and below
2021-10-04 Joshua Ashtonradv: Do not pass result to insert_traversal_aabb_case
2021-09-28 Samuel Pitoisetradv: cleanup uses of VK_PIPELINE_CREATE_DISABLE_OPTIMI...
2021-09-23 Joshua Ashtonradv: Push box traversal results onto stack in correct...
2021-09-21 Bas Nieuwenhuizenradv: Add caching for RT pipelines.
2021-09-21 Bas Nieuwenhuizenradv: Add support for setting a dynamic stack size.
2021-09-21 Bas Nieuwenhuizenradv: Combine all the parts together with a main loop...
2021-09-21 Bas Nieuwenhuizenradv: Add ray traversal loop.
2021-09-21 Bas Nieuwenhuizenradv: Add pass to lower anyhit shader into an intersect...
2021-09-21 Bas Nieuwenhuizenradv: Add helper to parse raytracing stages.
2021-09-21 Bas Nieuwenhuizenradv: Add helper to inline shaders into the main shader.
2021-09-21 Bas Nieuwenhuizenradv: Add main loop variables.
2021-09-21 Bas Nieuwenhuizenradv: Add scaffolding for RT pipeline compilation incl...