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radeon: optimize allocation for depth w/o stencil and stencil w/o depth on EG
[profile/ivi/libdrm.git]
/
radeon
/
radeon_surface.c
2012-08-09
Marek Olšák
radeon: optimize allocation for depth w/o stencil and...
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commitdiff
2012-08-09
Marek Olšák
radeon: simplify ZS buffer checking on r600
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2012-06-17
Dave Airlie
radeon/surface: free version after using it.
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2012-06-12
Jerome Glisse
radeon: force 1D array mode for z/stencil surface
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2012-06-11
Jerome Glisse
radeon: enabled 2D tiling for evergreen only on fixed...
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2012-06-11
Jerome Glisse
radeon: always properly initialize stencil_offset field
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2012-06-07
Alex Deucher
radeon: fall back to 1D tiling only with broken kernels
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2012-05-16
Michel Dänzer
radeon: Add Southern Islands PCI IDs.
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2012-03-20
Alex Deucher
radeon: add TN surface support
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2012-02-14
Jerome Glisse
radeon: fix pitch alignment for scanout buffer
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2012-02-03
Jerome Glisse
radeon: fix surface API for good before anyone start...
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2012-02-02
Jerome Glisse
radeon: surface fix macro -> micro tile fallback
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2012-02-01
Jerome Glisse
radeon: add surface allocator helper v10
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