layers: Add support for VK_EXT_descriptor_indexing
[platform/upstream/Vulkan-LoaderAndValidationLayers.git] / layers / shader_validation.cpp
2018-04-13 Jeff Bolzlayers: Add support for VK_EXT_descriptor_indexing
2018-04-02 Mark Lobodzinskilayers: Remove layer prefix from log_msg calls
2018-04-02 Mark Lobodzinskilayers: Remove location field from log_msg calls
2018-04-02 Mark Lobodzinskilayers: Remove VUID spec text from log_msg strings
2018-03-27 Chris ForbesValidate line width for topology reaching rasterizer...
2018-03-23 Chris Forbeslayers: Consider storage block using new storage class...
2018-03-08 Chris Forbeslayers: Add support for StorageBuffer storage class
2018-03-08 Chris Forbeslayers: Require appropriate feature enabled for writabl...
2018-03-08 Chris Forbeslayers: Determine whether a shader uses any writable...
2018-03-07 John Zulauflayers: Store PushConstant ranges in dictionary
2018-02-23 Chris Forbeslayers: Fix validation of shader pipelines when a stage...
2018-02-16 Dave Houltonlayers: clang-format only
2018-01-02 Dave Houltonlayers: Accept non-unique shader caps
2017-12-15 Petr Krauslayers: Fix Graphics Pipeline pointers not ignored
2017-11-29 Cort Strattonshader module codeSize is already in bytes
2017-11-29 Chris Forbeslayers: Add VK_EXT_validation_cache implementation...
2017-11-27 Jamie Madilllayers: Fix MSVS conversion warning.
2017-07-20 Chris Forbeslayers: adjust naming style
2017-07-20 Chris Forbeslayers: Don't complain about missing FS outputs if...
2017-07-20 Chris Forbeslayers: Pass entire pipeline state down to FS output...
2017-06-21 Chris Forbeslayers: Don't accidentally copy pipeline layout again...
2017-06-14 Chris Forbeslayers: Remove dead comment about interface block handling
2017-06-13 Chris Forbeslayers: Fix SC interface matching over complex types
2017-06-09 Chris Forbeslayers: Move validation of CreateShaderModule
2017-06-09 Chris Forbeslayers: Move shader validation plumbing out into own...