Create GLSLUniformHandler class for gpu backend
[platform/upstream/libSkiaSharp.git] / gyp /
2015-12-03 egdanielCreate GLSLUniformHandler class for gpu backend
2015-12-03 jvanverthAdd transfer buffer support.
2015-12-03 egdanielRevert of Add transfer buffer support. (patchset #9...
2015-12-02 jvanverthAdd transfer buffer support.
2015-12-02 joshualittCreate a define for nanobench builds to dump stats
2015-12-02 mtkleinRevert of skstd -> std for unique_ptr (patchset #17...
2015-12-02 mtkleinskstd -> std for unique_ptr
2015-12-02 stephanaModify iOSShell-gyp to generate unique bundle identifier
2015-12-01 benjaminwagnerFix Google3 fonts. Use fontconfig rather than custom_di...
2015-11-30 mtkleinRevert of skstd -> std for unique_ptr (patchset #16...
2015-11-30 mtkleinskstd -> std for unique_ptr
2015-11-23 msarettSwitch Skia's libjpeg-turbo to 1.4.2
2015-11-23 mtkleinRevert of skstd -> std for unique_ptr (patchset #16...
2015-11-23 mtkleinskstd -> std for unique_ptr
2015-11-23 scroggoAdd SkPngChunkReader.
2015-11-23 scroggoRevert of Add SkPngChunkReader. (patchset #9 id:160001...
2015-11-23 msarettRevert of Switch Skia's libjpeg-turbo to 1.4.2 (patchse...
2015-11-23 scroggoAdd SkPngChunkReader.
2015-11-23 msarettSwitch Skia's libjpeg-turbo to 1.4.2
2015-11-20 egdanielCreate GrGLSLVaryingHandler class for program building
2015-11-20 joshualittFactor out GrAtlasTextBatch fromt GrAtlasTextContext
2015-11-18 joshualittInitial implementation of GPU no filter NinePatch
2015-11-18 mtkleinrestore dump_record
2015-11-18 mtkleinClean up dead code: PictureRenderer
2015-11-18 mtkleinClean up dead code: filter.
2015-11-18 mtkleinClean up dead code: render_pdfs.
2015-11-17 mtkleinupdate iOS build flags
2015-11-16 mtkleinRevert of skstd -> std for unique_ptr (patchset #9...
2015-11-16 mtkleinskstd -> std for unique_ptr
2015-11-13 joshualittCreate a standalone example for using Skia with SDL
2015-11-13 mtkleinturn on libc++ for iOS
2015-11-13 msarettRemove dependency on src/android from dm and nanobench
2015-11-13 egdanielMove GrGLPrimitive/GeometryProc to GLSL
2015-11-13 egdanielMove XferProcessors to glsl
2015-11-13 egdanielMake all GrFragmentProcessors GL independent.
2015-11-13 msarettMove SkBitmapRegionDecoder to include/android and src...
2015-11-12 mtkleinSkAtomic: always use std::atomic
2015-11-12 mtkleinReplace SkFunction with std::function
2015-11-12 mtkleinTarget Mac bots at 10.7+libc++ to approximate Chrome...
2015-11-11 joshualittbring up SDL on windows
2015-11-11 egdanielMove all ShaderBuilder files to GLSL
2015-11-11 msarettFix -Wunused-parameter errors in SkCodec.h in Android
2015-11-11 mtkleinfloat xfermodes (burn, dodge, softlight) in Sk8f, possi...
2015-11-11 egdanielMake GrGLSLProgramBuilder base class for GrGLProgramBui...
2015-11-10 msarettReorganize BRD code in new tools directory
2015-11-10 msarettDelete dead BitmapRegionDecoder code in tools
2015-11-10 bsalomonUse a struct for client GL texture handles
2015-11-10 Hal CanaryGYP: remove stale skia_scalar gyp variable
2015-11-10 joshualittFixes for building with sdl on android
2015-11-09 herbExtract glyph find and position code in preparation...
2015-11-09 joshualittWire up SDL on mac
2015-11-09 bsalomonSeparate out natively-texture image/bmp draws from...
2015-11-09 egdanielUpdate sample to use new perlin noise shader, and make...
2015-11-08 jvanverthAdd text animation sample; tweak DrawShip sample
2015-11-07 halcanaryComments Style: s/skbug.com/bug.skia.org/
2015-11-07 jvanverthRevert of Add text animation sample; tweak DrawShip...
2015-11-06 jvanverthAdd text animation sample; tweak DrawShip sample
2015-11-06 Matt SarettFix the build on Android devices
2015-11-06 msarettRemove dependencies on Android's forked decoder libraries
2015-11-06 msarettExport tools as an include directory for Android
2015-11-06 msarettRename SkBitmapRegionDecoder and Create function
2015-11-05 egdanielCreate Sample that combines combose shader and coons...
2015-11-05 joshualittWire up SDL on Android
2015-11-05 joshualittRevert of Wire up SDL on Android (patchset #4 id:60001...
2015-11-05 joshualittWire up SDL on Android
2015-11-04 joshualittCreate SDL backed SkOSWindow
2015-11-04 msarettCompile bitmap_region_decoder on Android
2015-11-03 robertphillipsClean up GrAtlas and rename it GrLayerAtlas
2015-10-30 caryclarkMore conic-specific tests revealed a few conic-specific...
2015-10-29 robertphillipsRemove GrPipelineBuilder from getPathRenderer call
2015-10-29 egdanielRemove GrGLProcessor and create GrGLSLTextureSampler...
2015-10-29 joshualittInitial gyp files for SDL
2015-10-28 scroggoRename SkScaledCodec.cpp to SkSampledCodec.cpp
2015-10-28 hendrikwskia: Add ANGLE support on Mac
2015-10-28 egdanielCreate GLSL base class for ProgramDataManager
2015-10-27 mtkleinDefault off LTCG for human builds.
2015-10-27 hendrikwskia: Fix command buffer support on the mac
2015-10-27 bungemanUpdate Android FreeType version.
2015-10-26 robertphillipsGet debugger compiling again
2015-10-26 tomhudsonSimplify linkages to Android framework internals
2015-10-23 mtkleinSkTime::GetNSecs()
2015-10-23 mtkleinRevert of SkTime::GetNSecs() (patchset #11 id:200001...
2015-10-23 mtkleinSkTime::GetNSecs()
2015-10-23 mtkleinRevert of SkTime::GetNSecs() (patchset #10 id:180001...
2015-10-22 mtkleinSkTime::GetNSecs()
2015-10-22 caryclarkRevert of SkTime::GetNSecs() (patchset #9 id:160001...
2015-10-22 mtkleinSkTime::GetNSecs()
2015-10-22 msarettImplementation of SkBitmapRegionDecoder using SkAndroid...
2015-10-21 mtkleinMove SkChecksum::Murmur3 out of the header.
2015-10-21 egdanielMove GrGLShaderVar to GrGLSL
2015-10-21 msarettCreate an SkAndroidCodec API separate from SkCodec
2015-10-20 mtkleinClean up some dead code.
2015-10-20 mtkleinRemove SkThread::setProcessorAffinity()
2015-10-20 robertphillipsMove GrDrawingManager methods to their own .cpp file
2015-10-20 bsalomonRewrite GrTextureMaker to disentangle bitmap case from...
2015-10-19 robertphillipsAdd SkTTopoSort
2015-10-19 Brian SalomonRevert recent CLs around GrTextureMaker/GrTextureParams...
2015-10-19 bsalomonMove definitions of GrGL basic types (e.g. GrGLenum...
2015-10-19 bsalomonRewrite GrTextureMaker to disentangle bitmap case from...
2015-10-19 robertphillipsAdd imgblur tool to assist BlurMaskFilter debugging
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