Revert "We can mask load and store with just AVX."
[platform/upstream/libSkiaSharp.git] / gm /
2017-03-23 Matt SarettSkBlurDrawLooper: Start by deleting flags
2017-03-23 Robert PhillipsMake SkImageCacherator be deferred (take 2)
2017-03-22 Robert PhillipsRevert "Make SkImageCacherator be deferred"
2017-03-22 Mike KleinGM: some header cleanup
2017-03-22 Robert PhillipsMake SkImageCacherator be deferred
2017-03-22 Brian SalomonMark overridden destructors with 'override' and remove...
2017-03-22 Robert PhillipsMake SkImage_Gpu be deferred (take 2)
2017-03-21 Robert PhillipsRevert "Make SkImage_Gpu be deferred"
2017-03-21 Brian Osmanreadpixels GM uses GPU image in GPU configs
2017-03-21 Matt SarettAdd support for F32 sources to SkColorSpaceXform
2017-03-21 Robert PhillipsMake SkImage_Gpu be deferred
2017-03-21 Matt SarettAdd support for writing ICC profiles in png encodes
2017-03-20 Brian OsmanImprovements to readpixels GM
2017-03-20 Brian OsmanGray8 is supported on GPU, remove incorrect comments...
2017-03-20 Robert PhillipsRemove budgeted parameter from SkSurface::makeImageSnap...
2017-03-18 Mike KleinRevert "Revert "Add color spin test for SkColorSpaceXfo...
2017-03-17 Yuqian LiRevert "Revert "Revert "Remove budgeted parameter from...
2017-03-17 Mike Reeddon't use deprecated (raw) form of SkPatchUtils, delete...
2017-03-17 Robert PhillipsRevert "Revert "Remove budgeted parameter from SkSurfac...
2017-03-17 Brian SalomonMake dstreadshuffle not crash in with --preAbandonGpuCo...
2017-03-17 Eric BorenRevert "Add color spin test for SkColorSpaceXformCanvas"
2017-03-16 Mike Reedremove unused VerticesFlags
2017-03-16 Mike ReedRevert[4] "store vertices arrays inline with object""""
2017-03-16 Mike ReedRevert[3] "store vertices arrays inline with object"""
2017-03-16 Yuqian LiRevert "Remove budgeted parameter from SkSurface::makeI...
2017-03-16 Robert PhillipsRemove budgeted parameter from SkSurface::makeImageSnapshot
2017-03-15 Matt SarettAdd color spin test for SkColorSpaceXformCanvas
2017-03-15 Brian SalomonMake dstreadshuffle GM more visually comprehensible
2017-03-15 Mike ReedRevert[2] "store vertices arrays inline with object""
2017-03-15 Mike ReedRevert "store vertices arrays inline with object"
2017-03-15 Brian OsmanUse SkBlendMode_Name rather than one-off tables
2017-03-15 Mike Reedstore vertices arrays inline with object
2017-03-15 Robert PhillipsRetract GrContext from src/gpu/effects
2017-03-14 Robert PhillipsAdd GrRenderTargetContext::resourceProvider & GrResourc...
2017-03-14 Brian SalomonCompute clipped draw bounds outside GrAppliedClip.
2017-03-14 Greg DanielGeneraly Fixes to gpu bezier code
2017-03-14 Mike Reedadd SkVertices::Builder
2017-03-13 Brian SalomonRemove origin from GrClipStackClip and GrWindowRectsState.
2017-03-10 Robert PhillipsPartially defer SkImage_Gpu
2017-03-09 Brian SalomonAdd a separate draw function to GrRenderTargetContext...
2017-03-08 Brian OsmanMake SkGr.h private and remove unused functions
2017-03-08 Mike Reedclip to elements directly, no need for replay indirection
2017-03-08 Matt SarettAdd gm to compare premuls in dst vs. src color space
2017-03-07 Mike ReedRevert[6] "Remove SkDraw from device-draw methods,...
2017-03-06 Mike Reedadd test for copy-on-write optimization
2017-03-06 Brian SalomonStore clipped bounds on GrOp rather than in parallel...
2017-03-04 Brian OsmanRebase and fix chromium
2017-03-03 Robert PhillipsSwitch SkImageGenerator over to generating GrTextureProxies
2017-03-03 Robert PhillipsMake GrSurface::MakeDeferred return sk_sp<GrTextureProxy>
2017-03-01 Mike Reedadd isolate (init-with-previous) savelayer flag
2017-02-28 Jim Van VerthReland: Allow DFPathRenderer to store bitmaps at low...
2017-02-28 Cary ClarkRevert "Allow distance field path renderer to store...
2017-02-28 Jim Van VerthAllow distance field path renderer to store bitmaps...
2017-02-26 Mike Reedbegin to hide details of SkPathEffect
2017-02-24 Ben WagnerAdd SkTypeface::getVariationDesignPosition.
2017-02-23 Ben WagnerRevert "Add SkTypeface::getVariationDesignPosition."
2017-02-23 bungemanAdd SkTypeface::getVariationDesignPosition.
2017-02-23 Brian SalomonMake shadow_utils GM use its own SkResourceCache
2017-02-23 Yuqian LiDo not throw away the savelayer if kDontClipToLayer_Pri...
2017-02-23 Mike ReedRevert "Revert "Revert[2] "hide deprecated underline...
2017-02-23 Mike ReedRevert "Revert[2] "hide deprecated underline and strike...
2017-02-22 Mike ReedRevert[2] "hide deprecated underline and strikethru"
2017-02-22 csmartdaltonAdd the ability to enable/disable GPU path renderers
2017-02-22 Mike Reedhide trivial helpers on canvas
2017-02-22 Brian SalomonAttempt to stabilize shadow_utils GM for replay configs
2017-02-22 Jim Van VerthAdd new GMs to stress rendering of many circles and...
2017-02-17 Leon ScrogginsRevert "hide deprecated underline and strikethru"
2017-02-17 Ben WagnerRevert "Add SkTypeface::getVariationDesignPosition."
2017-02-17 Ben WagnerAdd SkTypeface::getVariationDesignPosition.
2017-02-17 Mike Reedhide deprecated underline and strikethru
2017-02-17 Florin MalitaFix drawVertices() texture mapping in the presence...
2017-02-16 Ben WagnerReplace use of SkBitmap::eraseRGB with eraseColor.
2017-02-16 Jim Van VerthUse SDF path miplevels based on the original path's...
2017-02-16 Dominic MazzoniImplement SkHighContrastFilter
2017-02-15 Mike Reedreturn and take SkImageGenerator as unique_ptr
2017-02-15 Robert PhillipsTighten up GrSurfaceProxy typing
2017-02-15 Mike Reedremoved unused code around scaled generators
2017-02-14 Matt SarettPicture backed images must have a bit depth and color...
2017-02-14 Mike Reedstop using SkScalarMul
2017-02-14 Mike Reedinclude what you use
2017-02-14 Mike Reedupdate gm to test 2 unclipped layers
2017-02-13 Stephen WhiteGrTessellator (AA): fix "Canvas Arcs" coverage artifact.
2017-02-13 Mike Reedadd gm for clipRegion
2017-02-13 Hal CanarySkPDF: better tolerance path conversion to quadratics
2017-02-13 Tenghui ZhuA simple gradient test
2017-02-13 Mike ReedRevert "Revert "IWYU""
2017-02-13 Robert PhillipsRemove unused/barely-supported compressed GrPixelConfigs
2017-02-11 Robert PhillipsRevert "IWYU"
2017-02-10 Jim Van VerthRevert "Use SDF path miplevels based on the original...
2017-02-10 Jim Van VerthUse SDF path miplevels based on the original path's...
2017-02-10 Mike ReedIWYU
2017-02-10 Robert PhillipsAdd GM to test ETC1
2017-02-10 Brian SalomonFix size of vertices GM to show all content
2017-02-10 Robert PhillipsFix new_texture_image in "preAbandonGpuContext" mode
2017-02-10 Hal CanaryMake header files self-sufficient
2017-02-09 Robert PhillipsFix simple-magnification GM in "--preAbandonGpuContext...
2017-02-08 Herb DerbyRemove double free in GM and Bench.
2017-02-07 Herb DerbyReduce stack usage for tests.
2017-02-07 Herb DerbyUse SkArenaAlloc in the SkAutoBlitterChoose code.
2017-02-07 Matt SarettSkColorSpace: remove named API, add gamut API
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