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Make all GrFragmentProcessors GL independent.
[platform/upstream/libSkiaSharp.git]
/
gm
/
dcshader.cpp
2015-11-13
egdaniel
Make all GrFragmentProcessors GL independent.
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commitdiff
2015-11-11
egdaniel
Move all ShaderBuilder files to GLSL
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2015-11-02
egdaniel
Move shader compiling to ProgramBuilder and various...
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2015-10-29
egdaniel
Remove GrGLProcessor and create GrGLSLTextureSampler...
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2015-10-28
egdaniel
Create GLSL base class for ProgramDataManager
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2015-10-06
bsalomon
Bye bye processor data manager.
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2015-09-28
bsalomon
Make skpaint->grpaint flow work for composing draws...
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2015-09-22
bsalomon
Replace GrExtractAlphaFragmentProcessor with DstIn...
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2015-09-09
halcanary
GM: replace boilerplate with macros
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2015-08-29
bsalomon
Change SkShader;asFragmentProcessor signature to no...
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2015-08-29
rmistry
Revert of Change SkShader;asFragmentProcessor signature...
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2015-08-28
bsalomon
Change SkShader;asFragmentProcessor signature to no...
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2015-08-27
halcanary
Style Change: NULL->nullptr
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2015-08-26
halcanary
Style Change: SkNEW->new; SkDELETE->delete
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2015-08-18
wangyix
When getGLInstance is called on a frag proc, the result...
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2015-08-04
wangyix
Added registerChild; transforms, textures, glKey automa...
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2015-07-24
caryclark
rename portable_typeface_always to portable_typeface
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2015-07-22
wangyix
Added GrGLFragmentProcessor::EmitArgs struct for use...
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2015-07-15
caryclark
remove funkster from dcshader gm
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2015-07-13
mtklein
Fix up -Winconsistent-missing-override
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2015-07-09
joshualitt
rename GrShaderDataManager -> GrProcessorDataManager
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2015-07-08
joshualitt
more threading of GrShaderDataManager
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2015-07-08
joshualitt
Initial CL to create dummy GrShaderDataManager and...
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2015-06-15
caryclark
Revert of Revert of make gm background colors 565 compa...
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diff to current
2015-06-15
caryclark
Revert of make gm background colors 565 compatible...
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2015-06-15
caryclark
make gm background colors 565 compatible
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2015-04-30
bungeman
Move resource fonts to common location.
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2015-04-29
egdaniel
Make XPFragmentBuilder only Builder with access to...
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2015-04-28
jvanverth
Use GLSLCaps for creating processor keys and GLSL-speci...
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2015-03-26
mtklein
C++11 override should now be supported by all of {bots...
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2015-01-31
bsalomon
Add standard way to indicate GM is GPU-only.
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2015-01-26
robertphillips
Add patheffects to debugger printout
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2015-01-23
mtklein
remove unused GM flags
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2015-01-21
scroggo
Make SkStream *not* ref counted.
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2015-01-21
reed
remove dead SkPersp macros
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2015-01-07
mtklein
Make DCShader serializable.
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2015-01-05
halcanary
Correctly declare skiagm::DCShader to be not flattenable.
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2014-12-29
bsalomon
Add device space skshader GM to test kDevice_GrCoordSet
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