2015-05-15 |
John Kessenich | glslang: Fix over 100 warnings from MSVC warning level 4. |
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2015-05-08 |
John Kessenich | glslang tear down: Include deleting the keyword map... |
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2015-05-08 |
John Kessenich | glslang: In ShFinalize: 1) Delete CommonSymbolTable... |
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2014-08-13 |
John Kessenich | Add the bitField built-in functions. Mark 330 as being... |
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2014-08-12 |
John Kessenich | Turn on ESSL 3.1 for most features: |
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2014-06-18 |
John Kessenich | Add more allowances for relaxed error checking mode... |
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2014-05-11 |
John Kessenich | Finish GL_ARB_shading_language_420pack: *ProgramTexelOf... |
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2014-04-14 |
John Kessenich | Establish desktop completeness through version 1.50... |
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2014-04-14 |
John Kessenich | Restore r26245 and all tests and test results since... |
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2014-04-14 |
John Kessenich | Restore r26192, r26240, r26241: All three about implic... |
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2013-12-18 |
John Kessenich | Allow tessellation shaders to work on versions back... |
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2013-12-11 |
John Kessenich | Add missing check that a function call is not using... |
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2013-12-11 |
John Kessenich | Tessellation partial implementation (not ready for... |
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2013-12-10 |
John Kessenich | Preprocessor: Implement skipping of macros that evalua... |
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2013-12-04 |
John Kessenich | Add a versioning system and tie it to the -v command... |
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2013-11-20 |
John Kessenich | Add limit checking for constant texture texel offsets... |
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2013-11-20 |
John Kessenich | Add new convenience pool allocators for arbitrary types... |
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2013-11-14 |
John Kessenich | Add GetEsslVersionString() and GetGlslVersionString(). |
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2013-11-11 |
John Kessenich | More subtle checking for redeclarations: |
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2013-11-10 |
John Kessenich | Fix several issues in the preprocessor: |
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2013-11-09 |
John Kessenich | Added constant folding for relational (e.g. lessThan... |
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2013-11-07 |
John Kessenich | Complete hook up all the compile/link errors to the... |
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2013-11-07 |
John Kessenich | Stop emitting the "#version missing" warning, and hook... |
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2013-11-07 |
John Kessenich | Add and partially implement an interface for doing... |
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2013-11-01 |
John Kessenich | Interface and naming improvements: |
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2013-11-01 |
John Kessenich | Include per-shader and per-program pools in the new... |
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2013-10-30 |
John Kessenich | Implement 1.20 style function signature matching under... |
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2013-10-28 |
John Kessenich | Improve preprocessor by using GLSL scanner, allowing... |
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2013-10-15 |
John Kessenich | Add ES 3.0 fragment output link-time test for outputs... |
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2013-10-11 |
John Kessenich | Turn on non-uniform blocks (in/out/buffer), and prevent... |
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2013-10-05 |
John Kessenich | Non-functional changes: Typo in error message and in... |
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2013-10-04 |
John Kessenich | Make some portability improvements identified by Christ... |
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2013-10-03 |
John Kessenich | Document how to add a new feature enabled by an extensi... |
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2013-10-02 |
John Kessenich | Add the following ESSL 2.0 (#version 100) limitations... |
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2013-10-01 |
John Kessenich | Add message indicating level of completeness for not... |
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2013-09-24 |
John Kessenich | Add basic intra-stage linking validation for matching... |
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2013-09-08 |
John Kessenich | Full thread safety working: |
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2013-09-06 |
John Kessenich | Ensure the shared symbol table levels are read-only... |
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2013-09-04 |
John Kessenich | Add link validation infrastructure for multiple compila... |
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2013-09-03 |
John Kessenich | Some rationalization of TIntermediate (to own it's... |
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2013-09-03 |
John Kessenich | Remove TIntermediate's dependency on infoSink, simplify... |
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2013-08-31 |
John Kessenich | Option rationalization and minor clean up. |
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2013-08-29 |
John Kessenich | Put all glslang internals (but not the external interfa... |
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2013-08-13 |
John Kessenich | Dynamically allocate symbol table containers, so timing... |
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2013-08-09 |
John Kessenich | Share built-in symbols common to all stages for desktop... |
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2013-08-09 |
John Kessenich | Put in infrastructure for tessellation, geometry, and... |
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2013-07-31 |
John Kessenich | Improve multi-threading and move Standalone to a multi... |
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2013-07-08 |
John Kessenich | Reframe the preprocessor as a C++ class, with instances... |
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2013-07-06 |
John Kessenich | Eliminate flex as the GLSL lexical analyzer, going... |
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2013-07-02 |
John Kessenich | Rationalize naming/access to current thread-local-stora... |
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2013-07-01 |
John Kessenich | 1) Don't propagate precision of built-in function argum... |
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2013-06-26 |
John Kessenich | Semantic checks for .length(), switch/case/default... |
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2013-06-25 |
John Kessenich | Add scanner that can find '#version' across an array... |
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2013-06-24 |
John Kessenich | Create linkage symbol nodes in the AST so a linker... |
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2013-06-17 |
John Kessenich | Encapsulate warnings like errors. Add warning for... |
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2013-06-12 |
John Kessenich | Get all the scoping rules right for ES and non ES,... |
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2013-04-12 |
John Kessenich | Update all "TODO", add some comments. |
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2013-04-12 |
John Kessenich | Add switch/case/default statements, using a switch... |
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2013-04-11 |
John Kessenich | Add the GL_ES macro for ES personalities, along with... |
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2013-03-12 |
John Kessenich | Add and use ability to tell the backend compiler what... |
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2013-03-09 |
John Kessenich | Get a clean g++/gcc build. Runs and gets correct resul... |
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2013-03-08 |
John Kessenich | Another round of gcc/g++ fixes. |
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2013-03-08 |
John Kessenich | Add warning-suppression flag. Combined with relaxed... |
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2013-03-08 |
John Kessenich | Add compilation mode flags for forward-compatible conte... |
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2013-02-28 |
John Kessenich | Implement operator-based implicit type conversions. |
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2013-02-17 |
John Kessenich | Built-in symbol tables now lazily evaluated, and driven... |
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2013-02-11 |
John Kessenich | Simultaneously fix only known memory leak and take... |
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2013-02-08 |
John Kessenich | Add gl_PointCoord. |
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2013-02-06 |
John Kessenich | Support multiple default versions, to enable ES vs... |
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2013-02-04 |
John Kessenich | Implement non-square matrices, and make a few type... |
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2013-01-24 |
John Kessenich | Implement the full scheme for ES precision qualifiers... |
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2012-12-13 |
John Kessenich | Add a new shader-versioning infrastructure capable... |
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2012-12-12 |
John Kessenich | Create a base GLSL front-end from the 3Dlabs glslang... |
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