Implement the extension GL_ARB_gpu_shader_int64
[platform/upstream/glslang.git] / glslang / MachineIndependent / Scan.cpp
2016-04-30 Rex XuImplement the extension GL_ARB_gpu_shader_int64
2016-03-06 John KessenichMerge pull request #168 from amdrexu/feature2
2016-03-06 John KessenichMerge pull request #165 from amdrexu/feature
2016-03-04 John KessenichMerge pull request #187 from amdrexu/bugfix
2016-02-28 John KessenichMerge pull request #173 from amdrexu/bugfix
2016-02-28 John KessenichMerge pull request #175 from rdb/master
2016-02-25 John KessenichMerge pull request #174 from mgadams/alias_proto_warnings
2016-02-23 Mark AdamsFix warnings/errors for strict aliasing & function...
2016-02-16 John KessenichSPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-01-19 Dejan MircevskiMerge branch 'topo' into loopgen-after-readable-order
2016-01-15 John KessenichMerge pull request #121 from amdrexu/feature
2016-01-14 John KessenichMerge pull request #129 from AWoloszyn/fix-noop-strcpy
2016-01-14 John KessenichMerge pull request #126 from mgadams/win32_warnings
2016-01-11 Dejan MircevskiMerge branch 'master' of github.com:google/glslang...
2016-01-06 Mark AdamsFix several build warnings/error encountered with VS2013
2015-12-15 John KessenichMerge pull request #116 from mgadams/scan_compile_fix
2015-12-14 Mark AdamsFix compile warning/error due to assignment in while...
2015-12-07 John KessenichMerge pull request #100 from mawww/scanner-optim
2015-11-16 John KessenichSPIR-V: Move from Version .99 Rev 31 to Version 1.0...
2015-11-11 Maxime CosteAvoid creation of temporary std::string when looking...
2015-10-02 John KessenichAllow future keywords to be accessed as members in...
2015-08-22 John KessenichImplement GL_OES_shader_multisample_interpolation,...
2015-08-17 John KessenichMerge pull request #57 from google/glslang-android
2015-08-17 John KessenichImplement GL_OES_texture_storage_multisample_2d_array.
2015-08-16 John KessenichImplement GL_OES_texture_cube_map_array.
2015-08-16 John KessenichImplement GL_OES_texture_buffer.
2015-08-10 John KessenichArray of Array prep: Turn a batch of 0's into nullptr...
2015-07-27 John KessenichScanning: 1) rationalize end-of-input everywhere, 2...
2015-07-21 John KessenichMerge pull request #22 from google/structured-do-while
2015-07-20 John KessenichPreprocessor: 1) Rationalize the "fixed atom" scheme...
2015-07-19 John KessenichPerformance: Simple upgrade/cleanup of stl c++11 contai...
2015-07-16 John KessenichFront-end: Implement GL_OES_gpu_shader5.
2015-07-15 John KessenichMerge pull request #16 from google/pp-directive
2015-07-14 John KessenichMerge pull request #15 from google/preprocessing-error
2015-07-14 John KessenichMerge pull request #14 from google/extensionturnedon
2015-07-14 John KessenichMerge pull request #11 from baldurk/size-t-int-warning...
2015-07-14 Lei ZhangSimplify function calls for extensionsTurnedOn().
2015-07-13 John KessenichUpdated command-line options, adding -o for saving...
2015-07-11 John KessenichMerge pull request #4 from baldurk/relative-include...
2015-07-11 John KessenichMerge pull request #5 from floooh/fix-clang-warnings
2015-07-11 Andre WeissflogFix most clang warnings
2015-07-03 John KessenichUse E_ prefix instead of _ for distinguishing extension...
2015-07-03 John KessenichMerge pull request #2 from nwnk/glext-compatibility
2015-06-30 Adam JacksonFix incompatibility with <GL/glext.h>
2015-06-19 John Kessenichglslang front-end: Full turn-on of AEP tessellation...
2015-06-16 John Kessenichglslang: Add API override of version and profile for...
2015-06-10 John Kessenichglslang portability: Fixed a slew of OSX compilation...
2015-05-15 John Kessenichglslang: Fix over 100 warnings from MSVC warning level 4.
2015-05-08 John Kessenichglslang tear down: Include deleting the keyword map...
2015-04-09 John Kessenichglslang: Allow GL_ARB_explicit_attrib_location to add...
2014-08-19 John KessenichImplement write-only semantic checking, the non-r32f...
2014-08-14 John KessenichTurn on the sampler 2DMS types for ES 3.1.
2014-08-14 John KessenichMiscellaneous ES 3.1 semantics, and identification...
2014-08-13 John KessenichFinish virtually all of the remaining atomic counter...
2014-08-12 John KessenichTurn on ESSL 3.1 for most features:
2014-08-10 John KessenichImplement GL_ARB_shader_image_load_store. Partly done...
2014-07-29 John KessenichAdd the original-style texture-rectangle texturing...
2014-06-18 John KessenichAdd more allowances for relaxed error checking mode...
2014-03-08 John KessenichUse more modern bison %parse-param and %lex-param rathe...
2014-02-18 John KessenichFix the few non-portable uses of "char" (where a -1...
2014-02-12 John KessenichCorrect which versions can support the extensions GL_AR...
2014-01-26 John KessenichSupport GL_ARB_texture_cube_map_array extension for...
2013-12-18 John KessenichAllow tessellation shaders to work on versions back...
2013-12-16 John Kessenich1) Allow '\' before a non-newline as a token in the...
2013-11-23 John KessenichCorrect textureGather*() extension support:
2013-11-12 John KessenichFix line-continuation bug.
2013-11-11 John KessenichAdd GL_OES_EGL_image_external. Includes new keyword...
2013-11-11 John KessenichAdd GL_OES_texture_3D extension. Also, minor tweaks...
2013-11-10 John KessenichFix several issues in the preprocessor:
2013-10-28 John KessenichImprove preprocessor by using GLSL scanner, allowing...
2013-10-20 John KessenichNon-functional: Use better token names for the preproce...
2013-10-04 John KessenichMake some portability improvements identified by Christ...
2013-09-08 John KessenichFull thread safety working:
2013-09-06 John KessenichEnsure the shared symbol table levels are read-only...
2013-09-03 John KessenichSome rationalization of TIntermediate (to own it's...
2013-08-29 John KessenichPut all glslang internals (but not the external interfa...
2013-07-08 John KessenichReframe the preprocessor as a C++ class, with instances...
2013-07-06 John KessenichEliminate flex as the GLSL lexical analyzer, going...
2013-06-25 John KessenichAdd scanner that can find '#version' across an array...