SPV GLSL.std.450: Add needed smear operations for min, max, clamp, mix, step, and...
[platform/upstream/glslang.git] / glslang / Include / revision.h
2014-01-23 John KessenichMove to the v110_xp toolset to support XP.
2014-01-22 John KessenichBug 11531: Use %zu when printing size_t values in print...
2014-01-22 John KessenichRemove Windows VS 11 executable dependencies on MSVCP11...
2014-01-21 John KessenichGL_ARB_enhanced_layouts, part 3: Semantics for xfb_...
2014-01-11 John KessenichFix g++ warning and update Window's binary.
2014-01-11 John KessenichImprovement to the AST traversal infrastructure.
2014-01-10 John KessenichSeveral miscellaneous portability improvements (no...
2014-01-08 John KessenichGL_ARB_enhanced_layouts, part 2: Full implementation...
2014-01-07 John KessenichGL_ARB_enhanced_layouts, part 1: Track whether constan...
2014-01-07 John KessenichFix slight inconsistencies in which qualifiers are...
2014-01-06 John KessenichMinor infrastructure changes, to simplify an upcoming...
2013-12-31 John KessenichProperly handle 'default' nested in flow control, as...
2013-12-30 John KessenichUpdate windows binaries.
2013-12-30 John KessenichPreprocessor: Rationalize, simplify, and correct the...
2013-12-20 John KessenichAdd array sizing/checking/overlapping semantics for...
2013-12-18 John KessenichAllow tessellation shaders to work on versions back...
2013-12-18 John KessenichAdditional semantic checking for tessellation shaders...
2013-12-16 John Kessenich1) Allow '\' before a non-newline as a token in the...
2013-12-13 John KessenichTessellation: Smaller changes: Take tessellation contr...
2013-12-13 John KessenichTessellation: Implicit array sizing and consistency...
2013-12-12 John KessenichTessellation: implement 'patch' semantics.
2013-12-11 John KessenichAdd missing check that a function call is not using...
2013-12-11 John KessenichTessellation partial implementation (not ready for...
2013-12-10 John KessenichPreprocessor: Implement skipping of macros that evalua...
2013-12-09 John KessenichFlesh out 4.x block redeclaration semantics:
2013-12-07 John KessenichAllow layout aliasing for desktop vertex inputs.
2013-12-06 John KessenichDesktop array size limit checking for gl_ClipDistance...
2013-12-06 John KessenichMade '\' at end of C++ comments be a warning. It is...
2013-12-06 John KessenichFix g++ warnings.
2013-12-06 John KessenichPreprocessor: Add short-circuit logic so ES errors...
2013-12-06 John KessenichPreprocessor: Fixed that some comments incorrectly...
2013-12-05 John KessenichFixed a couple places that missed the error check for...
2013-12-05 John KessenichRemove one layer of arrayness on geometry shader inputs...
2013-12-05 John KessenichImplement location overlap error checking.
2013-12-04 John KessenichUpdate Window's binary.
2013-12-04 John KessenichTrack the flow-control (and {}) nesting level to preven...
2013-12-04 John KessenichCheck for packing qualifiers on block members.
2013-12-04 John KessenichCheck for structures out from vertex or into fragment...
2013-12-04 John KessenichDetect and give error on second occurrence of #version.
2013-12-04 John KessenichUpdate Window's binary.
2013-12-04 John KessenichTrack whether function declarations are prototypes...
2013-12-04 John KessenichRe-allow non-language characters in ES 100 comments...
2013-12-04 John KessenichFix ES unsized-array checking: it was one level too...
2013-12-04 John KessenichUpdate Window's binary.
2013-12-04 John KessenichAdd a versioning system and tie it to the -v command...