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Merge "Ignore corner blur radius if glsl version is low" into devel/master
[platform/core/uifw/dali-toolkit.git]
/
dali-scene3d
/
public-api
/
loader
/
buffer-definition.h
2023-11-28
sunghyun kim
Merge "Apply precompile shader" into devel/master
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commitdiff
2023-11-23
Adeel Kazmi
Merge "Support glTF extention: KHR_texture_transform...
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commitdiff
2023-11-23
Eunki Hong
Merge "Removing spurious ; from shader macro code"...
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commitdiff
2023-11-22
David Steele
Merge "Removed unused macro invocation from shader...
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commitdiff
2023-11-21
Eunki Hong
Merge "Remove build waring [-Wpessimizing-move] (don...
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commitdiff
2023-11-21
Adeel Kazmi
(Scene3D) Cleaned up Doxygen tags in loader files
12/301612/3
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2023-03-07
Eunki, Hong
Clean up Scene3D namespace and header definition
32/289432/3
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2023-03-07
Adeel Kazmi
Merge changes I048d8903,Ib84dd28c into devel/master
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2023-03-07
seungho baek
Add glb-loader to load gltf2-binary
71/288871/20
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2023-01-31
Seungho BAEK
Merge "Support embedded texture data for glTF + alpha...
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2023-01-29
seungho baek
Support embedded texture data for glTF + alpha
36/286936/22
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