Merge "Ignore corner blur radius if glsl version is low" into devel/master
[platform/core/uifw/dali-toolkit.git] / dali-scene3d / public-api / loader / buffer-definition.h
2023-11-28 sunghyun kimMerge "Apply precompile shader" into devel/master
2023-11-23 Adeel KazmiMerge "Support glTF extention: KHR_texture_transform...
2023-11-23 Eunki HongMerge "Removing spurious ; from shader macro code"...
2023-11-22 David SteeleMerge "Removed unused macro invocation from shader...
2023-11-21 Eunki HongMerge "Remove build waring [-Wpessimizing-move] (don...
2023-11-21 Adeel Kazmi(Scene3D) Cleaned up Doxygen tags in loader files 12/301612/3
2023-03-07 Eunki, HongClean up Scene3D namespace and header definition 32/289432/3
2023-03-07 Adeel KazmiMerge changes I048d8903,Ib84dd28c into devel/master
2023-03-07 seungho baekAdd glb-loader to load gltf2-binary 71/288871/20
2023-01-31 Seungho BAEKMerge "Support embedded texture data for glTF + alpha...
2023-01-29 seungho baekSupport embedded texture data for glTF + alpha 36/286936/22