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Add SwitchParent api in actor-devel
[platform/core/uifw/dali-core.git]
/
dali
/
internal
/
2021-06-03
Seungho Baek
Add SwitchParent api in actor-devel
49/250549/65
tree
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commitdiff
2021-06-01
joogab yun
Merge "Add Gesture Propagation" into devel/master
tree
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commitdiff
2021-05-31
Joogab Yun
Add Gesture Propagation
43/258143/17
tree
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commitdiff
2021-05-31
joogab yun
Merge "Fixed an issue the triple tap did not work....
tree
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commitdiff
2021-05-31
Heeyong Song
Fix scissor clipping in case of a transparent Renderer
78/258978/2
tree
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commitdiff
2021-05-27
Heeyong Song
Fix node tree logging
44/258744/2
tree
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commitdiff
2021-05-26
David Steele
Merge branch 'devel/master' into devel/graphics
93/258793/2
tree
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commitdiff
2021-05-26
Joogab Yun
Fixed an issue the triple tap did not work.
66/258466/13
tree
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commitdiff
2021-05-25
Adam Bialogonski
Managed uniform buffer support.
27/257327/17
devel/graphics
tree
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commitdiff
2021-05-20
Heeyong Song
Merge "Add methods to get current size and orientation...
tree
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commitdiff
2021-05-19
David Steele
Adding graphics sync object
88/258488/2
tree
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commitdiff
2021-05-14
Adeel Kazmi
Merge "Adding packed small float pixel format." into...
tree
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commitdiff
2021-05-14
Heeyong Song
Add methods to get current size and orientation to...
10/257610/4
tree
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commitdiff
2021-05-13
Adeel Kazmi
Merge branch 'devel/master' into devel/graphics
23/258323/1
tree
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commitdiff
2021-05-12
adam.b
UBO page reduced to 64 bytes for individual UBOs
68/258168/2
tree
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commitdiff
2021-05-12
David Steele
Adding packed small float pixel format.
24/258224/4
tree
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commitdiff
2021-05-06
Richard Huang
Texture mipmap support
20/257920/1
tree
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commitdiff
2021-04-30
David Steele
Adding source format to texture upload
81/257781/1
tree
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commitdiff
2021-04-29
David Steele
Clean up in Aisle #3
00/257700/1
tree
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commitdiff
2021-04-29
David Steele
Cleanup in Aisle #2
99/257699/1
tree
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commitdiff
2021-04-29
David Steele
Cleanup in Aisle #1
78/257678/1
tree
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commitdiff
2021-04-28
David Steele
Merge "Adding Depth/Stencil code" into devel/graphics
tree
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commitdiff
2021-04-27
David Steele
Adding Depth/Stencil code
14/257414/2
tree
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commitdiff
2021-04-26
joogab yun
Merge "Change TOUCH_AREA to TOUCH_AREA_OFFSET" into...
tree
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commitdiff
2021-04-26
Seungho BAEK
Merge "Add post processor" into devel/master
tree
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commitdiff
2021-04-22
David Steele
Moving owner of secondary command buffers
48/257248/2
tree
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commitdiff
2021-04-22
Joogab Yun
Change TOUCH_AREA to TOUCH_AREA_OFFSET
87/257287/1
tree
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commitdiff
2021-04-22
seungho
Add post processor
65/257265/1
tree
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commitdiff
2021-04-19
David Steele
Removing old Program code
35/257035/2
tree
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commitdiff
2021-04-19
Joogab Yun
Revert "Change TOUCH_AREA to TOUCH_AREA_OFFSET"
84/257084/1
tree
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commitdiff
2021-04-19
joogab yun
Merge "Change TOUCH_AREA to TOUCH_AREA_OFFSET" into...
tree
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commitdiff
2021-04-16
Joogab Yun
Change TOUCH_AREA to TOUCH_AREA_OFFSET
20/256620/17
tree
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commitdiff
2021-04-14
David Steele
Removing some uses of gl Context object
06/256906/3
tree
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commitdiff
2021-04-14
Adam Bialogonski
Fixed test cases and other minor fixes (like doxy)
20/256920/3
tree
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commitdiff
2021-04-14
Adeel Kazmi
Added a comment to explain FrameCallback behaviour
10/256910/1
tree
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commitdiff
2021-04-13
adam.b
RenderPass and presentation
78/256578/6
tree
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commitdiff
2021-04-13
David Steele
Fixing up test cases following render pass changes
47/256547/4
tree
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commitdiff
2021-04-13
David Steele
Initialize framebuffer before render pass used
19/256119/11
tree
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commitdiff
2021-04-13
Adam Bialogonski
Create render pass for surface rendering
21/256021/12
tree
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commitdiff
2021-04-13
adam.b
Added RenderPass and RenderTarget support
15/255315/17
tree
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commitdiff
2021-04-13
David Steele
Implementing Framebuffer object
01/255701/4
tree
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commitdiff
2021-04-13
Adam Bialogonski
Merge branch 'devel/master' into devel/graphics
04/256804/1
tree
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commitdiff
2021-04-13
Heeyong Song
Fix heap-use-after-free in FrameCallback
83/256783/1
tree
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commitdiff
2021-04-12
Heeyong Song
Skip rendering before the first renderer is added to...
43/256743/2
tree
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commitdiff
2021-04-08
Adeel Kazmi
Merge branch 'devel/master' into devel/graphics
44/256644/1
tree
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commitdiff
2021-04-07
Wonsik Jung
Merge "Fix incorrect rotation angle." into devel/master
tree
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commitdiff
2021-04-02
Heeyong Song
Merge "Fix Coverity issue" into devel/master
tree
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commitdiff
2021-04-01
Wonsik Jung
Fix incorrect rotation angle.
78/256378/2
tree
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commitdiff
2021-04-01
Heeyong Song
Fix Coverity issue
77/256277/1
tree
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commitdiff
2021-03-29
Adeel Kazmi
Fix some SVACE issues
20/256120/1
tree
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commitdiff
2021-03-26
Adeel Kazmi
Merge branch 'devel/graphics' into devel/master
34/256034/2
graphics-backend-release-1
tree
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commitdiff
2021-03-26
Adeel Kazmi
Merge branch 'devel/master' into devel/graphics
23/256023/1
tree
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commitdiff
2021-03-23
Heeyong Song
Fix partial update issue
80/255680/3
tree
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commitdiff
2021-03-19
David Steele
Add scissor/viewport handling
10/255310/5
tree
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commitdiff
2021-03-19
David Steele
Restructure Render::Renderer
09/255309/5
tree
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commitdiff
2021-03-15
Joogab Yun
It should be touched as much as the area set by the...
93/255093/3
tree
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commitdiff
2021-03-12
David Steele
Merge branch 'devel/master' into devel/graphics
graphics-backend-pre-release-3
tree
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commitdiff
2021-03-11
David Steele
Fix build error for implicitly constructing templated...
57/255057/4
tree
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commitdiff
2021-03-11
David Steele
Harden shader cache against memory corruption
52/255052/1
tree
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commitdiff
2021-03-09
Richard Huang
Fix potential memory scribbling issue in Render::Unifor...
19/254819/1
tree
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commitdiff
2021-03-09
Richard Huang
Remove unused code in Program
07/254807/1
tree
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commitdiff
2021-03-09
Richard Huang
Write default uniforms in UBO before the properties...
04/254804/1
tree
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commitdiff
2021-03-08
Adam Bialogonski
UBO support on the Core side using CPU-based Buffer...
11/254411/11
tree
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commitdiff
2021-03-08
Richard Huang
Create UBO for uniform buffer bindings
91/254291/12
tree
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commitdiff
2021-03-02
David Steele
Updating Program to remove shader compilation
16/254416/5
tree
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commitdiff
2021-03-01
Adeel Kazmi
Merge branch 'devel/master' into devel/graphics
69/254369/1
tree
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commitdiff
2021-03-01
David Steele
Allow actor without loaded textures to continue rendering.
64/254364/1
graphics-backend-pre-release-2
tree
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commitdiff
2021-03-01
Adam Bialogonski
Bugfix: Gfx program discarded while DALi ProgramCache...
63/254363/2
tree
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commitdiff
2021-02-26
Adam Bialogonski
Gfx Shader support
85/254185/8
tree
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commitdiff
2021-02-23
David Steele
Attribute reflection
97/253697/5
tree
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commitdiff
2021-02-23
Richard Huang
Shader Reflection
94/253494/8
tree
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commitdiff
2021-02-15
David Steele
Moving CullFace mode and Blending modes to Pipeline
76/253476/3
tree
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commitdiff
2021-02-15
Adeel Kazmi
Merge branch 'devel/master' into devel/graphics
58/253558/2
tree
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commitdiff
2021-02-12
David Steele
Fixing vertex buffer upload issues.
12/253512/1
graphics-backend-pre-release-1
tree
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commitdiff
2021-02-11
David Steele
Implemented Draw and basic pipeline for vertex format...
23/253123/11
tree
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commitdiff
2021-02-11
David Steele
Only call cmd::BindTextures if there are valid textures
89/253489/1
tree
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commitdiff
2021-02-10
Adeel Kazmi
Merge "Move shader program creation from update side...
tree
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commitdiff
2021-02-09
David Steele
Converted GPU buffers for geometry to new API
20/253120/5
tree
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commitdiff
2021-02-09
David Steele
Migrating render-texture and render-sampler to new API
80/252980/8
tree
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commitdiff
2021-02-09
Richard Huang
Move shader program creation from update side to render...
89/253389/3
tree
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commitdiff
2021-02-09
JIYUN YANG
Merge "Add KeyFrames APIs" into devel/master
tree
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commitdiff
2021-02-08
Adeel Kazmi
Merge branch 'devel/master' into devel/graphics
10/253310/1
tree
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commitdiff
2021-02-08
Jiyun Yang
Add KeyFrames APIs
74/252974/10
tree
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commitdiff
2021-02-04
Adeel Kazmi
Merge branch 'devel/master' into devel/graphics
24/253124/1
tree
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commitdiff
2021-02-02
Adeel Kazmi
(HitTest) Check clipped actor if it is really touchable...
07/252707/3
tree
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commitdiff
2021-02-01
Richard Huang
Temporarily removed caching for GL call status
03/252703/1
tree
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commitdiff
2021-02-01
Heeyong Song
Do not call NotifyObjects in case of finished animations
36/252436/2
tree
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commitdiff
2021-01-28
Adeel Kazmi
Merge "Updated all code to new format" into devel/master
tree
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commitdiff
2021-01-27
David Steele
Updated all code to new format
01/252401/2
tree
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commitdiff
2021-01-27
Subhransu Mohanty
Add EraseIf() api to OwnerContainer for proper implemen...
87/252387/2
tree
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commitdiff
2021-01-26
David Steele
Merge "Ensure we check for null when freeing from the...
tree
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commitdiff
2021-01-26
Wonsik Jung
Merge "Fix the synchronization issue when window is...
tree
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commitdiff
2021-01-25
Adeel Kazmi
Ensure we check for null when freeing from the memory...
13/252213/3
tree
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commitdiff
2021-01-25
David Steele
Merge "Refactor Node class and TransformManagerproperty...
tree
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commitdiff
2021-01-25
Subhransu Mohanty
Refactor Node class and TransformManagerproperty* class...
15/251315/3
tree
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commitdiff
2021-01-25
Subhransu Mohanty
Fix performance issue in UpdateManager::AddNode()
20/251020/2
tree
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commitdiff
2021-01-23
Wonsik Jung
Fix the synchronization issue when window is resized...
29/248429/15
tree
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commitdiff
2021-01-20
David Steele
Merge "Removed scene-graph dependency from internal...
tree
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commitdiff
2021-01-20
David Steele
Removed scene-graph dependency from internal actor...
29/251829/2
tree
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commitdiff
2021-01-19
Adeel Kazmi
Merge "Reduce Actor Class Size by using ConstString...
tree
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commitdiff
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