Return target size and position while retrieving default actor property value
[platform/core/uifw/dali-core.git] / dali / internal / update /
2015-12-10 Ferran SoleApply constraints when traversing the scene to update 42/53942/7
2015-12-10 Adeel KazmiMerge "Implemented shader program property" into devel...
2015-12-09 Kimmo HoikkaRemove some dead code 30/53830/6
2015-12-09 Adeel KazmiMerge "Removed unnecessary code from Uint16Pair UTC...
2015-12-08 Kimmo HoikkaMerge "Remove some redundant&dead code from node" into...
2015-12-08 Kimmo HoikkaMerge "Remove Node::ResolveVisibilty()" into devel...
2015-12-08 Kimmo HoikkaRemove some redundant&dead code from node 40/53640/2
2015-12-07 Kimmo HoikkaCleanup, fix incorrect comment and removal of dead... 18/53518/5
2015-12-03 Adeel KazmiMerge "Added RenderTask WorldToViewport coordinates...
2015-12-03 Ferran SoleRemove Node::ResolveVisibilty() 87/53287/1
2015-12-03 Adeel KazmiMerge "Add macros to provide branch prediction informat...
2015-12-02 Ferran SoleFrustum culling optimization 63/53163/7
2015-12-02 Kimmo HoikkaAdd macros to provide branch prediction information 06/53206/1
2015-12-01 Kimmo HoikkaMerge "fix buffer GpuBuffer" into devel/master
2015-11-27 Kimmo HoikkaCleaning up and optimizing scene-graph-material and... 03/51303/20
2015-11-20 Kimmo HoikkaCleaning up some dead code with geometry scaling, rende... 14/52314/3
2015-11-20 Kimmo HoikkaMerge "Changed ResetGLState to only set GL state which...
2015-11-20 Ferran SoleRemoval of renderable attachment 47/52047/7
2015-11-19 Kimmo HoikkaMerge "Removed some junk from Makefile.am" into devel...
2015-11-17 Kimmo HoikkaMerge changes I0cbfe8d4,I63b556cb into devel/master
2015-11-17 Kimmo HoikkaMerge "fix property buffer gl initialization" into...
2015-11-13 Adeel KazmiMerge "DALi Version 1.1.10" into devel/master
2015-11-13 Kimmo HoikkaMerge "Avoid constant in header, use enum instead for...
2015-11-13 Chu HoangChanged ImageActor and to use new renderers and removed... 42/51642/3
2015-11-13 Chu HoangRemoved assert from PropertyOwner::RemoveConstraint... 68/51168/5
2015-11-13 Chu HoangImplemented face culling for SceneGraph::Material 23/50423/10
2015-11-10 Adeel KazmiFix various klocwork issues 67/51567/2
2015-11-04 Kimmo HoikkaMerge "Changed all property & signal names to lowerCame...
2015-11-03 Ferran SoleFixed bug when adding first renderer to an on stage... 33/50933/1
2015-11-03 Adeel KazmiChanged all property & signal names to lowerCamelCase 34/50834/4
2015-11-02 Xiangyin Ma(Atlas) Upload pixel data & Allow the difference in... 02/50302/10
2015-11-02 Kimmo HoikkaOptimize blending requirement resolution 56/50756/3
2015-10-30 Kimmo HoikkaRemove AffectsOpacity as it slows down 99.9% of use... 39/50739/3
2015-10-30 Kimmo HoikkaRemove obsolete and unnecessary animated and double... 35/50435/6
2015-10-27 Kimmo HoikkaMerge "Add UniformNameCache to keep track of unique...
2015-10-27 Lee MorganPrevent assert during path animation 07/50007/5
2015-10-26 Adeel KazmiMerge "Removed redundant type field" into devel/master
2015-10-26 Adeel KazmiMerge "Path registration with type registry" into devel...
2015-10-26 Adeel KazmiMerge "Added WeakHandleBase::Reset method." into devel...
2015-10-23 Kimmo HoikkaMerge "Remove double-buffered properties from SceneGrap...
2015-10-23 Adeel KazmiMerge "DALi Version 1.1.7" into devel/master
2015-10-23 Paul WisbeyMerge "Stop calculating default filter and wrap modes...
2015-10-23 Ferran SoleRemove double-buffered properties from SceneGraph:... 02/50002/10
2015-10-23 Kimmo HoikkaStop calculating default filter and wrap modes every... 47/50047/3
2015-10-22 Xiangyin MaAdded Thread abstract class 27/49927/5
2015-10-21 Kimmo HoikkaMerge "Remove scene graph property buffer" into devel...
2015-10-21 Ferran SoleRemove scene graph property buffer 04/49704/13
2015-10-21 Kimmo HoikkaRemove 20k of unnecessary binary bloat by removing... 97/49897/1
2015-10-20 Kimmo HoikkaMinor cleanup of commented out headers and @todos 99/49799/1
2015-10-16 Kimmo HoikkaMerge "BufferImage Fix for multiple area updates."...
2015-10-14 Kimmo HoikkaRemove some dead and non-thread safe internal uniforms 45/49545/1
2015-10-13 Ferran SoleRemove Sampler scene object 80/49080/19
2015-10-09 Kimmo HoikkaMerge "Moved OwnerContainer from internal to devel...
2015-10-09 Chu HoangMoved OwnerContainer from internal to devel-api. 37/49237/1
2015-10-08 Adeel KazmiMerge "Revert "Fix thread contention issues in messages...
2015-10-08 Kimmo HoikkaRevert "Fix thread contention issues in messages and... 10/49210/2
2015-10-01 Chu HoangChanged SceneGraph::CompareItems and CompareItems3D... 14/48914/2
2015-09-25 Kimmo HoikkaMerge "Allow multiple renderers per Actor and sharing...
2015-09-24 Ferran SoleAllow multiple renderers per Actor and sharing renderer... 70/47770/25
2015-09-15 Kimmo HoikkaMerge "Added GetUniformName to Sampler." into devel...
2015-09-15 Kimmo HoikkaMerge "Fixed Material::RemoveSampler not calling SceneG...
2015-09-11 Chu HoangFixed Material::RemoveSampler not calling SceneGraph... 41/48041/4
2015-09-09 Adeel KazmiMerge "Stability/Performance for update buffer index...
2015-09-09 Kimmo HoikkaMerge "BufferImage mirrors an external Pixel Buffer...
2015-09-09 Kimmo HoikkaStability/Performance for update buffer index 72/47872/2
2015-09-08 Paul WisbeyFixed Helgrind issue with SceneGraph::Animator creation 44/47744/3
2015-09-07 Adeel KazmiScenGraph::ConstraintBase does not need to inherit... 30/47630/1
2015-09-04 Richard UnderhillFix thread contention issues in messages and pan gestures. 60/47560/1
2015-09-04 Adeel KazmiMerge "Doxygen grouping" into devel/master
2015-09-01 Adeel KazmiMerge changes I02677edb,If59805d2 into devel/master
2015-08-31 taeyoonFix VD prevent issues 26/46826/3
2015-08-28 Adeel KazmiMerge "Fix VD prevent issues - DIVIDE_BY_ZERO" into...
2015-08-28 Adeel KazmiMerge "Basic pan-gesture resampling for when prediction...
2015-08-28 Kimmo HoikkaMerge "Removed default in AnimatorBase::ApplyAlphaFunct...
2015-08-28 Tom RobinsonBasic pan-gesture resampling for when prediction is off 86/46986/2
2015-08-28 Chu HoangRemoved default in AnimatorBase::ApplyAlphaFunction... 35/47035/1
2015-08-26 Kimmo HoikkaMerge "Fixed a potential memory corruption due to updat...
2015-08-25 Kimmo HoikkaFixed a potential memory corruption due to update and... 53/46753/3
2015-08-25 Kimmo HoikkaMerge "Changed RendererAttachment to use blend flag...
2015-08-14 Kimmo HoikkaMerge "Ensure synchronous buffer decode when using...
2015-08-14 Kimmo HoikkaMerge "Changed drawing order for 2D and 3D layers"...
2015-08-13 Ferran SoleChanged drawing order for 2D and 3D layers 12/46012/1
2015-08-12 Chu HoangChanged RendererAttachment to use blend flag from Rende... 85/44285/3
2015-08-03 Ferran SoleRe-enable sort modifier ( depth index ) in 3D layers 09/45209/1
2015-07-31 Paul WisbeyFixed memory corruption in RendererAttachment::DoPrepar... 11/45111/2
2015-07-27 Adeel KazmiMerge "Changed UtcFrustumNearCullP and UtcFrustumFarCul...
2015-07-23 Tom RobinsonRemoved unneeded index param and code from ConnectNode... 10/44610/2
2015-07-23 Kimmo HoikkaMerge "Cleanup dead declaration from ShaderEffect"...
2015-07-22 Kimmo HoikkaMerge "Changed view frustum culling to ignore mesh...
2015-07-21 Chu HoangChanged view frustum culling to ignore mesh extents... 91/44291/4
2015-07-17 Kimmo HoikkaMerge "Fixed Actor not callind mAttachment->Connect...
2015-07-16 Kimmo HoikkaMerge "Hit test algorithm bug fix" into devel/master
2015-07-16 Kimmo HoikkaMerge "Set default behavior in Layer - to fix target...
2015-07-16 Andrew CoxMove ShaderData from integration api to internal 70/43970/2
2015-07-14 Kimmo HoikkaMerge "Changed draw ordering to take into account the...
2015-07-14 Ferran SoleChanged draw ordering to take into account the depth... 05/43505/8
2015-07-13 Kimmo HoikkaMerge "Change DrawMode::OVERLAY to DrawMode::OVERLAY_2D...
2015-07-13 Adeel KazmiFix SceneGraph::Material header include 65/43765/4
2015-07-13 Andrew CoxRemoved Resource Saving 59/43759/1
2015-07-13 Richard HuangChange DrawMode::OVERLAY to DrawMode::OVERLAY_2D 50/43750/2
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