Frustum culling optimization
[platform/core/uifw/dali-core.git] / dali / internal / update / rendering / scene-graph-material.cpp
2015-12-02 Ferran SoleFrustum culling optimization 63/53163/7
2015-12-01 Kimmo HoikkaMerge "fix buffer GpuBuffer" into devel/master
2015-11-27 Kimmo HoikkaCleaning up and optimizing scene-graph-material and... 03/51303/20
2015-11-17 Kimmo HoikkaMerge "fix property buffer gl initialization" into...
2015-11-13 Adeel KazmiMerge "DALi Version 1.1.10" into devel/master
2015-11-13 Kimmo HoikkaMerge "Avoid constant in header, use enum instead for...
2015-11-13 Chu HoangImplemented face culling for SceneGraph::Material 23/50423/10
2015-11-02 Kimmo HoikkaOptimize blending requirement resolution 56/50756/3
2015-10-30 Kimmo HoikkaRemove AffectsOpacity as it slows down 99.9% of use... 39/50739/3
2015-10-30 Kimmo HoikkaRemove obsolete and unnecessary animated and double... 35/50435/6
2015-10-13 Ferran SoleRemove Sampler scene object 80/49080/19
2015-09-25 Kimmo HoikkaMerge "Allow multiple renderers per Actor and sharing...
2015-09-24 Ferran SoleAllow multiple renderers per Actor and sharing renderer... 70/47770/25
2015-06-26 Adeel KazmiMerge "Merge branch 'devel/new_mesh' into devel/master...
2015-06-26 Francisco SantosMerge branch 'devel/new_mesh' into devel/master 84/42384/1
2015-06-26 Francisco SantosMerge branch 'devel/master' into devel/new_mesh 79/42379/1
2015-06-25 Francisco SantosMerge branch 'devel/master' into devel/new_mesh 15/42315/1
2015-06-24 Adeel KazmiMerge "Fixes scale issue in Frustum Culling" into devel...
2015-06-24 Adeel KazmiMerge "Removed DepthIndex methods from public-api"...
2015-06-24 Francisco SantosMove new mesh API to devel-api 97/42197/1
2015-06-24 Kimmo HoikkaMerge "Revert "Move new mesh API to devel-api"" into...
2015-06-24 Kimmo HoikkaRevert "Move new mesh API to devel-api" 94/42194/1
2015-06-24 Kimmo HoikkaMerge changes I539c58fc,I6e1141c1 into devel/new_mesh
2015-06-23 Francisco SantosMove new mesh API to devel-api 31/42131/2