Added a property to allow an actor to ignore the anchor-point for its position
[platform/core/uifw/dali-core.git] / dali / internal / update / manager /
2016-01-13 Ferran SoleSort overlay actors based on depth index 50/56750/6
2016-01-11 Adam BialogonskiRemoved sets of connected/disconnected nodes. Brought... 23/56423/7
2015-12-10 Ferran SoleApply constraints when traversing the scene to update 42/53942/7
2015-12-09 Adeel KazmiMerge "Removed unnecessary code from Uint16Pair UTC...
2015-12-08 Kimmo HoikkaMerge "Remove some redundant&dead code from node" into...
2015-12-08 Kimmo HoikkaMerge "Remove Node::ResolveVisibilty()" into devel...
2015-12-08 Kimmo HoikkaRemove some redundant&dead code from node 40/53640/2
2015-12-07 Kimmo HoikkaCleanup, fix incorrect comment and removal of dead... 18/53518/5
2015-12-03 Adeel KazmiMerge "Added RenderTask WorldToViewport coordinates...
2015-12-03 Ferran SoleRemove Node::ResolveVisibilty() 87/53287/1
2015-12-03 Adeel KazmiMerge "Add macros to provide branch prediction informat...
2015-12-02 Ferran SoleFrustum culling optimization 63/53163/7
2015-12-02 Kimmo HoikkaAdd macros to provide branch prediction information 06/53206/1
2015-12-01 Kimmo HoikkaMerge "fix buffer GpuBuffer" into devel/master
2015-11-27 Kimmo HoikkaCleaning up and optimizing scene-graph-material and... 03/51303/20
2015-11-20 Kimmo HoikkaCleaning up some dead code with geometry scaling, rende... 14/52314/3
2015-11-20 Kimmo HoikkaMerge "Changed ResetGLState to only set GL state which...
2015-11-20 Ferran SoleRemoval of renderable attachment 47/52047/7
2015-11-19 Kimmo HoikkaMerge "Removed some junk from Makefile.am" into devel...
2015-11-17 Kimmo HoikkaMerge changes I0cbfe8d4,I63b556cb into devel/master
2015-11-17 Kimmo HoikkaMerge "fix property buffer gl initialization" into...
2015-11-13 Chu HoangChanged ImageActor and to use new renderers and removed... 42/51642/3
2015-11-10 Adeel KazmiFix various klocwork issues 67/51567/2
2015-10-23 Adeel KazmiMerge "DALi Version 1.1.7" into devel/master
2015-10-23 Paul WisbeyMerge "Stop calculating default filter and wrap modes...
2015-10-22 Xiangyin MaAdded Thread abstract class 27/49927/5
2015-10-21 Kimmo HoikkaMerge "Remove scene graph property buffer" into devel...
2015-10-21 Ferran SoleRemove scene graph property buffer 04/49704/13
2015-10-16 Kimmo HoikkaMerge "BufferImage Fix for multiple area updates."...
2015-10-14 Kimmo HoikkaRemove some dead and non-thread safe internal uniforms 45/49545/1
2015-10-13 Ferran SoleRemove Sampler scene object 80/49080/19
2015-10-09 Kimmo HoikkaMerge "Moved OwnerContainer from internal to devel...
2015-10-09 Chu HoangMoved OwnerContainer from internal to devel-api. 37/49237/1
2015-10-01 Chu HoangChanged SceneGraph::CompareItems and CompareItems3D... 14/48914/2
2015-09-25 Kimmo HoikkaMerge "Allow multiple renderers per Actor and sharing...
2015-09-24 Ferran SoleAllow multiple renderers per Actor and sharing renderer... 70/47770/25
2015-09-09 Adeel KazmiMerge "Stability/Performance for update buffer index...
2015-09-09 Kimmo HoikkaStability/Performance for update buffer index 72/47872/2
2015-08-28 Adeel KazmiMerge "Fix VD prevent issues - DIVIDE_BY_ZERO" into...
2015-08-28 Kimmo HoikkaMerge "Removed default in AnimatorBase::ApplyAlphaFunct...
2015-08-26 Kimmo HoikkaMerge "Fixed a potential memory corruption due to updat...
2015-08-25 Kimmo HoikkaFixed a potential memory corruption due to update and... 53/46753/3
2015-08-25 Kimmo HoikkaMerge "Changed RendererAttachment to use blend flag...
2015-08-14 Kimmo HoikkaMerge "Ensure synchronous buffer decode when using...
2015-08-14 Kimmo HoikkaMerge "Changed drawing order for 2D and 3D layers"...
2015-08-13 Ferran SoleChanged drawing order for 2D and 3D layers 12/46012/1
2015-08-12 Chu HoangChanged RendererAttachment to use blend flag from Rende... 85/44285/3
2015-08-03 Ferran SoleRe-enable sort modifier ( depth index ) in 3D layers 09/45209/1
2015-07-27 Adeel KazmiMerge "Changed UtcFrustumNearCullP and UtcFrustumFarCul...
2015-07-23 Tom RobinsonRemoved unneeded index param and code from ConnectNode... 10/44610/2
2015-07-23 Kimmo HoikkaMerge "Cleanup dead declaration from ShaderEffect"...
2015-07-22 Kimmo HoikkaMerge "Changed view frustum culling to ignore mesh...
2015-07-21 Chu HoangChanged view frustum culling to ignore mesh extents... 91/44291/4
2015-07-17 Kimmo HoikkaMerge "Fixed Actor not callind mAttachment->Connect...
2015-07-16 Kimmo HoikkaMerge "Hit test algorithm bug fix" into devel/master
2015-07-16 Kimmo HoikkaMerge "Set default behavior in Layer - to fix target...
2015-07-16 Andrew CoxMove ShaderData from integration api to internal 70/43970/2
2015-07-14 Kimmo HoikkaMerge "Changed draw ordering to take into account the...
2015-07-14 Ferran SoleChanged draw ordering to take into account the depth... 05/43505/8
2015-07-13 Kimmo HoikkaMerge "Change DrawMode::OVERLAY to DrawMode::OVERLAY_2D...
2015-07-13 Richard HuangChange DrawMode::OVERLAY to DrawMode::OVERLAY_2D 50/43750/2
2015-07-13 Kimmo HoikkaMerge "Remove RenderableActor" into devel/master
2015-07-13 Andrew CoxShader binary synchronous simplified IO 87/42487/14
2015-07-10 Kimmo HoikkaMerge "New parameter for FrameBufferImage creation...
2015-07-10 Kimmo HoikkaRemove de-funct dynamics support 09/43509/3
2015-07-07 Adeel KazmiMerge "Remove utc-Dali-GlyphImage.cpp" into devel/master
2015-07-02 Adeel KazmiMerge "Fix in CompareItems" into devel/master
2015-07-02 Heeyong SongFix in CompareItems 89/42789/2
2015-07-01 Adeel KazmiMerge "Bug fix when changing geometry in a Renderer...
2015-06-30 David FumanalFix double deletion in message. 42/42542/5
2015-06-26 Adeel KazmiMerge "Merge branch 'devel/new_mesh' into devel/master...
2015-06-26 Francisco SantosMerge branch 'devel/new_mesh' into devel/master 84/42384/1
2015-06-26 Francisco SantosMerge branch 'devel/master' into devel/new_mesh 79/42379/1
2015-06-25 Francisco SantosMerge branch 'devel/master' into devel/new_mesh 15/42315/1
2015-06-24 Adeel KazmiMerge "Fix crash on removal of Renderers from stage...
2015-06-24 Adeel KazmiMerge "Fixes scale issue in Frustum Culling" into devel...
2015-06-24 Adeel KazmiMerge "Removed DepthIndex methods from public-api"...
2015-06-24 Richard UnderhillFixes scale issue in Frustum Culling 30/41530/4
2015-06-24 Francisco SantosMove new mesh API to devel-api 97/42197/1
2015-06-24 Kimmo HoikkaMerge "Revert "Move new mesh API to devel-api"" into...
2015-06-24 Kimmo HoikkaRevert "Move new mesh API to devel-api" 94/42194/1
2015-06-24 Kimmo HoikkaMerge changes I539c58fc,I6e1141c1 into devel/new_mesh
2015-06-24 Kimmo HoikkaMerge "Add behaviour for 2D / 3D layers." into devel...
2015-06-24 Kimmo HoikkaMerge "Fix for signals not being received on an Atlas...
2015-06-23 Francisco SantosMove new mesh API to devel-api 31/42131/2
2015-06-23 Francisco SantosAdd behaviour for 2D / 3D layers. 37/40437/13
2015-06-22 Francisco SantosChange depth-index to non-animatable property. 07/41607/5
2015-06-09 Andrew CoxRemoved GeometryType from ShaderEffect and ShaderSubType 25/40425/5
2015-06-09 Tom RobinsonChanged dynamics variable and UTC tests to use pkgconfig 13/40813/2
2015-06-09 Richard UnderhillView frustum culling in update. 42/39342/19
2015-06-09 Francisco SantosMerge remote-tracking branch 'origin/tizen' into devel... 32/40732/2
2015-06-03 Adeel KazmiMerge changes I7fd36a6d,I2c2e4fe7 into devel/new_mesh
2015-06-03 Andrew CoxRemove multiple programs from SceneGraph::Shader 13/40413/4
2015-05-21 David SteeleChanged depth sorting algorithm. 98/38698/9
2015-05-21 David SteeleAdded test cases and fixed bugs 66/39566/2
2015-05-18 Francisco SantosMerge remote-tracking branch 'origin/tizen' into devel... 62/39562/1
2015-05-18 Francisco SantosMerge remote-tracking branch 'origin/tizen' into devel... 56/39556/1
2015-05-15 Nick HollandCreate devel-api folder for header files used by Adapto... 00/39200/7
2015-04-28 David SteeleAdded Blending handling for materials and renderers 54/38654/2
2015-04-28 Francisco SantosMerge remote-tracking branch 'origin/tizen' into devel... 81/38781/1
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