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Removed memcpy() from uniform write
[platform/core/uifw/dali-core.git]
/
dali
/
internal
/
render
/
2021-07-16
Adam Bialogonski
Removed memcpy() from uniform write
57/261157/4
tree
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commitdiff
2021-07-16
Adam Bialogonski
Uniform data cached locally in the uniform map
01/260901/8
tree
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commitdiff
2021-07-16
Adam Bialogonski
Updating geometry without iterating render items
40/260840/7
tree
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commitdiff
2021-06-25
Adam Bialogonski
Optimized program retrieval from the cache
39/260339/5
tree
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commitdiff
2021-06-25
Adam Bialogonski
Added local pipeline cache on the dali-core side
59/260259/9
tree
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commitdiff
2021-06-25
Adam Bialogonski
Simplified uniform write
83/260183/7
tree
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commitdiff
2021-06-25
Adam Bialogonski
Removed 'bindings' parameter from WriteUniform() functions
82/260182/4
tree
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commitdiff
2021-06-22
David Steele
Correctly aging renderer uniformMap
51/260251/1
tree
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commitdiff
2021-06-22
Adeel Kazmi
Merge "Removing GL usage from dali core" into devel...
tree
|
commitdiff
2021-06-18
Adeel Kazmi
Merge "DALi Version 2.0.31" into devel/master
tree
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commitdiff
2021-06-17
Wonsik Jung
Fix window/screen rotation issue.
09/259309/7
tree
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commitdiff
2021-06-17
David Steele
Removing GL usage from dali core
01/260001/1
tree
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commitdiff
2021-06-15
joogab yun
Merge "Add TOUCH_FOCUSABLE property" into devel/master
tree
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commitdiff
2021-06-15
joogab yun
Merge "Add input source type to TapGesture. This is...
tree
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commitdiff
2021-06-11
Adeel Kazmi
Merge "Fixed depth/stencil renderbuffer attachments...
tree
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commitdiff
2021-06-11
Seungho BAEK
Merge "Add SwitchParent api in actor-devel" into devel...
tree
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commitdiff
2021-06-10
David Steele
Fixed depth/stencil renderbuffer attachments
63/259663/1
tree
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commitdiff
2021-06-07
Heeyong Song
Add ETC2_EAC compressed texture format
62/259362/1
tree
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commitdiff
2021-05-31
joogab yun
Merge "Fixed an issue the triple tap did not work....
tree
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commitdiff
2021-05-26
David Steele
Merge branch 'devel/master' into devel/graphics
93/258793/2
tree
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commitdiff
2021-05-25
Adam Bialogonski
Managed uniform buffer support.
27/257327/17
devel/graphics
tree
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commitdiff
2021-05-19
David Steele
Adding graphics sync object
88/258488/2
tree
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commitdiff
2021-05-14
Adeel Kazmi
Merge "Adding packed small float pixel format." into...
tree
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commitdiff
2021-05-13
Adeel Kazmi
Merge branch 'devel/master' into devel/graphics
23/258323/1
tree
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commitdiff
2021-05-12
adam.b
UBO page reduced to 64 bytes for individual UBOs
68/258168/2
tree
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commitdiff
2021-05-12
David Steele
Adding packed small float pixel format.
24/258224/4
tree
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commitdiff
2021-05-06
Richard Huang
Texture mipmap support
20/257920/1
tree
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commitdiff
2021-04-30
David Steele
Adding source format to texture upload
81/257781/1
tree
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commitdiff
2021-04-29
David Steele
Clean up in Aisle #3
00/257700/1
tree
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commitdiff
2021-04-29
David Steele
Cleanup in Aisle #2
99/257699/1
tree
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commitdiff
2021-04-29
David Steele
Cleanup in Aisle #1
78/257678/1
tree
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commitdiff
2021-04-28
David Steele
Merge "Adding Depth/Stencil code" into devel/graphics
tree
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commitdiff
2021-04-27
David Steele
Adding Depth/Stencil code
14/257414/2
tree
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commitdiff
2021-04-22
David Steele
Moving owner of secondary command buffers
48/257248/2
tree
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commitdiff
2021-04-19
David Steele
Removing old Program code
35/257035/2
tree
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commitdiff
2021-04-14
David Steele
Removing some uses of gl Context object
06/256906/3
tree
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commitdiff
2021-04-14
Adam Bialogonski
Fixed test cases and other minor fixes (like doxy)
20/256920/3
tree
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commitdiff
2021-04-13
adam.b
RenderPass and presentation
78/256578/6
tree
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commitdiff
2021-04-13
David Steele
Fixing up test cases following render pass changes
47/256547/4
tree
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commitdiff
2021-04-13
David Steele
Initialize framebuffer before render pass used
19/256119/11
tree
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commitdiff
2021-04-13
Adam Bialogonski
Create render pass for surface rendering
21/256021/12
tree
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commitdiff
2021-04-13
adam.b
Added RenderPass and RenderTarget support
15/255315/17
tree
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commitdiff
2021-04-13
David Steele
Implementing Framebuffer object
01/255701/4
tree
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commitdiff
2021-04-08
Adeel Kazmi
Merge branch 'devel/master' into devel/graphics
44/256644/1
tree
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commitdiff
2021-04-07
Wonsik Jung
Merge "Fix incorrect rotation angle." into devel/master
tree
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commitdiff
2021-04-02
Heeyong Song
Merge "Fix Coverity issue" into devel/master
tree
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commitdiff
2021-04-01
Wonsik Jung
Fix incorrect rotation angle.
78/256378/2
tree
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commitdiff
2021-04-01
Heeyong Song
Fix Coverity issue
77/256277/1
tree
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commitdiff
2021-03-29
Adeel Kazmi
Fix some SVACE issues
20/256120/1
tree
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commitdiff
2021-03-26
Adeel Kazmi
Merge branch 'devel/graphics' into devel/master
34/256034/2
graphics-backend-release-1
tree
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commitdiff
2021-03-26
Adeel Kazmi
Merge branch 'devel/master' into devel/graphics
23/256023/1
tree
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commitdiff
2021-03-23
Heeyong Song
Fix partial update issue
80/255680/3
tree
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commitdiff
2021-03-19
David Steele
Add scissor/viewport handling
10/255310/5
tree
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commitdiff
2021-03-19
David Steele
Restructure Render::Renderer
09/255309/5
tree
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commitdiff
2021-03-12
David Steele
Merge branch 'devel/master' into devel/graphics
graphics-backend-pre-release-3
tree
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commitdiff
2021-03-11
David Steele
Fix build error for implicitly constructing templated...
57/255057/4
tree
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commitdiff
2021-03-11
David Steele
Harden shader cache against memory corruption
52/255052/1
tree
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commitdiff
2021-03-09
Richard Huang
Fix potential memory scribbling issue in Render::Unifor...
19/254819/1
tree
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commitdiff
2021-03-09
Richard Huang
Remove unused code in Program
07/254807/1
tree
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commitdiff
2021-03-09
Richard Huang
Write default uniforms in UBO before the properties...
04/254804/1
tree
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commitdiff
2021-03-08
Adam Bialogonski
UBO support on the Core side using CPU-based Buffer...
11/254411/11
tree
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commitdiff
2021-03-08
Richard Huang
Create UBO for uniform buffer bindings
91/254291/12
tree
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commitdiff
2021-03-02
David Steele
Updating Program to remove shader compilation
16/254416/5
tree
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commitdiff
2021-03-01
Adeel Kazmi
Merge branch 'devel/master' into devel/graphics
69/254369/1
tree
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commitdiff
2021-03-01
David Steele
Allow actor without loaded textures to continue rendering.
64/254364/1
graphics-backend-pre-release-2
tree
|
commitdiff
2021-03-01
Adam Bialogonski
Bugfix: Gfx program discarded while DALi ProgramCache...
63/254363/2
tree
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commitdiff
2021-02-26
Adam Bialogonski
Gfx Shader support
85/254185/8
tree
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commitdiff
2021-02-23
David Steele
Attribute reflection
97/253697/5
tree
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commitdiff
2021-02-23
Richard Huang
Shader Reflection
94/253494/8
tree
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commitdiff
2021-02-15
David Steele
Moving CullFace mode and Blending modes to Pipeline
76/253476/3
tree
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commitdiff
2021-02-15
Adeel Kazmi
Merge branch 'devel/master' into devel/graphics
58/253558/2
tree
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commitdiff
2021-02-12
David Steele
Fixing vertex buffer upload issues.
12/253512/1
graphics-backend-pre-release-1
tree
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commitdiff
2021-02-11
David Steele
Implemented Draw and basic pipeline for vertex format...
23/253123/11
tree
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commitdiff
2021-02-11
David Steele
Only call cmd::BindTextures if there are valid textures
89/253489/1
tree
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commitdiff
2021-02-10
Adeel Kazmi
Merge "Move shader program creation from update side...
tree
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commitdiff
2021-02-09
David Steele
Converted GPU buffers for geometry to new API
20/253120/5
tree
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commitdiff
2021-02-09
David Steele
Migrating render-texture and render-sampler to new API
80/252980/8
tree
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commitdiff
2021-02-09
Richard Huang
Move shader program creation from update side to render...
89/253389/3
tree
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commitdiff
2021-02-08
Adeel Kazmi
Merge branch 'devel/master' into devel/graphics
10/253310/1
tree
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commitdiff
2021-02-04
Adeel Kazmi
Merge branch 'devel/master' into devel/graphics
24/253124/1
tree
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commitdiff
2021-02-01
Richard Huang
Temporarily removed caching for GL call status
03/252703/1
tree
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commitdiff
2021-01-28
Adeel Kazmi
Merge "Updated all code to new format" into devel/master
tree
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commitdiff
2021-01-27
David Steele
Updated all code to new format
01/252401/2
tree
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commitdiff
2021-01-26
David Steele
Merge "Ensure we check for null when freeing from the...
tree
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commitdiff
2021-01-26
Wonsik Jung
Merge "Fix the synchronization issue when window is...
tree
|
commitdiff
2021-01-23
Wonsik Jung
Fix the synchronization issue when window is resized...
29/248429/15
tree
|
commitdiff
2021-01-20
David Steele
Merge "Removed scene-graph dependency from internal...
tree
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commitdiff
2021-01-20
David Steele
Removed scene-graph dependency from internal actor...
29/251829/2
tree
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commitdiff
2021-01-19
Adeel Kazmi
Merge "Reduce Actor Class Size by using ConstString...
tree
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commitdiff
2021-01-18
David Steele
Initial refactoring of graphics interface
14/251614/5
tree
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commitdiff
2021-01-10
Heeyong Song
Do not calculate dirty rects when rendering is skipped
78/250678/2
tree
|
commitdiff
2020-12-30
Heeyong Song
Fix scissor clipping issue
93/250593/1
tree
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commitdiff
2020-12-23
Adeel Kazmi
Merge "Updated patch coverage script." into devel/master
tree
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commitdiff
2020-12-21
Heeyong Song
Merge "Fix stencil clipping bug" into devel/master
tree
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commitdiff
2020-12-18
adam.b
Created PartialRenderingDataProvider to store per-frame...
24/247424/12
tree
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commitdiff
2020-12-16
Heeyong Song
Fix stencil clipping bug
84/249784/1
tree
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commitdiff
2020-12-08
David Steele
Merge "[dali-core] add all X11 colors to Color namespac...
tree
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commitdiff
2020-12-01
David Steele
Merge changes I2dff9828,Ie3c8048a,Ib1b1d3bc into devel...
tree
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commitdiff
2020-12-01
Subhransu Mohanty
Avoid Heap allocation in UniformMap.
90/248590/3
tree
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commitdiff
2020-12-01
Subhransu Mohanty
Refactor UniformMap, PropertyOwner and Program to use...
69/248569/5
tree
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commitdiff
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