Fix Window Rotation issue
[platform/core/uifw/dali-core.git] / dali / internal / render /
2022-10-06 seunghoFix Window Rotation issue 90/282390/10
2022-09-27 David SteeleMerge "Optimize transform level propagate" into devel...
2022-09-27 Heeyong SongMerge "Submit a empty command buffer when rendering...
2022-09-26 Heeyong SongSubmit a empty command buffer when rendering is skipped... 85/281985/1
2022-09-19 Heeyong SongSubmit command buffer when rendering is skipped 30/281430/1
2022-08-22 Heeyong SongMerge "(Partial Update) Change damaged rect calcutation...
2022-08-18 Heeyong Song(Partial Update) Change damaged rect calcutation 96/279796/1
2022-07-28 Eunki HongMerge "Remove std::vector dependency for dali-signal...
2022-07-26 Heeyong Song(Partial Update) Change UPDATE_SIZE_HINT to UPDATE_AREA... 73/278673/2
2022-07-22 Adeel KazmiMerge "Reduced the cyclomatic complexity of several...
2022-07-22 Adeel KazmiMerge "DALi Version 2.1.32" into devel/master
2022-07-22 Eunki, HongUpload PixelData's sub image to Texture 35/277735/12
2022-07-11 joogab yunMerge "Fix an issue where TapGesture Events are not...
2022-07-06 Adam BialogonskiDirectRendering with DrawableView support and list... 11/276111/8
2022-05-18 Eunki HongMerge "base-signal connect and disconnect in O(1)"...
2022-05-18 Eunki, HongMinor optimize during build uniform index maps 77/275077/6
2022-04-29 Adeel KazmiMerge "DALi Version 2.1.20" into devel/master
2022-04-29 David SteeleMerge "Simplifying UniformMap updating" into devel...
2022-04-25 David SteeleSimplifying UniformMap updating 86/261286/14
2022-04-22 Heeyong SongMerge "Relayout only if the actor is on Scene" into...
2022-04-21 Eunki, HongLock uniform buffer only 1 times per each render +... 81/272981/20
2022-04-21 Seungho BAEKMerge "Fix to do not update state of render task in...
2022-04-21 seunghoFix to do not update state of render task in case of... 30/273930/3
2022-04-19 Heeyong SongMerge "Add CHROMINANCE pixel format" into devel/master
2022-04-14 Heeyong SongAdd CHROMINANCE pixel format 35/273835/1
2022-04-11 David SteeleMerge "Changed handling of uniforms of arrays of struct...
2022-04-08 David SteeleChanged handling of uniforms of arrays of structs 18/273618/1
2022-04-05 Heeyong SongMerge "Use update object size in CalculateActorScreenPo...
2022-04-05 Adeel KazmiMerge "Hit-test can hit more than 32 depth clipping...
2022-04-04 Adeel KazmiMerge "Fixing culling for magnifier use case" into...
2022-04-04 David SteeleFixing culling for magnifier use case 68/272368/6
2022-03-22 Adeel KazmiMerge "Remove element of Property::Map by the specified...
2022-03-18 Adam BialogonskiDirectRendering: 76/270676/20
2022-02-23 David SteeleMerge "Implement some more speed-up : Reserve TextureBi...
2022-02-23 Eunki, HongImplement some more speed-up : Reserve TextureBindings... 33/271533/3
2022-02-22 Eunki, HongIgnore insert/erase function during PreRender's itemsDi... 12/271512/2
2022-02-16 Heeyong SongMerge "Add stride to PixelData" into devel/master
2022-02-11 Heeyong SongAdd stride to PixelData 54/270454/5
2022-01-28 Adeel KazmiMerge "Adding Handle::ReserveCustomProperties method...
2022-01-25 Heeyong SongMerge "(Partial update) Change resetting the updated...
2022-01-25 Heeyong Song(Partial update) Change resetting the updated flag 83/267183/4
2022-01-20 David SteeleMerge "Decrease property registration time" into devel...
2022-01-20 Heeyong SongMerge "(Partial Update) Mark as not rendered if the...
2022-01-19 joogab yunMerge "Even if only InterceptTouchEvent is registered...
2022-01-18 Heeyong Song(Partial Update) Mark as not rendered if the node is... 95/268095/4
2022-01-17 Artur ŚwigońReplace obsolete safe bool idiom with explicit operator... 00/269400/2
2021-12-17 Heeyong SongMerge "Move mItemsDirtyRects from Scene to SceneGraph...
2021-12-16 Heeyong SongMove mItemsDirtyRects from Scene to SceneGraph::Scene 34/267634/4
2021-12-15 Bowon RyuMerge "Fixed the crash appears after closing app when...
2021-12-10 Adeel KazmiMerge "Fix the local matrix dirty flag when size is...
2021-12-08 Heeyong SongUse a proper projection matrix 75/267175/2
2021-11-19 Eunki, HongLet range for loop don't touch container at RenderManager 45/266045/5
2021-11-18 Adeel KazmiMerge "DALi Version 2.0.53" into devel/master
2021-11-18 Adeel KazmiFix SVACE error in render-manager.cpp 70/266770/1
2021-11-17 Heeyong SongMerge "(Partial update) Reset the updated flag after...
2021-11-16 Heeyong Song(Partial update) Reset the updated flag after calculati... 02/266602/1
2021-10-15 Heeyong SongSkip rendering if the damaged rect is empty 99/265199/5
2021-10-08 Adeel KazmiMerge "Adding photoshop blend modes to the GFX API...
2021-10-08 David SteeleAdding photoshop blend modes to the GFX API 46/265046/3
2021-09-30 David SteelePrevent unused attributes from binding bad location 26/264826/1
2021-09-24 Eunki, HongAdd Default Uniform : uActorColor 70/264570/2
2021-09-16 Richard HuangPerform AABB test in the viewport space for renderers... 13/263213/14
2021-08-30 joogab yunMerge "Add KEYBOARD_FOCUSABLE_CHILDREN property. Whethe...
2021-08-27 Adeel KazmiFix SVACE errors in Graphics Backend 03/263203/1
2021-07-21 David SteeleMoved SetUpdate propagation to UpdateNodes 83/261583/1
2021-07-21 Adeel KazmiMerge "Changed RenderDataProvider to remove copy" into...
2021-07-21 Seungho BAEKMerge "Just block notifying OnScene and OffScene callba...
2021-07-21 Heeyong SongMerge "Add ApplyCustomFragmentPrefix" into devel/master
2021-07-20 David SteeleChanged RenderDataProvider to remove copy 29/261529/1
2021-07-19 David SteeleMerge changes I6d6c0232,I6667d1d6,I43e227fc into devel...
2021-07-16 Adeel KazmiMerge "DALi Version 2.0.35" into devel/master
2021-07-16 Adeel KazmiMerge "Revert "Correctly aging renderer uniformMap...
2021-07-16 Adam BialogonskiRemoved memcpy() from uniform write 57/261157/4
2021-07-16 Adam BialogonskiUniform data cached locally in the uniform map 01/260901/8
2021-07-16 Adam BialogonskiUpdating geometry without iterating render items 40/260840/7
2021-07-12 Adeel KazmiRevert "Correctly aging renderer uniformMap" 62/261162/2
2021-06-25 Adam BialogonskiOptimized program retrieval from the cache 39/260339/5
2021-06-25 Adam BialogonskiAdded local pipeline cache on the dali-core side 59/260259/9
2021-06-25 Adam BialogonskiSimplified uniform write 83/260183/7
2021-06-25 Adam BialogonskiRemoved 'bindings' parameter from WriteUniform() functions 82/260182/4
2021-06-22 David SteeleCorrectly aging renderer uniformMap 51/260251/1
2021-06-22 Adeel KazmiMerge "Removing GL usage from dali core" into devel...
2021-06-18 Adeel KazmiMerge "DALi Version 2.0.31" into devel/master
2021-06-17 Wonsik JungFix window/screen rotation issue. 09/259309/7
2021-06-17 David SteeleRemoving GL usage from dali core 01/260001/1
2021-06-15 joogab yunMerge "Add TOUCH_FOCUSABLE property" into devel/master
2021-06-15 joogab yunMerge "Add input source type to TapGesture. This is...
2021-06-11 Adeel KazmiMerge "Fixed depth/stencil renderbuffer attachments...
2021-06-11 Seungho BAEKMerge "Add SwitchParent api in actor-devel" into devel...
2021-06-10 David SteeleFixed depth/stencil renderbuffer attachments 63/259663/1
2021-06-07 Heeyong SongAdd ETC2_EAC compressed texture format 62/259362/1
2021-05-31 joogab yunMerge "Fixed an issue the triple tap did not work....
2021-05-26 David SteeleMerge branch 'devel/master' into devel/graphics 93/258793/2
2021-05-25 Adam BialogonskiManaged uniform buffer support. 27/257327/17 devel/graphics
2021-05-19 David SteeleAdding graphics sync object 88/258488/2
2021-05-14 Adeel KazmiMerge "Adding packed small float pixel format." into...
2021-05-13 Adeel KazmiMerge branch 'devel/master' into devel/graphics 23/258323/1
2021-05-12 adam.bUBO page reduced to 64 bytes for individual UBOs 68/258168/2
2021-05-12 David SteeleAdding packed small float pixel format. 24/258224/4
2021-05-06 Richard HuangTexture mipmap support 20/257920/1
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