Fix pipeline hash
[platform/core/uifw/dali-core.git] / dali / internal / render / renderers /
2023-05-12 Heeyong SongFix pipeline hash 81/292481/3
2023-05-12 Eunki, HongFix invalidated PipelineCacheL2 pointer problem 32/292732/6
2023-05-10 Eunki HongMerge "Reduce Bezier Curve AlphaFunction's tolerance...
2023-05-10 Heeyong SongMerge "Remove old pipeline caches" into devel/master
2023-05-08 Heeyong SongRemove old pipeline caches 55/292455/1
2023-04-19 David SteeleMerge "Add Post Constraint that works after transform...
2023-04-18 David SteeleVertexBuffer instancing 55/291355/5
2023-03-22 David SteeleMerge "Make sure that global variables are initialized...
2023-03-21 huayong.xuMake sure that global variables are initialized lazily. 56/290156/1
2023-03-20 Eunki, HongSend PixelData instead of raw buffer 76/290076/7
2023-03-17 dongsug songMerge "Fix a heap-buffer-overflow issue." into devel...
2023-03-16 David SteeleMerge "Add BuildPickingRay to devel api" into devel...
2023-03-15 Heeyong SongMerge "Remove uniform hash" into devel/master
2023-03-14 Eunki HongMerge "Reuse latest pipeline if possible" into devel...
2023-03-14 Eunki HongReuse latest pipeline if possible 71/289371/9
2023-03-07 Eunki HongSkip duplicated vertex binding 88/289288/5
2023-02-27 Seungho BAEKMerge "Make mTargetSizeDirtyFlag true when Animation...
2023-02-27 Eunki HongAllow to load uint32_t indices for geometry 39/288539/12
2023-02-13 David SteeleMerge "Make sure that global variables are initialized...
2023-02-13 Eunki HongMerge "Optimize some matrix multiply for projection...
2023-02-10 Eunki HongOptimize some matrix multiply for projection matrix... 66/287766/8
2023-01-23 David SteeleMerge changes Ibfc625f5,I26bd5ff5,I255b92f4,I0eff1efe...
2023-01-20 David SteeleChanged Render::Renderer to use MemoryPoolAllocator 78/286778/6
2023-01-20 David SteeleMigrated Render::Texture to use memory pool 77/286777/6
2023-01-06 David SteeleMerge "DALi Version 2.2.8" into devel/master
2023-01-06 Heeyong SongMerge "Reduce Render::Renderer size" into devel/master
2022-12-28 Heeyong SongReduce Render::Renderer size 94/286094/1
2022-12-22 Eunki, HongRemove annoying logs when we use astc image file 38/285938/1
2022-12-09 Adeel KazmiMerge "DALi Version 2.2.5" into devel/master
2022-12-08 Heeyong SongFix partial update issues 61/284761/7
2022-12-01 Eunki HongMerge "Minor coverity issue fixes" into devel/master
2022-11-30 Eunki, HongAdd MultiSampling FrameBuffer implement. 13/284213/8
2022-11-16 Eunki HongMerge "Deprecate Plane Distance setter + Implement...
2022-11-16 Eunki HongMerge "Fix typo error" into devel/master
2022-11-15 Eunki, HongFix typo error 03/284303/1
2022-11-15 Heeyong Song(DR) Fix texture binding 87/278987/4
2022-11-14 Heeyong SongMerge "Fix SVACE issue" into devel/master
2022-11-11 Heeyong SongFix SVACE issue 61/283361/2
2022-11-01 joogab yunMerge "Add input source type and source data about...
2022-10-28 Wonsik JungMerge "Fix race-condition when window is resized or...
2022-10-27 David SteeleMerge "Seperate some matrix operations to MatrixUtils...
2022-10-24 Eunki, HongSeperate some matrix operations to MatrixUtils 51/283151/18
2022-07-22 Adeel KazmiMerge "Reduced the cyclomatic complexity of several...
2022-07-22 Adeel KazmiMerge "DALi Version 2.1.32" into devel/master
2022-07-22 Eunki, HongUpload PixelData's sub image to Texture 35/277735/12
2022-07-11 joogab yunMerge "Fix an issue where TapGesture Events are not...
2022-07-06 Adam BialogonskiDirectRendering with DrawableView support and list... 11/276111/8
2022-05-18 Eunki HongMerge "base-signal connect and disconnect in O(1)"...
2022-05-18 Eunki, HongMinor optimize during build uniform index maps 77/275077/6
2022-04-29 Adeel KazmiMerge "DALi Version 2.1.20" into devel/master
2022-04-29 David SteeleMerge "Simplifying UniformMap updating" into devel...
2022-04-25 David SteeleSimplifying UniformMap updating 86/261286/14
2022-04-22 Heeyong SongMerge "Relayout only if the actor is on Scene" into...
2022-04-21 Eunki, HongLock uniform buffer only 1 times per each render +... 81/272981/20
2022-04-21 Seungho BAEKMerge "Fix to do not update state of render task in...
2022-04-19 Heeyong SongMerge "Add CHROMINANCE pixel format" into devel/master
2022-04-14 Heeyong SongAdd CHROMINANCE pixel format 35/273835/1
2022-04-11 David SteeleMerge "Changed handling of uniforms of arrays of struct...
2022-04-08 David SteeleChanged handling of uniforms of arrays of structs 18/273618/1
2022-03-22 Adeel KazmiMerge "Remove element of Property::Map by the specified...
2022-03-18 Adam BialogonskiDirectRendering: 76/270676/20
2022-02-23 David SteeleMerge "Implement some more speed-up : Reserve TextureBi...
2022-02-23 Eunki, HongImplement some more speed-up : Reserve TextureBindings... 33/271533/3
2022-02-16 Heeyong SongMerge "Add stride to PixelData" into devel/master
2022-02-11 Heeyong SongAdd stride to PixelData 54/270454/5
2022-01-20 David SteeleMerge "Decrease property registration time" into devel...
2022-01-20 Heeyong SongMerge "(Partial Update) Mark as not rendered if the...
2022-01-19 joogab yunMerge "Even if only InterceptTouchEvent is registered...
2022-01-17 Artur ŚwigońReplace obsolete safe bool idiom with explicit operator... 00/269400/2
2021-10-08 Adeel KazmiMerge "Adding photoshop blend modes to the GFX API...
2021-10-08 David SteeleAdding photoshop blend modes to the GFX API 46/265046/3
2021-09-30 David SteelePrevent unused attributes from binding bad location 26/264826/1
2021-09-24 Eunki, HongAdd Default Uniform : uActorColor 70/264570/2
2021-08-30 joogab yunMerge "Add KEYBOARD_FOCUSABLE_CHILDREN property. Whethe...
2021-08-27 Adeel KazmiFix SVACE errors in Graphics Backend 03/263203/1
2021-07-21 Adeel KazmiMerge "Changed RenderDataProvider to remove copy" into...
2021-07-21 Seungho BAEKMerge "Just block notifying OnScene and OffScene callba...
2021-07-21 Heeyong SongMerge "Add ApplyCustomFragmentPrefix" into devel/master
2021-07-20 David SteeleChanged RenderDataProvider to remove copy 29/261529/1
2021-07-19 David SteeleMerge changes I6d6c0232,I6667d1d6,I43e227fc into devel...
2021-07-16 Adeel KazmiMerge "DALi Version 2.0.35" into devel/master
2021-07-16 Adeel KazmiMerge "Revert "Correctly aging renderer uniformMap...
2021-07-16 Adam BialogonskiRemoved memcpy() from uniform write 57/261157/4
2021-07-16 Adam BialogonskiUniform data cached locally in the uniform map 01/260901/8
2021-07-16 Adam BialogonskiUpdating geometry without iterating render items 40/260840/7
2021-07-12 Adeel KazmiRevert "Correctly aging renderer uniformMap" 62/261162/2
2021-06-25 Adam BialogonskiOptimized program retrieval from the cache 39/260339/5
2021-06-25 Adam BialogonskiAdded local pipeline cache on the dali-core side 59/260259/9
2021-06-25 Adam BialogonskiSimplified uniform write 83/260183/7
2021-06-25 Adam BialogonskiRemoved 'bindings' parameter from WriteUniform() functions 82/260182/4
2021-06-22 David SteeleCorrectly aging renderer uniformMap 51/260251/1
2021-06-22 Adeel KazmiMerge "Removing GL usage from dali core" into devel...
2021-06-17 David SteeleRemoving GL usage from dali core 01/260001/1
2021-06-15 joogab yunMerge "Add TOUCH_FOCUSABLE property" into devel/master
2021-06-15 joogab yunMerge "Add input source type to TapGesture. This is...
2021-06-11 Adeel KazmiMerge "Fixed depth/stencil renderbuffer attachments...
2021-06-11 Seungho BAEKMerge "Add SwitchParent api in actor-devel" into devel...
2021-06-10 David SteeleFixed depth/stencil renderbuffer attachments 63/259663/1
2021-06-07 Heeyong SongAdd ETC2_EAC compressed texture format 62/259362/1
2021-05-31 joogab yunMerge "Fixed an issue the triple tap did not work....
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