Bind uniform buffers using UBO
[platform/core/uifw/dali-adaptor.git] / dali / internal / graphics / gles-impl / gles-graphics-types.h
2021-03-09 Richard HuangBind uniform buffers using UBO 68/254368/5
2021-03-08 David SteeleTemporarily turned off mipmap filter mode 17/254717/1
2021-03-05 David SteeleAdding wrap modes to texture binding 00/254500/3
2021-03-03 David SteeleAdding NativeImage implementation 99/254499/2
2021-03-01 Adeel KazmiMerge branch 'devel/master' into devel/graphics 70/254370/1
2021-02-18 David SteeleEnsure texture uploads are tightly packed 52/253852/1
2021-02-15 Adam BialogonskiAdded CullFace and blending modes support 66/253566/3
2021-02-15 Adeel KazmiMerge branch 'devel/master' into devel/graphics 57/253557/1
2021-02-12 Adam BialogonskiGLES Pipeline and draw call support 06/253406/12 graphics-backend-pre-release-1
2021-02-10 Adam BialogonskiGLES Texture and Buffer naive implementation 27/253127/17