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Bind uniform buffers using UBO
[platform/core/uifw/dali-adaptor.git]
/
dali
/
internal
/
graphics
/
gles-impl
/
gles-graphics-types.h
2021-03-09
Richard Huang
Bind uniform buffers using UBO
68/254368/5
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commitdiff
2021-03-08
David Steele
Temporarily turned off mipmap filter mode
17/254717/1
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2021-03-05
David Steele
Adding wrap modes to texture binding
00/254500/3
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2021-03-03
David Steele
Adding NativeImage implementation
99/254499/2
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2021-03-01
Adeel Kazmi
Merge branch 'devel/master' into devel/graphics
70/254370/1
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2021-02-18
David Steele
Ensure texture uploads are tightly packed
52/253852/1
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2021-02-15
Adam Bialogonski
Added CullFace and blending modes support
66/253566/3
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2021-02-15
Adeel Kazmi
Merge branch 'devel/master' into devel/graphics
57/253557/1
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2021-02-12
Adam Bialogonski
GLES Pipeline and draw call support
06/253406/12
graphics-backend-pre-release-1
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2021-02-10
Adam Bialogonski
GLES Texture and Buffer naive implementation
27/253127/17
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