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Make PixelData flag that we release buffer after texture upload
[platform/core/uifw/dali-adaptor.git]
/
dali
/
internal
/
graphics
/
gles-impl
/
egl-graphics-controller.cpp
2021-03-16
David Steele
Added Scissor/Viewport handling to CommandBuffer
11/255311/1
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commitdiff
2021-03-12
David Steele
Merge branch 'devel/master' into devel/graphics
graphics-backend-pre-release-3
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2021-03-09
Adam Bialogonski
UBO support with CPU-backed buffer
10/254410/11
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commitdiff
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2021-03-05
David Steele
Adding wrap modes to texture binding
00/254500/3
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2021-03-03
David Steele
Adding NativeImage implementation
99/254499/2
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2021-03-01
Adeel Kazmi
Merge branch 'devel/master' into devel/graphics
70/254370/1
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2021-02-26
Adam Bialogonski
Shader support
09/254109/11
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2021-02-23
Richard Huang
Shader Reflection
11/253511/14
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2021-02-19
Adam Bialogonski
Pipeline caching
16/253516/3
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2021-02-18
David Steele
Ensure texture uploads are tightly packed
52/253852/1
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2021-02-15
Adeel Kazmi
Merge branch 'devel/master' into devel/graphics
57/253557/1
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2021-02-12
Adam Bialogonski
GLES Pipeline and draw call support
06/253406/12
graphics-backend-pre-release-1
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2021-02-10
Adam Bialogonski
GLES Texture and Buffer naive implementation
27/253127/17
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