Make PixelData flag that we release buffer after texture upload
[platform/core/uifw/dali-adaptor.git] / dali / internal / graphics / gles-impl / egl-graphics-controller.cpp
2021-03-16 David SteeleAdded Scissor/Viewport handling to CommandBuffer 11/255311/1
2021-03-12 David SteeleMerge branch 'devel/master' into devel/graphics graphics-backend-pre-release-3
2021-03-09 Adam BialogonskiUBO support with CPU-backed buffer 10/254410/11
2021-03-05 David SteeleAdding wrap modes to texture binding 00/254500/3
2021-03-03 David SteeleAdding NativeImage implementation 99/254499/2
2021-03-01 Adeel KazmiMerge branch 'devel/master' into devel/graphics 70/254370/1
2021-02-26 Adam BialogonskiShader support 09/254109/11
2021-02-23 Richard HuangShader Reflection 11/253511/14
2021-02-19 Adam BialogonskiPipeline caching 16/253516/3
2021-02-18 David SteeleEnsure texture uploads are tightly packed 52/253852/1
2021-02-15 Adeel KazmiMerge branch 'devel/master' into devel/graphics 57/253557/1
2021-02-12 Adam BialogonskiGLES Pipeline and draw call support 06/253406/12 graphics-backend-pre-release-1
2021-02-10 Adam BialogonskiGLES Texture and Buffer naive implementation 27/253127/17