Create GLSLUniformHandler class for gpu backend
[platform/upstream/libSkiaSharp.git] / bench /
2015-12-02 joshualittWire up resource cache stats dumping in nanobench
2015-12-02 joshualittreset shader compilations for stats
2015-12-02 joshualittBegan logging more gpu stats from nanobench
2015-12-01 scroggoRevert of Fix Android framework build (patchset #1...
2015-12-01 bsalomonRevert of Make NVPR a GL context option instead of...
2015-12-01 scroggoFix Android framework build
2015-12-01 mtkleinAdd Sk4f::ToBytes(uint8_t[16], Sk4f, Sk4f, Sk4f, Sk4f)
2015-12-01 kkinnunenMake NVPR a GL context option instead of a GL context
2015-11-24 hendrikwskia: Holding onto the image in the benchmark causes...
2015-11-23 kkinnunenRemove GrContextFactory::getGLContext
2015-11-16 mtkleinSwitch uses of SkChecksum::Compute to Murmur3.
2015-11-16 mtkleinRevert of Switch uses of SkChecksum::Compute to Murmur3...
2015-11-16 mtkleinSwitch uses of SkChecksum::Compute to Murmur3.
2015-11-13 msarettRemove dependency on src/android from dm and nanobench
2015-11-13 mtkleinRevert of Switch uses of SkChecksum::Compute to Murmur3...
2015-11-12 mtkleinSwitch uses of SkChecksum::Compute to Murmur3.
2015-11-10 msarettReorganize BRD code in new tools directory
2015-11-10 msarettDelete dead subset benches from nanobench
2015-11-07 halcanaryComments Style: s/skbug.com/bug.skia.org/
2015-11-06 msarettRename SkBitmapRegionDecoder and Create function
2015-11-03 scroggoCombine native sampling with sampling
2015-10-30 senorblancoAdd cropped-then-expanded test cases to blur_image_filt...
2015-10-28 mtkleinnanobench: fix and simplify --samplingTime
2015-10-27 msarettRefactor SkBitmapRegionDecoderInterface for Android
2015-10-26 cdaltonFlush GrContext between benchmark draw loops
2015-10-26 egdanielMake appending default precision be controled by GLSL
2015-10-26 tomhudsonSimplify linkages to Android framework internals
2015-10-26 senorblancoImage filters: simplify filterInputGPU().
2015-10-22 egdanielAdd version string and force highp NDS transfrom to...
2015-10-22 msarettImplementation of SkBitmapRegionDecoder using SkAndroid...
2015-10-22 egdanielRevert of Add version string and force highp NDS transf...
2015-10-22 egdanielAdd version string and force highp NDS transfrom to...
2015-10-21 egdanielMove GrGLShaderVar to GrGLSL
2015-10-21 egdanielMove shader precision modifier check onto GLSLCaps
2015-10-20 msarettValgrind experiment
2015-10-20 mtkleinnanobench: Add some Valgrind failure paranoia.
2015-10-19 robertphillipsAdd SkTTopoSort
2015-10-19 bsalomonMisc: Don't run etc1 bench with invalid image and fix...
2015-10-15 scroggoRenable image benchmarking
2015-10-14 scroggoRemove unnecessary allocation in nanobench
2015-10-13 scroggoStop benching PNG buildTileIndex by default
2015-10-13 msarettAdd subsetting to SkScanlineDecoder
2015-10-09 scroggoFix codec memory leaks in nanobench
2015-10-09 msarettFill incomplete images in SkCodec parent class
2015-10-08 scroggoUpdate Subset benches to support interlacing and fix...
2015-10-06 reedRevert "Revert of factories should return baseclass...
2015-10-06 schenneyRevert of factories should return baseclass, allowing...
2015-10-06 reedfactories should return baseclass, allowing the impl...
2015-10-05 joshualittCleanup timing state machine
2015-10-05 scroggoSpecify bench_type & source_type for image benches
2015-10-05 joshualittFactor out VisualBench timing code into a helper class
2015-10-02 joshualittS4 only has 8 texture units on the GLContext we create
2015-10-01 mtkleinRemove const from `const int loops`.
2015-09-30 joshualittFix for nexus 5 crashing in GL benches
2015-09-30 scroggoMerge SkCodec with SkScanlineDecoder
2015-09-29 herbMove Mutexy things to private.
2015-09-28 herbMove SkAtomics.h to private.
2015-09-25 fmalitaRemove SkBitmapSource
2015-09-25 reeduse override to make the new xcode happier
2015-09-24 joshualittstop scaling loops and improve warmup bench
2015-09-24 joshualittAdd warmup bench to visual bench
2015-09-22 msarettAdd nanobench tests for BitmapRegionDecoder
2015-09-22 mtkleinmove mutex construction out of the benchmarks.
2015-09-18 herbDelete the typefaces.
2015-09-18 herbFont cache stress test.
2015-09-18 herbAdd shared mutex benchmark.
2015-09-18 herbBenchmark all mutex implementations.
2015-09-15 halcanaryForward declare SkStrokeRec in SkPathEffect
2015-09-15 fmalitaConvert unit tests, GMs from SkBitmapSource to SkImages...
2015-09-14 reeddiscardable pixelrefs are gone, update tests accordingly
2015-09-11 hendrikwskia: Add ANGLE with GL backend to nanobench/DM
2015-09-08 hendrikwskia: Initialize value passed to GetShaderiv in GLBench
2015-08-31 mtkleinClean up remaining users of SkPMFloat
2015-08-31 bsalomonRename flag from "distance field" to "device independent."
2015-08-27 hendrikwskia: add ability to load command_buffer_gles2
2015-08-27 halcanaryStyle Change: NULL->nullptr
2015-08-26 mtkleinAdd white variants to TextBench
2015-08-26 halcanaryStyle Change: SkNEW->new; SkDELETE->delete
2015-08-26 bungemanRemove include of stdlib.h from SkTypes.h.
2015-08-20 borenetVisualBenchTest: Write JSON output
2015-08-20 bungemanUse static_assert instead of SK_COMPILE_ASSERT.
2015-08-19 reedprivate iterator to visit all resource cache entries
2015-08-19 mtkleinunsigned -> int for counts and indices in picture-relat...
2015-08-19 reedremove SkDeferredCanvas
2015-08-06 reedflag to use const& instead of const* for src-rect
2015-08-05 bungemanIWYU: 'core' target, files starting A-C.
2015-08-05 reedRevert of IWYU: 'core' target, files starting A-C....
2015-08-04 bungemanIWYU: 'core' target, files starting A-C.
2015-08-04 scroggoCreate a scanline decoder without creating a codec
2015-08-04 reedupdate image bench to test gpu and cpu images against...
2015-08-03 reedadd bench for gpu-image -> cpu-surface
2015-07-27 mtkleinRemove sk_memcpy32
2015-07-24 caryclarkrename portable_typeface_always to portable_typeface
2015-07-17 reedRevert[2] of guard to remove DrawBitmapRectFlags
2015-07-17 scroggoRevert of guard to remove DrawBitmapRectFlags (patchset...
2015-07-16 joshualittSmall fix for visualbench
2015-07-16 reedguard to remove DrawBitmapRectFlags
2015-07-15 wangyixAdded GLVec4ScalarBench that doesn't use VAOs
2015-07-15 scroggoRevert of Added a GLBench for testing performance of...
2015-07-14 joshualittRemove GrRedBlackTree
next