Add operator for Matirx3 * Vector3
[platform/core/uifw/dali-core.git] / automated-tests / src / dali / dali-test-suite-utils /
2022-07-13 Eunki, HongProperty::Value operator== for the same type. 75/277575/7
2022-07-11 joogab yunMerge "Fix an issue where TapGesture Events are not...
2022-07-06 Adam BialogonskiDirectRendering with DrawableView support and list... 11/276111/8
2022-04-22 Heeyong SongMerge "Relayout only if the actor is on Scene" into...
2022-04-21 Seungho BAEKMerge "Fix to do not update state of render task in...
2022-04-21 seunghoFix to do not update state of render task in case of... 30/273930/3
2022-04-11 David SteeleMerge "Changed handling of uniforms of arrays of struct...
2022-04-08 David SteeleChanged handling of uniforms of arrays of structs 18/273618/1
2022-03-22 Adeel KazmiMerge "Remove element of Property::Map by the specified...
2022-03-18 Adam BialogonskiDirectRendering: 76/270676/20
2022-03-17 SangHyeon LeeMerge "Add UserInteractionEnabled property on actor...
2022-03-11 David SteeleRemoved old context test cases 57/272057/3
2022-03-09 David SteeleAdded VisualRenderer (for visual default properties) 83/271183/6
2022-02-23 David SteeleMerge "Implement some more speed-up : Reserve TextureBi...
2022-02-23 Eunki, HongImplement some more speed-up : Reserve TextureBindings... 33/271533/3
2022-02-16 Heeyong SongMerge "Add stride to PixelData" into devel/master
2022-02-14 David SteeleAdded prefix matching to test case execution 44/271044/1
2022-01-28 Adeel KazmiMerge "Adding Handle::ReserveCustomProperties method...
2022-01-21 Adeel KazmiMerge "Changed SceneHolder's RenderTarget initializatio...
2022-01-21 David SteeleChanged SceneHolder's RenderTarget initialization 71/268271/5
2022-01-20 David SteeleMerge "Decrease property registration time" into devel...
2022-01-20 Heeyong SongMerge "(Partial Update) Mark as not rendered if the...
2022-01-19 joogab yunMerge "Even if only InterceptTouchEvent is registered...
2022-01-17 Artur ŚwigońReplace obsolete safe bool idiom with explicit operator... 00/269400/2
2021-11-17 David SteeleRefactored actor size negotiation 83/266583/3
2021-11-09 David SteeleRefactored more code into Actor::Relayouter 48/266248/1
2021-10-15 Heeyong SongSkip rendering if the damaged rect is empty 99/265199/5
2021-10-08 Adeel KazmiMerge "Adding photoshop blend modes to the GFX API...
2021-10-08 David SteeleAdding photoshop blend modes to the GFX API 46/265046/3
2021-09-24 Eunki, HongAdd Default Uniform : uActorColor 70/264570/2
2021-08-30 joogab yunMerge "Add KEYBOARD_FOCUSABLE_CHILDREN property. Whethe...
2021-08-27 Adeel KazmiFix SVACE errors in Graphics Backend 03/263203/1
2021-08-24 Adeel KazmiMerge "Remove unused custom shader prefix method" into...
2021-08-23 seunghoRemove unused custom shader prefix method 84/262884/1
2021-07-21 Adeel KazmiMerge "Changed RenderDataProvider to remove copy" into...
2021-07-21 Seungho BAEKMerge "Just block notifying OnScene and OffScene callba...
2021-07-21 Heeyong SongMerge "Add ApplyCustomFragmentPrefix" into devel/master
2021-07-19 David SteeleMerge changes I6d6c0232,I6667d1d6,I43e227fc into devel...
2021-07-19 Joogab YunAdd Timer at TapGestureRecognizer 45/260645/14
2021-07-07 Adam BialogonskiReflection GetSamplers() returns const ref 09/260909/5
2021-06-28 seunghoAdd ApplyCustomFragmentPrefix 08/260408/5
2021-06-22 Adeel KazmiMerge "Removing GL usage from dali core" into devel...
2021-06-15 joogab yunMerge "Add TOUCH_FOCUSABLE property" into devel/master
2021-06-15 joogab yunMerge "Add input source type to TapGesture. This is...
2021-06-11 Adeel KazmiMerge "Fixed depth/stencil renderbuffer attachments...
2021-06-11 David SteeleMerge "DALi Version 2.0.30" into devel/master
2021-06-11 Seungho BAEKMerge "Add SwitchParent api in actor-devel" into devel...
2021-06-03 Seungho BaekAdd SwitchParent api in actor-devel 49/250549/65
2021-05-31 joogab yunMerge "Fixed an issue the triple tap did not work....
2021-05-27 Adeel KazmiFixed SVACE errors in Test Graphics 99/258899/1
2021-05-26 David SteeleMerge branch 'devel/master' into devel/graphics 93/258793/2
2021-05-25 Adam BialogonskiManaged uniform buffer support. 27/257327/17 devel/graphics
2021-05-19 David SteeleAdding graphics sync object 88/258488/2
2021-05-14 Adeel KazmiMerge "Adding packed small float pixel format." into...
2021-05-13 Adeel KazmiMerge branch 'devel/master' into devel/graphics 23/258323/1
2021-05-12 David SteeleAdding packed small float pixel format. 24/258224/4
2021-05-06 Richard HuangTexture mipmap support 20/257920/1
2021-04-28 David SteeleMerge "Adding Depth/Stencil code" into devel/graphics
2021-04-27 David SteeleAdding Depth/Stencil code 14/257414/2
2021-04-22 David SteeleMoving owner of secondary command buffers 48/257248/2
2021-04-19 David SteeleRemoving old Program code 35/257035/2
2021-04-14 Adam BialogonskiFixed test cases and other minor fixes (like doxy) 20/256920/3
2021-04-13 adam.bRenderPass and presentation 78/256578/6
2021-04-13 David SteeleFixing up test cases following render pass changes 47/256547/4
2021-04-13 David SteeleInitialize framebuffer before render pass used 19/256119/11
2021-04-13 adam.bAdded RenderPass and RenderTarget support 15/255315/17
2021-04-13 David SteeleImplementing Framebuffer object 01/255701/4
2021-04-13 Adam BialogonskiMerge branch 'devel/master' into devel/graphics 04/256804/1
2021-04-08 Adam BialogonskiFixed memory leaks 59/256659/2
2021-04-08 Adeel KazmiMerge branch 'devel/master' into devel/graphics 44/256644/1
2021-04-02 Heeyong SongMerge "Fix Coverity issue" into devel/master
2021-04-01 David SteeleMerge "(Automated Tests) Delete unused TestGraphicsProg...
2021-04-01 Adeel Kazmi(Automated Tests) Delete unused TestGraphicsProgram... 57/256357/2
2021-03-29 Adeel KazmiFix some SVACE issues 20/256120/1
2021-03-26 Adeel KazmiMerge branch 'devel/graphics' into devel/master 34/256034/2 graphics-backend-release-1
2021-03-26 Adeel Kazmi(Automated Tests) Tests Sync 37/256037/1
2021-03-26 Adeel KazmiMerge branch 'devel/master' into devel/graphics 23/256023/1
2021-03-19 David SteeleAdd scissor/viewport handling 10/255310/5
2021-03-16 David SteeleMerge "Command union has been named" into devel/graphics
2021-03-12 David SteeleMerge branch 'devel/master' into devel/graphics graphics-backend-pre-release-3
2021-03-11 Adam BialogonskiCommand union has been named 66/255066/1
2021-03-08 Richard HuangTest harness for custom uniform support in uniform... 14/254714/5
2021-03-08 Adam BialogonskiTest harness for UBO 67/254567/5
2021-03-05 David SteeleTest harness sync with Sampler update 50/254650/1
2021-03-03 David SteeleSyncing test harness changes 96/254496/2
2021-03-02 David SteeleUpdating Program to remove shader compilation 16/254416/5
2021-03-01 Adeel KazmiMerge branch 'devel/master' into devel/graphics 69/254369/1
2021-02-27 David SteeleTest harness updates 42/254342/3
2021-02-26 Adam BialogonskiGfx Shader support 85/254185/8
2021-02-23 David SteeleAttribute reflection 97/253697/5
2021-02-23 Richard HuangShader Reflection 94/253494/8
2021-02-15 David SteeleMoving CullFace mode and Blending modes to Pipeline 76/253476/3
2021-02-15 Adeel KazmiMerge branch 'devel/master' into devel/graphics 58/253558/2
2021-02-11 David SteeleImplemented Draw and basic pipeline for vertex format... 23/253123/11
2021-02-11 David SteeleOnly call cmd::BindTextures if there are valid textures 89/253489/1
2021-02-09 David SteeleConverted GPU buffers for geometry to new API 20/253120/5
2021-02-09 David SteeleMigrating render-texture and render-sampler to new API 80/252980/8
2021-02-09 Adam BialogonskiAdded custom deleter for graphics types 31/253231/5
2021-02-08 Adeel KazmiMerge branch 'devel/master' into devel/graphics 10/253310/1
2021-02-04 Adeel KazmiMerge branch 'devel/master' into devel/graphics 24/253124/1
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