Merge "Build and package Layer Management service binaries." into tizen
[profile/ivi/layer-management.git] / LayerManagerPlugins / Renderers / Graphic / include / GraphicSystems / GLESGraphicSystem.h
2013-03-14 Timo LotterbachLayerManagement: fixed warnings detected by style guide...
2013-03-14 Timo LotterbachGLESGraphicSystem: release shader resources on destruction
2012-11-22 Adam CheneyGLESGraphicSystem: multitexture and skip clear optimiza...
2012-11-22 Adam CheneyLayerManager: new get/set optimization command
2012-11-22 Adam CheneyRenderers: new GLES shader selection mechanism
2012-11-22 Adam CheneyGLESGraphicSystem: remove DRAW_LAYER_DEBUG
2012-09-12 Nobuhiko TanibataAdd implementation of chromakey for layer to LayerManag...
2012-09-12 Nobuhiko TanibataAdd implmentation of chromakey for surface by shader...
2012-08-24 Adam CheneyRenderers: refactor recomposition methods
2012-06-04 Rahul SinghalAdd generic HW layer support
2012-05-23 Nobuhiko TanibataLayerManagerPlugins: drm backend for Wayland
2011-12-23 Michael SchuldtGraphicSystem: Introducing Activate and Release Graphic...
2011-12-05 Michael SchuldtChanged render algorithm
2011-08-22 Michael SchuldtMerge patches between Valeo and BMW Car IT
2011-08-17 Michael SchuldtBugfix : Missing includes for extension of existing...
2011-08-16 Michael SchuldtFeature Patch : moving render specific base implementat...
2011-06-16 Timo Lotterbachmajor code refactoring patch
2011-06-16 Rahul SinghalImplemented XDamage Support
2011-06-16 Hadden HoppertAdd basic support for optimizing out Alpha Blend.
2011-04-04 Michael SchuldtStability Fixes, adapted to new Interfaces, Rendering...
2010-11-24 Michael SchuldtSeveral Bugfixes to improve the stability
2010-10-06 Michael SchuldtInitial Version of LayerManagementService added.