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Merge "Build and package Layer Management service binaries." into tizen
[profile/ivi/layer-management.git]
/
LayerManagerPlugins
/
Renderers
/
Graphic
/
include
/
GraphicSystems
/
GLESGraphicSystem.h
2013-03-14
Timo Lotterbach
LayerManagement: fixed warnings detected by style guide...
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2013-03-14
Timo Lotterbach
GLESGraphicSystem: release shader resources on destruction
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2012-11-22
Adam Cheney
GLESGraphicSystem: multitexture and skip clear optimiza...
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2012-11-22
Adam Cheney
LayerManager: new get/set optimization command
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2012-11-22
Adam Cheney
Renderers: new GLES shader selection mechanism
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2012-11-22
Adam Cheney
GLESGraphicSystem: remove DRAW_LAYER_DEBUG
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2012-09-12
Nobuhiko Tanibata
Add implementation of chromakey for layer to LayerManag...
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2012-09-12
Nobuhiko Tanibata
Add implmentation of chromakey for surface by shader...
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2012-08-24
Adam Cheney
Renderers: refactor recomposition methods
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2012-06-04
Rahul Singhal
Add generic HW layer support
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2012-05-23
Nobuhiko Tanibata
LayerManagerPlugins: drm backend for Wayland
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2011-12-23
Michael Schuldt
GraphicSystem: Introducing Activate and Release Graphic...
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2011-12-05
Michael Schuldt
Changed render algorithm
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2011-08-22
Michael Schuldt
Merge patches between Valeo and BMW Car IT
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2011-08-17
Michael Schuldt
Bugfix : Missing includes for extension of existing...
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2011-08-16
Michael Schuldt
Feature Patch : moving render specific base implementat...
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2011-06-16
Timo Lotterbach
major code refactoring patch
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2011-06-16
Rahul Singhal
Implemented XDamage Support
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2011-06-16
Hadden Hoppert
Add basic support for optimizing out Alpha Blend.
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2011-04-04
Michael Schuldt
Stability Fixes, adapted to new Interfaces, Rendering...
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2010-11-24
Michael Schuldt
Several Bugfixes to improve the stability
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2010-10-06
Michael Schuldt
Initial Version of LayerManagementService added.
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