From: Hermet Park Date: Fri, 31 Aug 2018 08:27:49 +0000 (+0900) Subject: lottieplayer: keep API coding convention. X-Git-Tag: submit/tizen/20180917.042405~47 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=refs%2Fchanges%2F97%2F188097%2F2;p=platform%2Fcore%2Fuifw%2Flottie-player.git lottieplayer: keep API coding convention. Not use "get" prefix so far. Change-Id: Iabc2852cd78d5ac4f4fa29f8b3b7195eafe1d804 --- diff --git a/example/lottieview.cpp b/example/lottieview.cpp index 82eba73..4a1254c 100644 --- a/example/lottieview.cpp +++ b/example/lottieview.cpp @@ -238,8 +238,8 @@ void LottieView::render() void LottieView::setFilePath(const char *filePath) { mPlayer->setFilePath(filePath); - mFrameRate = mPlayer->getFrameRate(); - mTotalFrame = mPlayer->getTotalFrame(); + mFrameRate = mPlayer->frameRate(); + mTotalFrame = mPlayer->totalFrame(); } void LottieView::setSize(int w, int h) diff --git a/inc/lotplayer.h b/inc/lotplayer.h index 144d74c..0aab90d 100644 --- a/inc/lotplayer.h +++ b/inc/lotplayer.h @@ -24,9 +24,9 @@ public: float pos() const; - float getFrameRate() const; + float frameRate() const; - long getTotalFrame() const; + long totalFrame() const; const std::vector &renderList(float pos) const; diff --git a/src/lottie/lottieplayer.cpp b/src/lottie/lottieplayer.cpp index 733d464..089e28a 100644 --- a/src/lottie/lottieplayer.cpp +++ b/src/lottie/lottieplayer.cpp @@ -19,8 +19,8 @@ public: VSize size() const; float playTime() const; float pos(); - float getFrameRate() const; - long getTotalFrame() const; + float frameRate() const; + long totalFrame() const; const std::vector &renderList(float pos); bool render(float pos, const LOTBuffer &buffer, bool forceRender); @@ -33,7 +33,7 @@ private: float mPos = 0.0; }; -float LOTPlayerPrivate::getFrameRate() const +float LOTPlayerPrivate::frameRate() const { if (!mModel) { vWarning << "Model Data is not existed yet, please setFilePath() first."; @@ -43,7 +43,7 @@ float LOTPlayerPrivate::getFrameRate() const return mModel->frameRate(); } -long LOTPlayerPrivate::getTotalFrame() const +long LOTPlayerPrivate::totalFrame() const { if (!mModel) { vWarning << "Model Data is not existed yet, please setFilePath() first."; @@ -278,17 +278,16 @@ float LOTPlayer::pos() const return d->pos(); } -float LOTPlayer::getFrameRate() const +float LOTPlayer::frameRate() const { - return d->getFrameRate(); + return d->frameRate(); } -long LOTPlayer::getTotalFrame() const +long LOTPlayer::totalFrame() const { - return d->getTotalFrame(); + return d->totalFrame(); } - const std::vector &LOTPlayer::renderList(float pos) const { return d->renderList(pos);