From: Eunki Hong Date: Tue, 4 Jul 2023 13:29:50 +0000 (+0900) Subject: Bind MotionData / MotionIndex / MotionValue X-Git-Tag: dali_2.2.34~2 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=refs%2Fchanges%2F88%2F295288%2F4;p=platform%2Fcore%2Fuifw%2Fdali-csharp-binder.git Bind MotionData / MotionIndex / MotionValue Bind public API for MotionData features. Change-Id: I5a1cc1d08cde40c3ecb6ca59cc99605e145e1b32 Signed-off-by: Eunki Hong --- diff --git a/dali-csharp-binder/file.list b/dali-csharp-binder/file.list index cad1abc..019d7fc 100755 --- a/dali-csharp-binder/file.list +++ b/dali-csharp-binder/file.list @@ -99,9 +99,12 @@ SET( dali_csharp_binder_tizen_wearable_src_files SET( dali_csharp_binder_scene3d_src_files ${dali_csharp_binder_dir}/src/light-wrap.cpp ${dali_csharp_binder_dir}/src/material-wrap.cpp - ${dali_csharp_binder_dir}/src/model-primitive-wrap.cpp ${dali_csharp_binder_dir}/src/model-node-wrap.cpp + ${dali_csharp_binder_dir}/src/model-primitive-wrap.cpp ${dali_csharp_binder_dir}/src/model-wrap.cpp + ${dali_csharp_binder_dir}/src/motion-data-wrap.cpp + ${dali_csharp_binder_dir}/src/motion-index-wrap.cpp + ${dali_csharp_binder_dir}/src/motion-value-wrap.cpp ${dali_csharp_binder_dir}/src/scene-view-wrap.cpp ) diff --git a/dali-csharp-binder/src/model-wrap.cpp b/dali-csharp-binder/src/model-wrap.cpp index 28adbf6..b3b254a 100644 --- a/dali-csharp-binder/src/model-wrap.cpp +++ b/dali-csharp-binder/src/model-wrap.cpp @@ -19,6 +19,7 @@ #include #include #include +#include #include // INTERNAL INCLUDES @@ -484,6 +485,55 @@ SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_Model_FindChildModelNodeByName(void* cs return new Dali::Scene3D::ModelNode((const Dali::Scene3D::ModelNode&)result); } +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_Model_GenerateMotionDataAnimation(void* csModel, void* csMotionData) +{ + Dali::Scene3D::Model* model = (Dali::Scene3D::Model*)csModel; + Dali::Scene3D::MotionData* motionData = (Dali::Scene3D::MotionData*)csMotionData; + Dali::Animation result; + + if(!model) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::Model", 0); + return nullptr; + } + if(!motionData) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::MotionData", 0); + return nullptr; + } + + try + { + result = model->GenerateMotionDataAnimation(*motionData); + } + CALL_CATCH_EXCEPTION(nullptr); + + return new Dali::Animation((const Dali::Animation&)result); +} + +SWIGEXPORT void SWIGSTDCALL CSharp_Dali_Model_SetMotionData(void* csModel, void* csMotionData) +{ + Dali::Scene3D::Model* model = (Dali::Scene3D::Model*)csModel; + Dali::Scene3D::MotionData* motionData = (Dali::Scene3D::MotionData*)csMotionData; + + if(!model) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::Model", 0); + return; + } + if(!motionData) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::MotionData", 0); + return; + } + + try + { + model->SetMotionData(*motionData); + } + CALL_CATCH_EXCEPTION(); +} + SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_Model_LoadBvhAnimation_1(void* csModel, char* csFileName, void* csScale, bool csUseRootNodeTranslate) { Dali::Scene3D::Model* model = (Dali::Scene3D::Model*)csModel; diff --git a/dali-csharp-binder/src/motion-data-wrap.cpp b/dali-csharp-binder/src/motion-data-wrap.cpp new file mode 100644 index 0000000..9b4b68f --- /dev/null +++ b/dali-csharp-binder/src/motion-data-wrap.cpp @@ -0,0 +1,426 @@ +/* + * Copyright (c) 2023 Samsung Electronics Co., Ltd. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +// EXTERNAL INCLUDES +#include +#include +#include + +// INTERNAL INCLUDES +#include "common.h" + +#ifdef __cplusplus +extern "C" { +#endif + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_MotionData_New_SWIG_0() +{ + Dali::Scene3D::MotionData result; + + { + try + { + result = Dali::Scene3D::MotionData::New(); + } + CALL_CATCH_EXCEPTION(0); + } + + return new Dali::Scene3D::MotionData((const Dali::Scene3D::MotionData&)result); +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_MotionData_New_SWIG_1(float durationSeconds) +{ + Dali::Scene3D::MotionData result; + + { + try + { + result = Dali::Scene3D::MotionData::New(durationSeconds); + } + CALL_CATCH_EXCEPTION(0); + } + + return new Dali::Scene3D::MotionData((const Dali::Scene3D::MotionData&)result); +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_new_MotionData_SWIG_0() +{ + Dali::Scene3D::MotionData* result = 0; + + { + try + { + result = (Dali::Scene3D::MotionData*)new Dali::Scene3D::MotionData(); + } + CALL_CATCH_EXCEPTION(0); + } + + return (void*)result; +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_new_MotionData_SWIG_1(void* csMotionData) +{ + Dali::Scene3D::MotionData* motionData = (Dali::Scene3D::MotionData*)csMotionData; + Dali::Scene3D::MotionData* result = 0; + + if(!motionData) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Dali::Scene3D::MotionData const & type is null", 0); + return 0; + } + { + try + { + result = (Dali::Scene3D::MotionData*)new Dali::Scene3D::MotionData((Dali::Scene3D::MotionData const&)*motionData); + } + CALL_CATCH_EXCEPTION(0); + } + + return (void*)result; +} + +SWIGEXPORT void SWIGSTDCALL CSharp_Dali_delete_MotionData(void* csMotionData) +{ + Dali::Scene3D::MotionData* motionData = (Dali::Scene3D::MotionData*)csMotionData; + { + try + { + delete motionData; + } + CALL_CATCH_EXCEPTION(); + } +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_MotionData_Assign(void* csDestination, void* csSource) +{ + Dali::Scene3D::MotionData* destination = (Dali::Scene3D::MotionData*)csDestination; + Dali::Scene3D::MotionData* source = (Dali::Scene3D::MotionData*)csSource; + Dali::Scene3D::MotionData* result = 0; + + if(!source) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Dali::Scene3D::MotionData const & type is null", 0); + return 0; + } + { + try + { + result = (Dali::Scene3D::MotionData*)&(destination)->operator=((Dali::Scene3D::MotionData const&)*source); + } + CALL_CATCH_EXCEPTION(0); + } + + return (void*)result; +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_MotionData_DownCast(void* csHandle) +{ + Dali::BaseHandle* handle = (Dali::BaseHandle*)csHandle; + Dali::Scene3D::MotionData result; + + if(!handle) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::Model", 0); + return 0; + } + { + try + { + result = Dali::Scene3D::MotionData::DownCast(*handle); + } + CALL_CATCH_EXCEPTION(0); + } + + return new Dali::Scene3D::MotionData((const Dali::Scene3D::MotionData&)result); +} + +SWIGEXPORT unsigned int SWIGSTDCALL CSharp_Dali_MotionData_GetMotionCount(void* csMotionData) +{ + Dali::Scene3D::MotionData* motionData = (Dali::Scene3D::MotionData*)csMotionData; + unsigned int result; + + if(!motionData) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::MotionData", 0); + return 0; + } + { + try + { + result = static_cast(motionData->GetMotionCount()); + } + CALL_CATCH_EXCEPTION(0); + } + + return result; +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_MotionData_GetIndex(void* csMotionData, unsigned int index) +{ + Dali::Scene3D::MotionData* motionData = (Dali::Scene3D::MotionData*)csMotionData; + Dali::Scene3D::MotionIndex result; + + if(!motionData) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::MotionData", 0); + return 0; + } + { + try + { + result = motionData->GetIndex(static_cast(index)); + } + CALL_CATCH_EXCEPTION(0); + } + + return new Dali::Scene3D::MotionIndex((const Dali::Scene3D::MotionIndex&)result); +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_MotionData_GetValue(void* csMotionData, unsigned int index) +{ + Dali::Scene3D::MotionData* motionData = (Dali::Scene3D::MotionData*)csMotionData; + Dali::Scene3D::MotionValue result; + + if(!motionData) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::MotionData", 0); + return 0; + } + { + try + { + result = motionData->GetValue(static_cast(index)); + } + CALL_CATCH_EXCEPTION(0); + } + + return new Dali::Scene3D::MotionValue((const Dali::Scene3D::MotionValue&)result); +} + +SWIGEXPORT void SWIGSTDCALL CSharp_Dali_MotionData_Add(void* csMotionData, void* csMotionIndex, void* csMotionValue) +{ + Dali::Scene3D::MotionData* motionData = (Dali::Scene3D::MotionData*)csMotionData; + Dali::Scene3D::MotionIndex* motionIndex = (Dali::Scene3D::MotionIndex*)csMotionIndex; + Dali::Scene3D::MotionValue* motionValue = (Dali::Scene3D::MotionValue*)csMotionValue; + + if(!motionData) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::MotionData", 0); + return; + } + if(!motionIndex) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::MotionIndex", 0); + return; + } + if(!motionValue) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::MotionValue", 0); + return; + } + + { + try + { + motionData->Add(*motionIndex, *motionValue); + } + CALL_CATCH_EXCEPTION(); + } +} + +SWIGEXPORT void SWIGSTDCALL CSharp_Dali_MotionData_Clear(void* csMotionData) +{ + Dali::Scene3D::MotionData* motionData = (Dali::Scene3D::MotionData*)csMotionData; + + if(!motionData) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::MotionData", 0); + return; + } + + { + try + { + motionData->Clear(); + } + CALL_CATCH_EXCEPTION(); + } +} + +SWIGEXPORT void SWIGSTDCALL CSharp_Dali_MotionData_SetDuration(void* csMotionData, float durationSeconds) +{ + Dali::Scene3D::MotionData* motionData = (Dali::Scene3D::MotionData*)csMotionData; + + if(!motionData) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::MotionData", 0); + return; + } + + { + try + { + motionData->SetDuration(durationSeconds); + } + CALL_CATCH_EXCEPTION(); + } +} + +SWIGEXPORT float SWIGSTDCALL CSharp_Dali_MotionData_GetDuration(void* csMotionData) +{ + Dali::Scene3D::MotionData* motionData = (Dali::Scene3D::MotionData*)csMotionData; + float result; + + if(!motionData) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::MotionData", 0); + return 0.0f; + } + + { + try + { + result = motionData->GetDuration(); + } + CALL_CATCH_EXCEPTION(0.0f); + } + + return result; +} + +SWIGEXPORT void SWIGSTDCALL CSharp_Dali_MotionData_LoadBvh(void* csMotionData, char* csFileName, void* csScale, bool csSynchronousLoad) +{ + Dali::Scene3D::MotionData* motionData = (Dali::Scene3D::MotionData*)csMotionData; + + if(!motionData) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::MotionData", 0); + return; + } + if(!csFileName) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "null string for filename", 0); + return; + } + + Dali::Vector3 scale = Dali::Vector3::ONE; + // csScale is option. + if(csScale != nullptr) + { + scale = Dali::Vector3(*static_cast(csScale)); + } + + std::string filename(csFileName); + { + try + { + motionData->LoadBvh(filename, scale, csSynchronousLoad); + } + CALL_CATCH_EXCEPTION(); + } +} + +SWIGEXPORT void SWIGSTDCALL CSharp_Dali_MotionData_LoadBvhFromBuffer(void* csMotionData, char* csBuffer, int csBufferLength, void* csScale, bool csSynchronousLoad) +{ + Dali::Scene3D::MotionData* motionData = (Dali::Scene3D::MotionData*)csMotionData; + + if(!motionData) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::MotionData", 0); + return; + } + if(!csBuffer) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "null string for buffer", 0); + return; + } + + Dali::Vector3 scale = Dali::Vector3::ONE; + // csScale is option. + if(csScale != nullptr) + { + scale = Dali::Vector3(*static_cast(csScale)); + } + + const uint8_t* rawBuffer = reinterpret_cast(csBuffer); + { + try + { + motionData->LoadBvhFromBuffer(rawBuffer, csBufferLength, scale, csSynchronousLoad); + } + CALL_CATCH_EXCEPTION(); + } +} + +SWIGEXPORT void SWIGSTDCALL CSharp_Dali_MotionData_LoadFacialAnimation(void* csMotionData, char* csFileName, bool csSynchronousLoad) +{ + Dali::Scene3D::MotionData* motionData = (Dali::Scene3D::MotionData*)csMotionData; + + if(!motionData) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::MotionData", 0); + return; + } + if(!csFileName) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "null string for filename", 0); + return; + } + + std::string filename(csFileName); + { + try + { + motionData->LoadFacialAnimation(filename, csSynchronousLoad); + } + CALL_CATCH_EXCEPTION(); + } +} + +SWIGEXPORT void SWIGSTDCALL CSharp_Dali_MotionData_LoadFacialAnimationFromBuffer(void* csMotionData, char* csBuffer, int csBufferLength, bool csSynchronousLoad) +{ + Dali::Scene3D::MotionData* motionData = (Dali::Scene3D::MotionData*)csMotionData; + + if(!motionData) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::MotionData", 0); + return; + } + if(!csBuffer) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "null string for buffer", 0); + return; + } + + const uint8_t* rawBuffer = reinterpret_cast(csBuffer); + { + try + { + motionData->LoadFacialAnimationFromBuffer(rawBuffer, csBufferLength, csSynchronousLoad); + } + CALL_CATCH_EXCEPTION(); + } +} + +// Signals +GENERATE_SIGNAL(Dali::Scene3D::MotionData*, void(*)(Dali::Scene3D::MotionData), Dali_MotionData, LoadCompletedSignal); +// CSharp_Dali_MotionData_LoadCompletedSignal_Connect +// CSharp_Dali_MotionData_LoadCompletedSignal_Disconnect + +#ifdef __cplusplus +} +#endif diff --git a/dali-csharp-binder/src/motion-index-wrap.cpp b/dali-csharp-binder/src/motion-index-wrap.cpp new file mode 100644 index 0000000..5ec61bc --- /dev/null +++ b/dali-csharp-binder/src/motion-index-wrap.cpp @@ -0,0 +1,720 @@ +/* + * Copyright (c) 2023 Samsung Electronics Co., Ltd. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +// EXTERNAL INCLUDES +#include +#include +#include +#include + +// INTERNAL INCLUDES +#include "common.h" + +#ifdef __cplusplus +extern "C" { +#endif + +// MotionIndex + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_new_MotionIndex_SWIG_0() +{ + Dali::Scene3D::MotionIndex* result = 0; + + { + try + { + result = (Dali::Scene3D::MotionIndex*)new Dali::Scene3D::MotionIndex(); + } + CALL_CATCH_EXCEPTION(0); + } + + return (void*)result; +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_new_MotionIndex_SWIG_1(void* csMotionIndex) +{ + Dali::Scene3D::MotionIndex* motionIndex = (Dali::Scene3D::MotionIndex*)csMotionIndex; + Dali::Scene3D::MotionIndex* result = 0; + + if(!motionIndex) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Dali::Scene3D::MotionIndex const & type is null", 0); + return 0; + } + { + try + { + result = (Dali::Scene3D::MotionIndex*)new Dali::Scene3D::MotionIndex((Dali::Scene3D::MotionIndex const&)*motionIndex); + } + CALL_CATCH_EXCEPTION(0); + } + + return (void*)result; +} + +SWIGEXPORT void SWIGSTDCALL CSharp_Dali_delete_MotionIndex(void* csMotionIndex) +{ + Dali::Scene3D::MotionIndex* motionIndex = (Dali::Scene3D::MotionIndex*)csMotionIndex; + { + try + { + delete motionIndex; + } + CALL_CATCH_EXCEPTION(); + } +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_MotionIndex_Assign(void* csDestination, void* csSource) +{ + Dali::Scene3D::MotionIndex* destination = (Dali::Scene3D::MotionIndex*)csDestination; + Dali::Scene3D::MotionIndex* source = (Dali::Scene3D::MotionIndex*)csSource; + Dali::Scene3D::MotionIndex* result = 0; + + if(!source) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Dali::Scene3D::MotionIndex const & type is null", 0); + return 0; + } + { + try + { + result = (Dali::Scene3D::MotionIndex*)&(destination)->operator=((Dali::Scene3D::MotionIndex const&)*source); + } + CALL_CATCH_EXCEPTION(0); + } + + return (void*)result; +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_MotionIndex_DownCast(void* csHandle) +{ + Dali::BaseHandle* handle = (Dali::BaseHandle*)csHandle; + Dali::Scene3D::MotionIndex result; + + if(!handle) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::Model", 0); + return 0; + } + { + try + { + result = Dali::Scene3D::MotionIndex::DownCast(*handle); + } + CALL_CATCH_EXCEPTION(0); + } + + return new Dali::Scene3D::MotionIndex((const Dali::Scene3D::MotionIndex&)result); +} + +SWIGEXPORT void SWIGSTDCALL CSharp_Dali_MotionIndex_SetModelNodeId(void* csMotionIndex, void* csPropertyKey) +{ + Dali::Scene3D::MotionIndex* motionIndex = (Dali::Scene3D::MotionIndex*)csMotionIndex; + Dali::Property::Key* propertyKey = (Dali::Property::Key*)csPropertyKey; + + if(!motionIndex) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::MotionIndex", 0); + return; + } + if(!propertyKey) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Dali::Property::Key const & type is null", 0); + return; + } + { + try + { + motionIndex->SetModelNodeId(*propertyKey); + } + CALL_CATCH_EXCEPTION(); + } +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_MotionIndex_GetModelNodeId(void* csMotionIndex) +{ + Dali::Scene3D::MotionIndex* motionIndex = (Dali::Scene3D::MotionIndex*)csMotionIndex; + Dali::Property::Key result = Dali::Property::INVALID_KEY; + + if(!motionIndex) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::MotionIndex", 0); + return 0; + } + { + try + { + result = motionIndex->GetModelNodeId(); + } + CALL_CATCH_EXCEPTION(0); + } + + return new Dali::Property::Key((Dali::Property::Key const &)result); +} + +// BlendShapeIndex + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_BlendShapeIndex_New_SWIG_0() +{ + Dali::Scene3D::BlendShapeIndex result; + + { + try + { + result = Dali::Scene3D::BlendShapeIndex::New(); + } + CALL_CATCH_EXCEPTION(0); + } + + return new Dali::Scene3D::BlendShapeIndex((const Dali::Scene3D::BlendShapeIndex&)result); +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_BlendShapeIndex_New_SWIG_1(void* csBlendShapePropertyKey) +{ + Dali::Property::Key* blendShapePropertyKey = (Dali::Property::Key*)csBlendShapePropertyKey; + Dali::Scene3D::BlendShapeIndex result; + + if(!blendShapePropertyKey) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Dali::Property::Key const & type is null", 0); + return 0; + } + { + try + { + result = Dali::Scene3D::BlendShapeIndex::New(*blendShapePropertyKey); + } + CALL_CATCH_EXCEPTION(0); + } + + return new Dali::Scene3D::BlendShapeIndex((const Dali::Scene3D::BlendShapeIndex&)result); +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_BlendShapeIndex_New_SWIG_2(void* csModelNodePropertKey, void* csBlendShapePropertyKey) +{ + Dali::Property::Key* modelNodePropertyKey = (Dali::Property::Key*)csModelNodePropertKey; + Dali::Property::Key* blendShapePropertyKey = (Dali::Property::Key*)csBlendShapePropertyKey; + Dali::Scene3D::BlendShapeIndex result; + + if(!modelNodePropertyKey) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "modelNodePropertyKey Dali::Property::Key const & type is null", 0); + return 0; + } + if(!blendShapePropertyKey) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "blendShapePropertyKey Dali::Property::Key const & type is null", 0); + return 0; + } + { + try + { + result = Dali::Scene3D::BlendShapeIndex::New(*modelNodePropertyKey, *blendShapePropertyKey); + } + CALL_CATCH_EXCEPTION(0); + } + + return new Dali::Scene3D::BlendShapeIndex((const Dali::Scene3D::BlendShapeIndex&)result); +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_new_BlendShapeIndex_SWIG_0() +{ + Dali::Scene3D::BlendShapeIndex* result = 0; + + { + try + { + result = (Dali::Scene3D::BlendShapeIndex*)new Dali::Scene3D::BlendShapeIndex(); + } + CALL_CATCH_EXCEPTION(0); + } + + return (void*)result; +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_new_BlendShapeIndex_SWIG_1(void* csBlendShapeIndex) +{ + Dali::Scene3D::BlendShapeIndex* blendShapeIndex = (Dali::Scene3D::BlendShapeIndex*)csBlendShapeIndex; + Dali::Scene3D::BlendShapeIndex* result = 0; + + if(!blendShapeIndex) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Dali::Scene3D::BlendShapeIndex const & type is null", 0); + return 0; + } + { + try + { + result = (Dali::Scene3D::BlendShapeIndex*)new Dali::Scene3D::BlendShapeIndex((Dali::Scene3D::BlendShapeIndex const&)*blendShapeIndex); + } + CALL_CATCH_EXCEPTION(0); + } + + return (void*)result; +} + +SWIGEXPORT void SWIGSTDCALL CSharp_Dali_delete_BlendShapeIndex(void* csBlendShapeIndex) +{ + Dali::Scene3D::BlendShapeIndex* blendShapeIndex = (Dali::Scene3D::BlendShapeIndex*)csBlendShapeIndex; + { + try + { + delete blendShapeIndex; + } + CALL_CATCH_EXCEPTION(); + } +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_BlendShapeIndex_Assign(void* csDestination, void* csSource) +{ + Dali::Scene3D::BlendShapeIndex* destination = (Dali::Scene3D::BlendShapeIndex*)csDestination; + Dali::Scene3D::BlendShapeIndex* source = (Dali::Scene3D::BlendShapeIndex*)csSource; + Dali::Scene3D::BlendShapeIndex* result = 0; + + if(!source) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Dali::Scene3D::BlendShapeIndex const & type is null", 0); + return 0; + } + { + try + { + result = (Dali::Scene3D::BlendShapeIndex*)&(destination)->operator=((Dali::Scene3D::BlendShapeIndex const&)*source); + } + CALL_CATCH_EXCEPTION(0); + } + + return (void*)result; +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_BlendShapeIndex_DownCast(void* csHandle) +{ + Dali::BaseHandle* handle = (Dali::BaseHandle*)csHandle; + Dali::Scene3D::BlendShapeIndex result; + + if(!handle) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::Model", 0); + return 0; + } + { + try + { + result = Dali::Scene3D::BlendShapeIndex::DownCast(*handle); + } + CALL_CATCH_EXCEPTION(0); + } + + return new Dali::Scene3D::BlendShapeIndex((const Dali::Scene3D::BlendShapeIndex&)result); +} + +SWIGEXPORT void SWIGSTDCALL CSharp_Dali_BlendShapeIndex_SetBlendShapeId(void* csBlendShapeIndex, void* csBlendShapePropertyKey) +{ + Dali::Scene3D::BlendShapeIndex* blendShapeIndex = (Dali::Scene3D::BlendShapeIndex*)csBlendShapeIndex; + Dali::Property::Key* blendShapePropertyKey = (Dali::Property::Key*)csBlendShapePropertyKey; + + if(!blendShapeIndex) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Dali::Scene3D::BlendShapeIndex const & type is null", 0); + return; + } + if(!blendShapePropertyKey) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Dali::Property::Key const & type is null", 0); + return; + } + { + try + { + blendShapeIndex->SetBlendShapeId(*blendShapePropertyKey); + } + CALL_CATCH_EXCEPTION(); + } +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_BlendShapeIndex_GetBlendShapeId(void* csBlendShapeIndex) +{ + Dali::Scene3D::BlendShapeIndex* blendShapeIndex = (Dali::Scene3D::BlendShapeIndex*)csBlendShapeIndex; + Dali::Property::Key result = Dali::Property::INVALID_KEY; + + if(!blendShapeIndex) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Dali::Scene3D::BlendShapeIndex const & type is null", 0); + return 0; + } + { + try + { + result = blendShapeIndex->GetBlendShapeId(); + } + CALL_CATCH_EXCEPTION(0); + } + + return new Dali::Property::Key((Dali::Property::Key const &)result); +} + +// MotionPropertyIndex + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_MotionPropertyIndex_New_SWIG_0() +{ + Dali::Scene3D::MotionPropertyIndex result; + + { + try + { + result = Dali::Scene3D::MotionPropertyIndex::New(); + } + CALL_CATCH_EXCEPTION(0); + } + + return new Dali::Scene3D::MotionPropertyIndex((const Dali::Scene3D::MotionPropertyIndex&)result); +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_MotionPropertyIndex_New_SWIG_1(void* csModelNodePropertKey, void* csPropertyKey) +{ + Dali::Property::Key* modelNodePropertyKey = (Dali::Property::Key*)csModelNodePropertKey; + Dali::Property::Key* propertyKey = (Dali::Property::Key*)csPropertyKey; + Dali::Scene3D::MotionPropertyIndex result; + + if(!modelNodePropertyKey) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "modelNodePropertyKey Dali::Property::Key const & type is null", 0); + return 0; + } + if(!propertyKey) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "propertyKey Dali::Property::Key const & type is null", 0); + return 0; + } + { + try + { + result = Dali::Scene3D::MotionPropertyIndex::New(*modelNodePropertyKey, *propertyKey); + } + CALL_CATCH_EXCEPTION(0); + } + + return new Dali::Scene3D::MotionPropertyIndex((const Dali::Scene3D::MotionPropertyIndex&)result); +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_new_MotionPropertyIndex_SWIG_0() +{ + Dali::Scene3D::MotionPropertyIndex* result = 0; + + { + try + { + result = (Dali::Scene3D::MotionPropertyIndex*)new Dali::Scene3D::MotionPropertyIndex(); + } + CALL_CATCH_EXCEPTION(0); + } + + return (void*)result; +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_new_MotionPropertyIndex_SWIG_1(void* csMotionPropertyIndex) +{ + Dali::Scene3D::MotionPropertyIndex* motionPropertyIndex = (Dali::Scene3D::MotionPropertyIndex*)csMotionPropertyIndex; + Dali::Scene3D::MotionPropertyIndex* result = 0; + + if(!motionPropertyIndex) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Dali::Scene3D::MotionPropertyIndex const & type is null", 0); + return 0; + } + { + try + { + result = (Dali::Scene3D::MotionPropertyIndex*)new Dali::Scene3D::MotionPropertyIndex((Dali::Scene3D::MotionPropertyIndex const&)*motionPropertyIndex); + } + CALL_CATCH_EXCEPTION(0); + } + + return (void*)result; +} + +SWIGEXPORT void SWIGSTDCALL CSharp_Dali_delete_MotionPropertyIndex(void* csMotionPropertyIndex) +{ + Dali::Scene3D::MotionPropertyIndex* motionPropertyIndex = (Dali::Scene3D::MotionPropertyIndex*)csMotionPropertyIndex; + { + try + { + delete motionPropertyIndex; + } + CALL_CATCH_EXCEPTION(); + } +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_MotionPropertyIndex_Assign(void* csDestination, void* csSource) +{ + Dali::Scene3D::MotionPropertyIndex* destination = (Dali::Scene3D::MotionPropertyIndex*)csDestination; + Dali::Scene3D::MotionPropertyIndex* source = (Dali::Scene3D::MotionPropertyIndex*)csSource; + Dali::Scene3D::MotionPropertyIndex* result = 0; + + if(!source) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Dali::Scene3D::MotionPropertyIndex const & type is null", 0); + return 0; + } + { + try + { + result = (Dali::Scene3D::MotionPropertyIndex*)&(destination)->operator=((Dali::Scene3D::MotionPropertyIndex const&)*source); + } + CALL_CATCH_EXCEPTION(0); + } + + return (void*)result; +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_MotionPropertyIndex_DownCast(void* csHandle) +{ + Dali::BaseHandle* handle = (Dali::BaseHandle*)csHandle; + Dali::Scene3D::MotionPropertyIndex result; + + if(!handle) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::Model", 0); + return 0; + } + { + try + { + result = Dali::Scene3D::MotionPropertyIndex::DownCast(*handle); + } + CALL_CATCH_EXCEPTION(0); + } + + return new Dali::Scene3D::MotionPropertyIndex((const Dali::Scene3D::MotionPropertyIndex&)result); +} + +SWIGEXPORT void SWIGSTDCALL CSharp_Dali_MotionPropertyIndex_SetPropertyId(void* csMotionPropertyIndex, void* csPropertyKey) +{ + Dali::Scene3D::MotionPropertyIndex* motionPropertyIndex = (Dali::Scene3D::MotionPropertyIndex*)csMotionPropertyIndex; + Dali::Property::Key* propertyKey = (Dali::Property::Key*)csPropertyKey; + + if(!motionPropertyIndex) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Dali::Scene3D::MotionPropertyIndex const & type is null", 0); + return; + } + if(!propertyKey) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Dali::Property::Key const & type is null", 0); + return; + } + { + try + { + motionPropertyIndex->SetPropertyId(*propertyKey); + } + CALL_CATCH_EXCEPTION(); + } +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_MotionPropertyIndex_GetPropertyId(void* csMotionPropertyIndex) +{ + Dali::Scene3D::MotionPropertyIndex* motionPropertyIndex = (Dali::Scene3D::MotionPropertyIndex*)csMotionPropertyIndex; + Dali::Property::Key result = Dali::Property::INVALID_KEY; + + if(!motionPropertyIndex) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Dali::Scene3D::MotionPropertyIndex const & type is null", 0); + return 0; + } + { + try + { + result = motionPropertyIndex->GetPropertyId(); + } + CALL_CATCH_EXCEPTION(0); + } + + return new Dali::Property::Key((Dali::Property::Key const &)result); +} + +// MotionTransformIndex + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_MotionTransformIndex_New_SWIG_0() +{ + Dali::Scene3D::MotionTransformIndex result; + + { + try + { + result = Dali::Scene3D::MotionTransformIndex::New(); + } + CALL_CATCH_EXCEPTION(0); + } + + return new Dali::Scene3D::MotionTransformIndex((const Dali::Scene3D::MotionTransformIndex&)result); +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_MotionTransformIndex_New_SWIG_1(void* csModelNodePropertKey, int csTransformType) +{ + Dali::Property::Key* modelNodePropertyKey = (Dali::Property::Key*)csModelNodePropertKey; + Dali::Scene3D::MotionTransformIndex result; + + if(!modelNodePropertyKey) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "modelNodePropertyKey Dali::Property::Key const & type is null", 0); + return 0; + } + { + try + { + result = Dali::Scene3D::MotionTransformIndex::New(*modelNodePropertyKey, static_cast(csTransformType)); + } + CALL_CATCH_EXCEPTION(0); + } + + return new Dali::Scene3D::MotionTransformIndex((const Dali::Scene3D::MotionTransformIndex&)result); +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_new_MotionTransformIndex_SWIG_0() +{ + Dali::Scene3D::MotionTransformIndex* result = 0; + + { + try + { + result = (Dali::Scene3D::MotionTransformIndex*)new Dali::Scene3D::MotionTransformIndex(); + } + CALL_CATCH_EXCEPTION(0); + } + + return (void*)result; +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_new_MotionTransformIndex_SWIG_1(void* csMotionTransformIndex) +{ + Dali::Scene3D::MotionTransformIndex* motionTransformIndex = (Dali::Scene3D::MotionTransformIndex*)csMotionTransformIndex; + Dali::Scene3D::MotionTransformIndex* result = 0; + + if(!motionTransformIndex) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Dali::Scene3D::MotionTransformIndex const & type is null", 0); + return 0; + } + { + try + { + result = (Dali::Scene3D::MotionTransformIndex*)new Dali::Scene3D::MotionTransformIndex((Dali::Scene3D::MotionTransformIndex const&)*motionTransformIndex); + } + CALL_CATCH_EXCEPTION(0); + } + + return (void*)result; +} + +SWIGEXPORT void SWIGSTDCALL CSharp_Dali_delete_MotionTransformIndex(void* csMotionTransformIndex) +{ + Dali::Scene3D::MotionTransformIndex* motionTransformIndex = (Dali::Scene3D::MotionTransformIndex*)csMotionTransformIndex; + { + try + { + delete motionTransformIndex; + } + CALL_CATCH_EXCEPTION(); + } +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_MotionTransformIndex_Assign(void* csDestination, void* csSource) +{ + Dali::Scene3D::MotionTransformIndex* destination = (Dali::Scene3D::MotionTransformIndex*)csDestination; + Dali::Scene3D::MotionTransformIndex* source = (Dali::Scene3D::MotionTransformIndex*)csSource; + Dali::Scene3D::MotionTransformIndex* result = 0; + + if(!source) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Dali::Scene3D::MotionTransformIndex const & type is null", 0); + return 0; + } + { + try + { + result = (Dali::Scene3D::MotionTransformIndex*)&(destination)->operator=((Dali::Scene3D::MotionTransformIndex const&)*source); + } + CALL_CATCH_EXCEPTION(0); + } + + return (void*)result; +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_MotionTransformIndex_DownCast(void* csHandle) +{ + Dali::BaseHandle* handle = (Dali::BaseHandle*)csHandle; + Dali::Scene3D::MotionTransformIndex result; + + if(!handle) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::Model", 0); + return 0; + } + { + try + { + result = Dali::Scene3D::MotionTransformIndex::DownCast(*handle); + } + CALL_CATCH_EXCEPTION(0); + } + + return new Dali::Scene3D::MotionTransformIndex((const Dali::Scene3D::MotionTransformIndex&)result); +} + +SWIGEXPORT void SWIGSTDCALL CSharp_Dali_MotionTransformIndex_SetTransformType(void* csMotionTransformIndex, int csTransformType) +{ + Dali::Scene3D::MotionTransformIndex* motionTransformIndex = (Dali::Scene3D::MotionTransformIndex*)csMotionTransformIndex; + + if(!motionTransformIndex) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Dali::Scene3D::MotionTransformIndex const & type is null", 0); + return; + } + { + try + { + motionTransformIndex->SetTransformType(static_cast(csTransformType)); + } + CALL_CATCH_EXCEPTION(); + } +} + +SWIGEXPORT int SWIGSTDCALL CSharp_Dali_MotionTransformIndex_GetTransformType(void* csMotionTransformIndex) +{ + Dali::Scene3D::MotionTransformIndex* motionTransformIndex = (Dali::Scene3D::MotionTransformIndex*)csMotionTransformIndex; + int result; + + if(!motionTransformIndex) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Dali::Scene3D::MotionTransformIndex const & type is null", 0); + return 0; + } + { + try + { + result = static_cast(motionTransformIndex->GetTransformType()); + } + CALL_CATCH_EXCEPTION(0); + } + + return result; +} + +#ifdef __cplusplus +} +#endif diff --git a/dali-csharp-binder/src/motion-value-wrap.cpp b/dali-csharp-binder/src/motion-value-wrap.cpp new file mode 100644 index 0000000..a52c91f --- /dev/null +++ b/dali-csharp-binder/src/motion-value-wrap.cpp @@ -0,0 +1,309 @@ +/* + * Copyright (c) 2023 Samsung Electronics Co., Ltd. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +// EXTERNAL INCLUDES +#include +#include +#include + +// INTERNAL INCLUDES +#include "common.h" + +#ifdef __cplusplus +extern "C" { +#endif + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_MotionValue_New_SWIG_0() +{ + Dali::Scene3D::MotionValue result; + + { + try + { + result = Dali::Scene3D::MotionValue::New(); + } + CALL_CATCH_EXCEPTION(0); + } + + return new Dali::Scene3D::MotionValue((const Dali::Scene3D::MotionValue&)result); +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_MotionValue_New_SWIG_1(void* csPropertyValue) +{ + Dali::Property::Value* propertyValue = (Dali::Property::Value*)csPropertyValue; + Dali::Scene3D::MotionValue result; + + if(!propertyValue) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Dali::Property::Value const & type is null", 0); + return 0; + } + { + try + { + result = Dali::Scene3D::MotionValue::New(*propertyValue); + } + CALL_CATCH_EXCEPTION(0); + } + + return new Dali::Scene3D::MotionValue((const Dali::Scene3D::MotionValue&)result); +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_MotionValue_New_SWIG_2(void* csKeyFrames) +{ + Dali::KeyFrames* keyFrames = (Dali::KeyFrames*)csKeyFrames; + Dali::Scene3D::MotionValue result; + + if(!keyFrames) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Dali::KeyFrames const & type is null", 0); + return 0; + } + { + try + { + result = Dali::Scene3D::MotionValue::New(*keyFrames); + } + CALL_CATCH_EXCEPTION(0); + } + + return new Dali::Scene3D::MotionValue((const Dali::Scene3D::MotionValue&)result); +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_new_MotionValue_SWIG_0() +{ + Dali::Scene3D::MotionValue* result = 0; + + { + try + { + result = (Dali::Scene3D::MotionValue*)new Dali::Scene3D::MotionValue(); + } + CALL_CATCH_EXCEPTION(0); + } + + return (void*)result; +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_new_MotionValue_SWIG_1(void* csMotionValue) +{ + Dali::Scene3D::MotionValue* motionValue = (Dali::Scene3D::MotionValue*)csMotionValue; + Dali::Scene3D::MotionValue* result = 0; + + if(!motionValue) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Dali::Scene3D::MotionValue const & type is null", 0); + return 0; + } + { + try + { + result = (Dali::Scene3D::MotionValue*)new Dali::Scene3D::MotionValue((Dali::Scene3D::MotionValue const&)*motionValue); + } + CALL_CATCH_EXCEPTION(0); + } + + return (void*)result; +} + +SWIGEXPORT void SWIGSTDCALL CSharp_Dali_delete_MotionValue(void* csMotionValue) +{ + Dali::Scene3D::MotionValue* motionValue = (Dali::Scene3D::MotionValue*)csMotionValue; + { + try + { + delete motionValue; + } + CALL_CATCH_EXCEPTION(); + } +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_MotionValue_Assign(void* csDestination, void* csSource) +{ + Dali::Scene3D::MotionValue* destination = (Dali::Scene3D::MotionValue*)csDestination; + Dali::Scene3D::MotionValue* source = (Dali::Scene3D::MotionValue*)csSource; + Dali::Scene3D::MotionValue* result = 0; + + if(!source) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Dali::Scene3D::MotionValue const & type is null", 0); + return 0; + } + { + try + { + result = (Dali::Scene3D::MotionValue*)&(destination)->operator=((Dali::Scene3D::MotionValue const&)*source); + } + CALL_CATCH_EXCEPTION(0); + } + + return (void*)result; +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_MotionValue_DownCast(void* csHandle) +{ + Dali::BaseHandle* handle = (Dali::BaseHandle*)csHandle; + Dali::Scene3D::MotionValue result; + + if(!handle) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::Model", 0); + return 0; + } + { + try + { + result = Dali::Scene3D::MotionValue::DownCast(*handle); + } + CALL_CATCH_EXCEPTION(0); + } + + return new Dali::Scene3D::MotionValue((const Dali::Scene3D::MotionValue&)result); +} + +SWIGEXPORT int SWIGSTDCALL CSharp_Dali_MotionValue_GetValueType(void* csMotionValue) +{ + Dali::Scene3D::MotionValue* motionValue = (Dali::Scene3D::MotionValue*)csMotionValue; + int result; + + if(!motionValue) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::MotionValue", 0); + return 0; + } + { + try + { + result = static_cast(motionValue->GetValueType()); + } + CALL_CATCH_EXCEPTION(0); + } + + return result; +} + +SWIGEXPORT void SWIGSTDCALL CSharp_Dali_MotionValue_SetValue_PropertyValue(void* csMotionValue, void* csPropertyValue) +{ + Dali::Scene3D::MotionValue* motionValue = (Dali::Scene3D::MotionValue*)csMotionValue; + Dali::Property::Value* propertyValue = (Dali::Property::Value*)csPropertyValue; + + if(!motionValue) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::MotionValue", 0); + return; + } + if(!propertyValue) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Dali::Property::Value const & type is null", 0); + return; + } + { + try + { + motionValue->SetValue(*propertyValue); + } + CALL_CATCH_EXCEPTION(); + } +} + +SWIGEXPORT void SWIGSTDCALL CSharp_Dali_MotionValue_SetValue_KeyFrames(void* csMotionValue, void* csKeyFrames) +{ + Dali::Scene3D::MotionValue* motionValue = (Dali::Scene3D::MotionValue*)csMotionValue; + Dali::KeyFrames* keyFrames = (Dali::KeyFrames*)csKeyFrames; + + if(!motionValue) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::MotionValue", 0); + return; + } + if(!keyFrames) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Dali::KeyFrames const & type is null", 0); + return; + } + { + try + { + motionValue->SetValue(*keyFrames); + } + CALL_CATCH_EXCEPTION(); + } +} + +SWIGEXPORT void SWIGSTDCALL CSharp_Dali_MotionValue_Clear(void* csMotionValue) +{ + Dali::Scene3D::MotionValue* motionValue = (Dali::Scene3D::MotionValue*)csMotionValue; + + if(!motionValue) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::MotionValue", 0); + return; + } + { + try + { + motionValue->Clear(); + } + CALL_CATCH_EXCEPTION(); + } +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_MotionValue_GetPropertyValue(void* csMotionValue) +{ + Dali::Scene3D::MotionValue* motionValue = (Dali::Scene3D::MotionValue*)csMotionValue; + Dali::Property::Value result; + + if(!motionValue) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::MotionValue", 0); + return 0; + } + { + try + { + result = motionValue->GetPropertyValue(); + } + CALL_CATCH_EXCEPTION(0); + } + + return new Dali::Property::Value((Dali::Property::Value const &)result); +} + +SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_MotionValue_GetKeyFrames(void* csMotionValue) +{ + Dali::Scene3D::MotionValue* motionValue = (Dali::Scene3D::MotionValue*)csMotionValue; + Dali::KeyFrames result; + + if(!motionValue) + { + SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::MotionValue", 0); + return 0; + } + { + try + { + result = motionValue->GetKeyFrames(); + } + CALL_CATCH_EXCEPTION(0); + } + + return new Dali::KeyFrames((Dali::KeyFrames const &)result); +} + +#ifdef __cplusplus +} +#endif