From: Adeel Kazmi Date: Thu, 22 Apr 2021 15:56:12 +0000 (+0100) Subject: Use dali-shader-generator to generate the shaders X-Git-Tag: dali_2.0.24~1^2 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=refs%2Fchanges%2F24%2F257324%2F2;p=platform%2Fcore%2Fuifw%2Fdali-demo.git Use dali-shader-generator to generate the shaders Change-Id: Icaebd89c26e954b21e5982e067a13f0c607fc840 --- diff --git a/build/android/dali/build_toolkit.sh b/build/android/dali/build_toolkit.sh index eae8927..cd35bf5 100755 --- a/build/android/dali/build_toolkit.sh +++ b/build/android/dali/build_toolkit.sh @@ -15,6 +15,10 @@ else export ENABLE_TRACE=OFF fi + if [ -z "$CXX" ]; then + export CXX="g++" + fi + export PREFIX=${DALI_ENV_DIR} export PKG_CONFIG_LIBDIR=${ANDROID_NDK}/prebuilt/linux-x86_64/lib/pkgconfig export PKG_CONFIG_PATH=${PREFIX}/lib/${ANDROID_ABI}/pkgconfig @@ -23,7 +27,7 @@ else export DALI_DATA_RO_INSTALL_DIR=${PREFIX}/files export DALI_DATA_RW_INSTALL_DIR=${PREFIX}/files - ${ANDROID_SDK}/cmake/3.10.2.4988404/bin/cmake ${DALI_DIR}/dali-toolkit/build/tizen -DCMAKE_C_COMPILER=${ANDROID_NDK}/toolchains/llvm/prebuilt/linux-x86_64/bin/clang -DCMAKE_CXX_COMPILER=${ANDROID_NDK}/toolchains/llvm/prebuilt/linux-x86_64/bin/clang++ -DCMAKE_INSTALL_PREFIX=${PREFIX} -DCMAKE_TOOLCHAIN_FILE=${ANDROID_NDK}/build/cmake/android.toolchain.cmake -DANDROID_PLATFORM=${ANDROID_PLATFORM} -DANDROID_ABI=${ANDROID_ABI} -DANDROID_NDK=${ANDROID_NDK} -DANDROID_STL=c++_shared -DCMAKE_CXX_FLAGS='-fexceptions -frtti -w -Wall -std=c++17' -DINCLUDE_DIR=${PREFIX}/include -DLIB_DIR=${PREFIX}/lib/${ANDROID_ABI} -DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE} -DENABLE_TRACE=${ENABLE_TRACE} -DWITH_STYLE='720x1280' + ${ANDROID_SDK}/cmake/3.10.2.4988404/bin/cmake ${DALI_DIR}/dali-toolkit/build/tizen -DCMAKE_C_COMPILER=${ANDROID_NDK}/toolchains/llvm/prebuilt/linux-x86_64/bin/clang -DCMAKE_CXX_COMPILER=${ANDROID_NDK}/toolchains/llvm/prebuilt/linux-x86_64/bin/clang++ -DCMAKE_INSTALL_PREFIX=${PREFIX} -DCMAKE_TOOLCHAIN_FILE=${ANDROID_NDK}/build/cmake/android.toolchain.cmake -DANDROID_PLATFORM=${ANDROID_PLATFORM} -DANDROID_ABI=${ANDROID_ABI} -DANDROID_NDK=${ANDROID_NDK} -DANDROID_STL=c++_shared -DCMAKE_CXX_FLAGS='-fexceptions -frtti -w -Wall -std=c++17' -DINCLUDE_DIR=${PREFIX}/include -DLIB_DIR=${PREFIX}/lib/${ANDROID_ABI} -DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE} -DENABLE_TRACE=${ENABLE_TRACE} -DWITH_STYLE='720x1280' -DANDROID_HOST_COMPILER="$CXX" fi make -j8 || exit 1 diff --git a/build/tizen/examples/CMakeLists.txt b/build/tizen/examples/CMakeLists.txt index 6476710..1692226 100644 --- a/build/tizen/examples/CMakeLists.txt +++ b/build/tizen/examples/CMakeLists.txt @@ -20,16 +20,13 @@ IF (NOT "${ENABLE_SCENE_LOADER}" ) ENDIF() ENDIF() +FIND_PROGRAM( SHADER_GENERATOR "dali-shader-generator" ) +IF( NOT SHADER_GENERATOR ) + MESSAGE( FATAL_ERROR "dali-shader-generator not found!" ) +ENDIF() + FOREACH(EXAMPLE ${SUBDIRS}) - # Generate source files for shaders - SET(SHADER_SOURCE_DIR "${EXAMPLES_SRC_DIR}/${EXAMPLE}/shaders/") - SET(SHADER_GENERATED_DIR "${EXAMPLES_SRC_DIR}/${EXAMPLE}/generated/") SET(PARENT_CMAKE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../") - IF (EXISTS ${SHADER_SOURCE_DIR}) - EXECUTE_PROCESS( COMMAND bash -c "${PARENT_CMAKE_SOURCE_DIR}/shader-generator.sh ${SHADER_SOURCE_DIR} ${SHADER_GENERATED_DIR} --skip") - SET_PROPERTY( DIRECTORY APPEND PROPERTY ADDITIONAL_MAKE_CLEAN_FILES - "${SHADER_GENERATED_DIR}" ) - ENDIF() FILE(GLOB SRCS "${EXAMPLES_SRC_DIR}/${EXAMPLE}/*.cpp") SET(SRCS ${SRCS} "${ROOT_SRC_DIR}/shared/resources-location.cpp") IF(SHARED) @@ -37,6 +34,18 @@ FOREACH(EXAMPLE ${SUBDIRS}) ELSE() ADD_EXECUTABLE(${EXAMPLE}.example ${SRCS}) ENDIF() + + # Generate source files for shaders + SET(SHADER_SOURCE_DIR "${EXAMPLES_SRC_DIR}/${EXAMPLE}/shaders/") + IF (EXISTS ${SHADER_SOURCE_DIR}) + SET(SHADER_GENERATED_DIR "${EXAMPLES_SRC_DIR}/${EXAMPLE}/generated/") + ADD_CUSTOM_TARGET(${EXAMPLE}-generate-shaders + COMMAND ${SHADER_GENERATOR} --skip ${SHADER_SOURCE_DIR} ${SHADER_GENERATED_DIR}) + SET_PROPERTY(DIRECTORY APPEND PROPERTY ADDITIONAL_MAKE_CLEAN_FILES + "${SHADER_GENERATED_DIR}") + ADD_DEPENDENCIES(${EXAMPLE}.example ${EXAMPLE}-generate-shaders) + ENDIF() + TARGET_LINK_LIBRARIES(${EXAMPLE}.example ${REQUIRED_LIBS}) INSTALL(TARGETS ${EXAMPLE}.example DESTINATION ${BINDIR}) ENDFOREACH(EXAMPLE) diff --git a/build/tizen/shader-generator.sh b/build/tizen/shader-generator.sh deleted file mode 100755 index 5426fd2..0000000 --- a/build/tizen/shader-generator.sh +++ /dev/null @@ -1,118 +0,0 @@ -#!/bin/bash - -# Set Colors -Red='\033[0;31m' # Red -Yellow='\033[0;33m' # Yellow -Blue='\033[0;34m' # Blue -Clear='\033[0m' # Text Reset - -######################################################################################### - -Usage() -{ - echo -e "${Yellow}Usage: $(basename ${BASH_SOURCE[0]}) [indir] [outdir] [OPTIONS]" - echo - echo -e " ${Blue}Mandatory parameters:${Clear}" - echo -e " indir The input directory where the original shader files are located" - echo -e " outdir The output directory where the header files for the shaders should be generated" - echo -e " ${Red}NOTE: All the above parameters must be provided${Clear}" - echo - echo -e " ${Blue}Options:${Clear}" - echo -e " -s|--skip Skip the generation of header and cpp files that include all the generated shader header files" - echo -e " -h|--help Help" -} - -if [ "$1" = "-h" ] || [ "$1" = "--help" ] -then - Usage - exit 0 -elif [ "$#" -lt 2 ] -then - echo -e "${Red}ERROR:${Clear} Mandatory parameters are not provided" - echo - Usage - exit 1 -fi - -######################################################################################### - -indir=$1 -outdir=$2 -skip="" - -for option in $* -do - if [ "$option" = "-s" ] || [ "$option" = "--skip" ] - then - skip="--skip" - continue - elif [[ $option == -* ]] - then - echo -e "${Red}Invalid Option: ${Blue}$option${Clear}" - echo - Usage - exit 1 - fi -done - -######################################################################################### - -mkdir -p $outdir - -if [ ! -e $indir ] ; then - echo "Error: The folder \""$indir"\" does not exist!" - exit 1 -fi - -cd $indir -all_shaders=$(ls -1 *.{vert,frag,def} 2>/dev/null) -cd $OLDPWD - -# Generate one header file per shader which is defined as a const std::string_view -for name in $all_shaders ; do - echo "Generating header files for $name..." - varname=$(echo "SHADER_$name" | tr [a-z] [A-Z] | sed -e 's/-/_/g;s/\./_/g;') - - newname=$(echo ${name} | sed -e 's/\./-/;')".h" - echo Writing $newname - - shader_fullpath=$(echo ${indir})$name - - header_name="${varname}_GEN_H" - echo "const std::string_view" "$varname""{" > $outdir/$newname - cat $shader_fullpath | sed -e 's/^..*$/"&\\n"/' >> $outdir/$newname - echo "};" >> $outdir/$newname -done - -if [ "$skip" != "--skip" ]; then - # Generate one cpp file that includes all the previously generated string_views for shaders - echo "Generating cpp file..." - echo -e "#include \"../builtin-shader-extern-gen.h\"\n" > $outdir/builtin-shader-gen.cpp - - varnames= - for name in $all_shaders ; do - varname=$(echo "SHADER_$name" | tr [a-z] [A-Z] | sed -e 's/-/_/g;s/\./_/g;') - newname=$(echo ${name} | sed -e 's/\./-/;')".h" - varnames="${varnames} $varname" - echo "#include \"$newname\"" >> $outdir/builtin-shader-gen.cpp - done - - # Generate one header file that defines all the shader string_views as extern variables - echo "Generating extern header file ( for external use )..." - echo "#ifndef GRAPHICS_BUILTIN_SHADER_EXTERN_GEN_H" > $outdir/../builtin-shader-extern-gen.h - echo -e "#define GRAPHICS_BUILTIN_SHADER_EXTERN_GEN_H\n" >> $outdir/../builtin-shader-extern-gen.h - - echo "#include " >> $outdir/../builtin-shader-extern-gen.h - echo "" >> $outdir/../builtin-shader-extern-gen.h - - for name in $all_shaders ; do - varname=$(echo "SHADER_$name" | tr [a-z] [A-Z] | sed -e 's/-/_/g;s/\./_/g;') - newname=$(echo ${name} | sed -e 's/\./-/;')".h" - echo "extern const std::string_view $varname;" >> $outdir/../builtin-shader-extern-gen.h - done - cat >> $outdir/../builtin-shader-extern-gen.h << EOF - -#endif // GRAPHICS_BUILTIN_SHADER_EXTERN_GEN_H -EOF -fi -