From: Heeyong Song Date: Tue, 13 Feb 2018 01:34:14 +0000 (+0900) Subject: [4.0] Prevent using an empty textureset X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=refs%2Fchanges%2F20%2F170020%2F1;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git [4.0] Prevent using an empty textureset Change-Id: Id47720179996ff3107bb506ea873f50b254ff895 --- diff --git a/dali-toolkit/internal/text/text-scroller.cpp b/dali-toolkit/internal/text/text-scroller.cpp index 2710d3a..0e3af00 100644 --- a/dali-toolkit/internal/text/text-scroller.cpp +++ b/dali-toolkit/internal/text/text-scroller.cpp @@ -282,7 +282,11 @@ void TextScroller::SetParameters( Actor scrollingTextActor, Renderer renderer, T // Reset to the original shader and texture before scrolling mRenderer.SetShader(mShader); - mRenderer.SetTextures( mTextureSet ); + + if( mTextureSet ) + { + mRenderer.SetTextures( mTextureSet ); + } } mShader = mRenderer.GetShader();